Investigator Results List Overhaul v3.0

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Should this be added to the game? Vote yes to support.

Yes, this should be added to the game.
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Yes, this should be added to the game.
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Total votes : 457

Re: Investigator Results List Overhaul - Petition

Postby braboobssiere » Mon Aug 10, 2015 6:07 am

i didnt downvote it. i just point out my problems in hope that he may improve the list.

and problem with mayor + spy + jailor is you don't need to confirm at all. your investigation says its mayor + spy + jailor then you know its town 100% so no need to ask for proof for those role. and bad guys lose a chance to know about these roles.
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Re: Investigator Results List Overhaul - Petition

Postby EdmundMcGaben » Mon Aug 10, 2015 6:34 am

braboobssiere wrote:i didnt downvote it. i just point out my problems in hope that he may improve the list.

and problem with mayor + spy + jailor is you don't need to confirm at all. your investigation says its mayor + spy + jailor then you know its town 100% so no need to ask for proof for those role. and bad guys lose a chance to know about these roles.

No, Its not a problem.

If these roles were paired with other evil roles, then They would have a hard time defending because that roles are easily provable.

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Re: Investigator Results List Overhaul - Petition

Postby braboobssiere » Mon Aug 10, 2015 6:57 am

^ its fine, at least pair it with 2 roles list (like veteran/werewolf/mayor or escort/consort/jailor. at least bad guys will know whose the mayor/jailor probably is)
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Re: Investigator Results List Overhaul - Petition

Postby EdmundMcGaben » Mon Aug 10, 2015 7:14 am

braboobssiere wrote:^ its fine, at least pair it with 2 roles list (like veteran/werewolf/mayor or escort/consort/jailor. at least bad guys will know whose the mayor/jailor probably is)

Useless. Evil roles wont claim that roles anyways. No sane werewolf would claim mayor, or a consort would claim Jailor. That role pair is there because all that roles can easily prove themselfs. No need to pair them with other roles and it also helps these power roles stay under radar which most players prefer. The Mayor/GF was not only hated because it was unfair to GF, it was also hated due to making mayors reveal earlier and making their plan fail.

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Re: Investigator Results List Overhaul - Petition

Postby braboobssiere » Mon Aug 10, 2015 7:21 am

EdmundMcGaben wrote:Useless. Evil roles wont claim that roles anyways. No sane werewolf would claim mayor, or a consort would claim Jailor. That role pair is there because all that roles can easily prove themselfs. No need to pair them with other roles and it also helps these power roles stay under radar which most players prefer. The Mayor/GF was not only hated because it was unfair to GF, it was also hated due to making mayors reveal earlier and making their plan fail.

umm, did you even read what i wrote? my point is NOT to let those bad guys can claim these roles, but to make these roles proof themself then bad guys can target them (or remember it as possible of important town) when invest ask. to get rid a situation of 100% confirmed townies from invest's result and no, i didn't prefer these roles to stay under radar with no risk from invest result.
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Re: Investigator Results List Overhaul - Petition

Postby EdmundMcGaben » Mon Aug 10, 2015 7:28 am

braboobssiere wrote:
EdmundMcGaben wrote:Useless. Evil roles wont claim that roles anyways. No sane werewolf would claim mayor, or a consort would claim Jailor. That role pair is there because all that roles can easily prove themselfs. No need to pair them with other roles and it also helps these power roles stay under radar which most players prefer. The Mayor/GF was not only hated because it was unfair to GF, it was also hated due to making mayors reveal earlier and making their plan fail.

umm, did you even read what i wrote? my point is NOT to let those bad guys can claim these roles, but to make these roles proof themself then bad guys can target them (or remember it as possible of important town) when invest ask. to get rid a situation of 100% confirmed townies from invest's result and no, i didn't prefer these roles to stay under radar with no risk from invest result.

And what i say is that it SHOULDNT. A mafia member or a neut killing shouldnt rely on investigator feeding them information, in fact, the current one (Mayor Jailor spy) gives more info to evils at invest' death, because now for a fact, They are confirmed not only to be innocent, but also to be Powerfull. Vet Mayor ww could be a Mayor faking vet or Jailor faking escort, this result makes sure They are a power role. I doubt any invest would call out vet ww Mayor, or esc cons jlr, so the info will most likely be in their will. In the end, current one will benefit.mafia more instead of yours.

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Re: Investigator Results List Overhaul - Petition

Postby braboobssiere » Mon Aug 10, 2015 7:43 am

i dont think so. if in invest's will have 3 of Mayor/Jailor/spy and all are different persons then its +3 vote for town since its 100% townies.

but if there's a bad guy mixed up in the result somewhere (and if those power role didn't revealed themself yet) at least he have to proof himself or town will remember him as a possible bad guy too.

ps. please don't take my example for real. it just an example that i tell you it shouldn't be 100% townies or 100% bad guys in any results.
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Re: Investigator Results List Overhaul - Petition

Postby EdmundMcGaben » Mon Aug 10, 2015 7:53 am

braboobssiere wrote:i dont think so. if in invest's will have 3 of Mayor/Jailor/spy and all are different persons then its +3 vote for town since its 100% townies.

but if there's a bad guy mixed up in the result somewhere (and if those power role didn't revealed themself yet) at least he have to proof himself or town will remember him as a possible bad guy too.

ps. please don't take my example for real. it just an example that i tell you it shouldn't be 100% townies or 100% bad guys in any results.

You know, if theres three confirmed town in the will mafia will just kill them. Your version buffs the town since that power roles can choose to reveal or not. In first, They are auto revealed.

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Re: Investigator Results List Overhaul - Petition

Postby orangeandblack5 » Mon Aug 10, 2015 8:44 am

If you're complaining about Mayor/Jailor/Spy, please remember that Lookout/Bodyguard/Jailor is a thing.

Jailor is already instant-confirmed, and for whatever f***ing reason so are Lookout and Bodyguard. Moving the already instant-confirmed Mayor in with Jailor and the already instant-confirmed Spy in with Jailor frees up Lookout and Bodyguard, two hard-to-prove roles, while making sure that no scum ever get put up against a reveal or whisper test. I can understand the problems with the Jailor being instantly confirm-able, but 1. it already is, and 2. any Jailor worth their salt will jail (and execute in most cases) anybody else that claims Jailor.

Plus, while I have lamented in the past that Mayors are no longer forced to reveal, I realized that that led to a tradeoff: the Mayor can stay hidden longer, at the cost of no protection. I think this is okay, as it ups the amount of skill needed to play a good Mayor.

Framer/Forger is perfectly fine. In fact, I've argued in the past for Framer/Forger/Blackmailer. The fact that there is a confirmed Framer in Classic helps even more with this.


Plus, I will not be changing things around to make them less balanced for the sake of Classic. If you really want to see a change for the sake of Classic, please tell me this: where would you put everything? What would you swap? If it's better than my current list, I may use it.
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Investigator Results List Overhaul - Petition

Postby orangeandblack5 » Tue Aug 11, 2015 10:48 am

Due to being bullied on Skype, I am now putting up a Change.org petition for this list. Link in a bit.
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Investigator Results List Overhaul - Petition

Postby orangeandblack5 » Tue Aug 11, 2015 11:16 am

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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby Jfire » Tue Aug 11, 2015 11:20 am

I voted, if you don't want change.org to know your info

just write a bunch of bullshit. It'll count.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby Jfire » Tue Aug 11, 2015 11:27 am

AssassinOfDoom wrote:I could even put fake info on the Change.org because I want my info anonymous, but do I have to use my actual email? Do they send me a confirmation or something?


Nah
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby murat1996 » Tue Aug 11, 2015 6:33 pm

I don't understand...
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby isrlygood » Tue Aug 11, 2015 6:42 pm

murat1996 wrote:I don't understand...

What don't you understand? be more descriptive.......
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby orangeandblack5 » Tue Aug 11, 2015 7:28 pm

AssassinOfDoom wrote:I have a wording suggestion about the Arsonist,Lookout,Blackmailer category.

Theoretically, the Blackmailer wasn't designed to use his night ability every single night, only when it's needed, unlike other roles. So Frequenting other people's houses is a little bit mediocre. Maybe try changing it to Your target is very stealthy, as Arsonists IRL are stealthy and nobody can even see who doused them, and dousing takes more time than simply stabbing someone, the Lookout is never noticed, and the Blackmailer has to remain hidden or else he is exposed. Besides, Killing roles would want to kill the Blackmailer so their secret is erased or people would BM the blackmailer in turn to get even.

Edit: Should we try to spread word of this list? 77 more people remaining seems like a lot.

Good idea; lore isn't my strong suit. I'll change that.

Also, yes. PLEASE SPREAD THE WORD! :D If you want to see this in the game someday, then let others know and get those votes!
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby Grakylan13 » Tue Aug 11, 2015 7:35 pm

Why does change.org ask for your address? I signed it under fake info.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby orangeandblack5 » Tue Aug 11, 2015 8:45 pm

Grakylan13 wrote:Why does change.org ask for your address? I signed it under fake info.

I don't know. However, using fake information is totally fine.
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby ICECLIMBERS » Wed Aug 12, 2015 8:10 am

I don't like some of these.

Framer/Forger- Ew. Forger should go elsewhere, if people know that a will is forged then RIP forger, you can't even claim that you were framed.

Ret/Hunter/Witch- RIP Witch

Trans/Benigns- So your target is either town or benign? That goes a bit too easy on transporter, which is not what this list appears to intend to do. Plus, that need should never happen and will cause cause confusion and fill up the dev's time with reports from people who didn't know that they were transported.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby JazzMusicStops » Wed Aug 12, 2015 8:14 am

orangeandblack5 wrote:Changes:

Doctor, Serial Killer, Vampire - Your target is covered in blood. They must be a Doctor, Serial Killer, or Vampire.
Kept this the same, but added Vampire. Until Vampire is added, "works with knives" is fine.

Arsonist, Lookout, Blackmailer - Your target is very stealthy. They must be an Arsonist, Lookout, or Blackmailer.
The best way I could find to give arsonists some form of protection (Lookout) that's not Bodyguard (using BG for WW). Also buffs Blackmailer substantially.

Disguiser, Bodyguard, Werewolf - Your target may not be what they seem. They must be a Disguiser, Bodyguard, or Werewolf.
This makes it a lot harder to just lynch a WW, as the threat of killing your BG should make people think.

Sheriff, Godfather, Executioner - Your target wants to gain others' trust. They must be a Sheriff, Godfather, or Executioner.
Way better for the Godfather, not much of a debuff for the Sheriff or Exe.

No, no, no and no
Insta-lynches for all!
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby EdmundMcGaben » Wed Aug 12, 2015 8:35 am

JammySplodge wrote:
orangeandblack5 wrote:Changes:

Doctor, Serial Killer, Vampire - Your target is covered in blood. They must be a Doctor, Serial Killer, or Vampire.
Kept this the same, but added Vampire. Until Vampire is added, "works with knives" is fine.

Arsonist, Lookout, Blackmailer - Your target is very stealthy. They must be an Arsonist, Lookout, or Blackmailer.
The best way I could find to give arsonists some form of protection (Lookout) that's not Bodyguard (using BG for WW). Also buffs Blackmailer substantially.

Disguiser, Bodyguard, Werewolf - Your target may not be what they seem. They must be a Disguiser, Bodyguard, or Werewolf.
This makes it a lot harder to just lynch a WW, as the threat of killing your BG should make people think.

Sheriff, Godfather, Executioner - Your target wants to gain others' trust. They must be a Sheriff, Godfather, or Executioner.
Way better for the Godfather, not much of a debuff for the Sheriff or Exe.

No, no, no and no
Insta-lynches for all!

LOL ARE YOU SERIOUS?

Doctor Vampire SK = K, go ahead and risk your protective (and all your upcoming confirmed towns :roll:)
Arson Lookout BMer = People fail to realize lookout is a strong role. Meh, their fault.
Disguiser Bodyguard Werewolf = K, go ahead and risk your protective and your chance to get rid of one killer
Godfather Sheriff Executioner = At least fine than the last one.

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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby ICECLIMBERS » Wed Aug 12, 2015 8:49 am

EdmundMcGaben wrote:
JammySplodge wrote:
orangeandblack5 wrote:Changes:

Doctor, Serial Killer, Vampire - Your target is covered in blood. They must be a Doctor, Serial Killer, or Vampire.
Kept this the same, but added Vampire. Until Vampire is added, "works with knives" is fine.

Arsonist, Lookout, Blackmailer - Your target is very stealthy. They must be an Arsonist, Lookout, or Blackmailer.
The best way I could find to give arsonists some form of protection (Lookout) that's not Bodyguard (using BG for WW). Also buffs Blackmailer substantially.

Disguiser, Bodyguard, Werewolf - Your target may not be what they seem. They must be a Disguiser, Bodyguard, or Werewolf.
This makes it a lot harder to just lynch a WW, as the threat of killing your BG should make people think.

Sheriff, Godfather, Executioner - Your target wants to gain others' trust. They must be a Sheriff, Godfather, or Executioner.
Way better for the Godfather, not much of a debuff for the Sheriff or Exe.

No, no, no and no
Insta-lynches for all!

LOL ARE YOU SERIOUS?

Doctor Vampire SK = K, go ahead and risk your protective (and all your upcoming confirmed towns :roll:)
Arson Lookout BMer = People fail to realize lookout is a strong role. Meh, their fault.
Disguiser Bodyguard Werewolf = K, go ahead and risk your protective and your chance to get rid of one killer
Godfather Sheriff Executioner = At least fine than the last one.

Edmund, I think you're forgetting that an investigator succeeds best when it uses deduction and POE. There's probably only going to be one NK. So an investigator should disregard any other. Blackmailers are a visible mafia role. I'm not pledging full support to these but you need to consider that not all 3 roles on each paring will be in the same game.
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby JazzMusicStops » Wed Aug 12, 2015 9:20 am

My main point is that having 2 evils along with a town, in my opinion, isn't a good idea
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby isrlygood » Wed Aug 12, 2015 10:03 am

JammySplodge wrote:My main point is that having 2 evils along with a town, in my opinion, isn't a good idea

If you want to make a better list, go ahead, but right now this is the best option(until someone else does it better).
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Re: Investigator Results List Overhaul - CHANGE.ORG

Postby JazzMusicStops » Wed Aug 12, 2015 10:07 am

isrlygood wrote:
JammySplodge wrote:My main point is that having 2 evils along with a town, in my opinion, isn't a good idea

If you want to make a better list, go ahead, but right now this is the best option(until someone else does it better).

to be fair, i don't want to change the current results
I mean, they're by no means perfect, but in my opinion, they're good enough
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