Hagg1s wrote:Quartzified wrote:When the witch/CL steals their target's feedback, it should show up in another color like purple (just like how spy's bug feedback shows up in red). This would make it easier to not get confused by what feedback is yours and what feedback you stole.
no
kyuss420 wrote:its kind of obvious which is your targets feedback, by the targets role being right their before the feedback, or is it the ''you attacked someone but their defence was too high'' message you're talking about? When your target isnt dead, they have defence and if they are a killing role and the person you controlled them to didnt die...then the person you controlled them to had defence. (basically, whoever is alive had defence, on that night)
It's not like doing one of these automatically means the other can't happenHagg1s wrote:I'd rather they spend the time to fix the Pirate CL bug firstDiamondRanger8 wrote:Same with spy tbh, but all this would do is make it a little more clear, which is always welcome.kyuss420 wrote:its kind of obvious which is your targets feedback, by the targets role being right their before the feedback, or is it the ''you attacked someone but their defence was too high'' message you're talking about? When your target isnt dead, they have defence and if they are a killing role and the person you controlled them to didnt die...then the person you controlled them to had defence. (basically, whoever is alive had defence, on that night)
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