Investigator Results List Overhaul v3.0
Posted: Wed Jun 10, 2015 7:37 pm
Overhaul the overhaul thread time! As this hasn't seen any significant update in over 10 months (and as we near the second year anniversary of this whole thread on June 10), it's about time that I get back into it and clean up this thread. You'll notice it's much simplified in layout - I want to facilitate as much discussion as tightly focused as I can.
Obviously this thread has done immense good in the past (it was the driving force behind the previous in-game change to the Investigator), so it's time to start working on what I feel the Investigator should be in the Coven expansion. Hopefully getting this out before 1.6 drops will see BMG embrace it if there is enough support. Due to the rush I'm not really considering lore changes, so I'm completely open to any lore suggestions for the list.
That being said, please provide any feedback you have - improvements now are critical. Thank you for your continued support.
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Version 3.0
Escort, Transporter, Vampire Hunter, Consort - Your target frequents the shadier parts of Salem. They must be an Escort, Transporter, Vampire Hunter, or Consort.
Escort/Consort works quite well. All this result really needs is a Coven role that can roleblock, which I've asked the devs to add next.
Investigator, Lookout, Consigliere, Witch, Coven Leader - Your target watches others closely. They must be an Investigator, Lookout, Consigliere, Witch, or the Coven Leader.
This result practically builds itself. Invest, Consig, and Coven Leader all go with each other, Lookout and Witch are healthy with each other, and Coven Leader literally is a Witch.
Spy, Mayor, Blackmailer, Amnesiac - [NEEDS LORE]. They must be a Spy, Blackmailer, Amnesiac, or the Mayor.
Spy and Blackmailer go together, Amnesiac needs some pressure, and Mayor is instantly confirmed. This seems like a weak result, but Spy is already instantly confirmed if there is no Mafia, so it's actually quite solid.
Vigilante, Bodyguard, Mafioso, Pirate, Medusa - Your target kills without question. They must be a Vigilante, Bodyguard, Mafioso, Pirate, or Medusa.
A solid result that will put good pressure on Vigilante and Bodyguard while providing solid claimspace for Mafioso and Medusa.
Medium, Retributionist, Forger, Jester, Necromancer - [NEEDS LORE]. They must be a Medium, Forger, Jester, Necromancer, or the Retributionist.
This one works well enough. It doesn't give Forger or Necromancer the best claimspace in the world, but with Jester in their result they don't need it.
Sheriff, Trapper, Godfather, Executioner, Juggernaut - Your target is waiting for the right moment to make their move. They must be a Sheriff, Trapper, Executioner, Juggernaut, or the Godfather.
Godfather gets great claimspace from Sheriff and Executioner, and Trapper makes a great last-ditch claim. Juggernaut helps to add some extra pressure, although this result still works well without it.
Doctor, Jailor, Janitor, Serial Killer, Potion Master - Your target's hands are constantly stained. They must be a Doctor, Janitor, Serial Killer, Potion Master, or the Jailor.
Potion Master can heal somebody and claim Doctor, Janitor can claim Jailor if they clean him, and Serial Killer gets the same solid Doctor claim it's always had.
Veteran, Tracker, Disguiser, Survivor, Werewolf - Your target is extremely paranoid. They must be a Veteran, Tracker, Disguiser, Survivor, or Werewolf.
No result can be truly great without a Coven result, but there aren't enough of those and I finally made a list that doesn't completely screw over the Werewolf and hang it out to dry. Yet another result that works without being anything special.
Crusader, Ambusher, Guardian Angel, Poisoner - [NEEDS LORE]. They must be a Crusader, Ambusher, Guardian Angel, or Poisoner.
All Coven DLC roles, so nobody loses claimspace if you're playing without the Coven expansion.
Psychic, Hypnotist, Plaguebearer, Pestilence, Hex Master - [NEEDS LORE]. They must be a Psychic, Hypnotist, Plaguebearer, Pestilence, or Hex Master.
Short of giving Pestilence its own result, it makes sense to just put it in with the Plaguebearer.
Framer, Vampire, Arsonist - Your target has been acting up recently. They must be a Framer, Vampire, or Arsonist.
Removing Jester and adding Arsonist simply cleans things up.
Food for Thought:
Suggestions are much appreciated.
Thank you all!
Show your support of the Investigator Results List Overhaul by putting the official image in your sig! Copy and paste this into your signature!
Extra special thanks to those whom have helped me balance and test this list, especially:
Spoiler:
Also extra special thanks to those whom have made lists like this before, especially:
Spoiler:
Obviously this thread has done immense good in the past (it was the driving force behind the previous in-game change to the Investigator), so it's time to start working on what I feel the Investigator should be in the Coven expansion. Hopefully getting this out before 1.6 drops will see BMG embrace it if there is enough support. Due to the rush I'm not really considering lore changes, so I'm completely open to any lore suggestions for the list.
That being said, please provide any feedback you have - improvements now are critical. Thank you for your continued support.
-------------------------------------------------------------------------------------------------------------------------------------
Version 3.0
Escort, Transporter, Vampire Hunter, Consort - Your target frequents the shadier parts of Salem. They must be an Escort, Transporter, Vampire Hunter, or Consort.
Escort/Consort works quite well. All this result really needs is a Coven role that can roleblock, which I've asked the devs to add next.
Investigator, Lookout, Consigliere, Witch, Coven Leader - Your target watches others closely. They must be an Investigator, Lookout, Consigliere, Witch, or the Coven Leader.
This result practically builds itself. Invest, Consig, and Coven Leader all go with each other, Lookout and Witch are healthy with each other, and Coven Leader literally is a Witch.
Spy, Mayor, Blackmailer, Amnesiac - [NEEDS LORE]. They must be a Spy, Blackmailer, Amnesiac, or the Mayor.
Spy and Blackmailer go together, Amnesiac needs some pressure, and Mayor is instantly confirmed. This seems like a weak result, but Spy is already instantly confirmed if there is no Mafia, so it's actually quite solid.
Vigilante, Bodyguard, Mafioso, Pirate, Medusa - Your target kills without question. They must be a Vigilante, Bodyguard, Mafioso, Pirate, or Medusa.
A solid result that will put good pressure on Vigilante and Bodyguard while providing solid claimspace for Mafioso and Medusa.
Medium, Retributionist, Forger, Jester, Necromancer - [NEEDS LORE]. They must be a Medium, Forger, Jester, Necromancer, or the Retributionist.
This one works well enough. It doesn't give Forger or Necromancer the best claimspace in the world, but with Jester in their result they don't need it.
Sheriff, Trapper, Godfather, Executioner, Juggernaut - Your target is waiting for the right moment to make their move. They must be a Sheriff, Trapper, Executioner, Juggernaut, or the Godfather.
Godfather gets great claimspace from Sheriff and Executioner, and Trapper makes a great last-ditch claim. Juggernaut helps to add some extra pressure, although this result still works well without it.
Doctor, Jailor, Janitor, Serial Killer, Potion Master - Your target's hands are constantly stained. They must be a Doctor, Janitor, Serial Killer, Potion Master, or the Jailor.
Potion Master can heal somebody and claim Doctor, Janitor can claim Jailor if they clean him, and Serial Killer gets the same solid Doctor claim it's always had.
Veteran, Tracker, Disguiser, Survivor, Werewolf - Your target is extremely paranoid. They must be a Veteran, Tracker, Disguiser, Survivor, or Werewolf.
No result can be truly great without a Coven result, but there aren't enough of those and I finally made a list that doesn't completely screw over the Werewolf and hang it out to dry. Yet another result that works without being anything special.
Crusader, Ambusher, Guardian Angel, Poisoner - [NEEDS LORE]. They must be a Crusader, Ambusher, Guardian Angel, or Poisoner.
All Coven DLC roles, so nobody loses claimspace if you're playing without the Coven expansion.
Psychic, Hypnotist, Plaguebearer, Pestilence, Hex Master - [NEEDS LORE]. They must be a Psychic, Hypnotist, Plaguebearer, Pestilence, or Hex Master.
Short of giving Pestilence its own result, it makes sense to just put it in with the Plaguebearer.
Framer, Vampire, Arsonist - Your target has been acting up recently. They must be a Framer, Vampire, or Arsonist.
Removing Jester and adding Arsonist simply cleans things up.
Food for Thought:
- Should Arsonist remain with Framer and Vampire? Or should it have its own result and leave Framer and Vampire on their own?
- Should I swap any of the Coven roles around, such as Hex Master and Poisoner?
- Should I swap Transporter and Lookout, so there are one TI and one TP in each of their Investigator results?
- Should I swap Disguiser and Forger, so Disguiser can claim to be Medium or Retributionist and when the real one counter-claims it he can disguise as them and they'll be hanged when the Disguiser dies?
Suggestions are much appreciated.
Thank you all!
Show your support of the Investigator Results List Overhaul by putting the official image in your sig! Copy and paste this into your signature!
- Code: Select all
[url=http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=23473][img]http://i.imgur.com/08YsaQX.png[/img][/url]
Extra special thanks to those whom have helped me balance and test this list, especially:
Spoiler:
Also extra special thanks to those whom have made lists like this before, especially:
Spoiler: