Chaos Gamemode: Modifiers

Leave your suggestions about the game here!

What is the largest problem with this Game mode?

Not enough Buff Modifiers
8
35%
Too many Debuff Modifiers
1
4%
Role List needs to be re-balanced.
6
26%
Modifier List needs to be re-balanced.
3
13%
Modifier Types are incorrectly categorized/Should be recategorized.
2
9%
Other
1
4%
None
2
9%
 
Total votes : 23

Chaos Gamemode: Modifiers

Postby cob709 » Sun Nov 15, 2020 2:48 pm

Overview
It's time to introduce something new to Town of Salem, players want new and exciting content. One way to do this is to use role modifiers. Basically, modifiers change the way a role acts and interacts with other roles. It's practically a "second role," or rather modifies how roles interact. It will definitely add a new aspect to the game and greatly change various playstyles and strategies. Some roles will become entirely useless if paired with the wrong modifiers, while others might greatly enhance them. This game mode is expected to be incredibly swingy, chaos modes are generally difficult to balance.

Note: Classic Chaos, not the Coven DLC.

Modifiers
Here are some modifiers and descriptions for them. Most of these were pulled from Mafia Scum and other forum mafia sites. There may be some more out there that I haven't added in yet.
Spoiler:
Announcing wrote:Announcing (Ambiguous)
Your target will be informed of the action you use on them.


Ascetic wrote:Ascetic (Ambiguous)
All abilities used on you will fail, except for attacks.


Astral wrote:Astral (Buff)
Your visits are Astral.
Your visits will not trigger any mechanic that relies on you visiting a player.


Backup wrote:Backup (Debuff)
You cannot use your ability until someone with your role dies.


Compulsive wrote:Compulsive (Debuff)
You must use your ability every night, unless you are prevented from doing so.
If you do not select a target, your target will be randomized.


Disloyal wrote:Disloyal (Ambiguous)
Your ability will fail if you target a player of your alignment.


Even wrote:Even (Debuff)
You can only use your ability on even nights or days.


Odd wrote:Odd (Debuff)
You can only use your ability on odd nights or days.


Indecisive wrote:Indecisive (Debuff)
You cannot target a player twice in a row.


Lazy wrote:Lazy (Debuff)
You cannot perform your ability if only one member of the Mafia remains.


Loud wrote:Loud (Ambiguous)
Your target will be notified that you visited them.


Loyal wrote:Loyal (Ambiguous)
Your ability only works on players of your alignment.


Macho wrote:Macho (Debuff)
You cannot be protected.
Your defense will always be None, and attacks cannot be redirected off of you.



Miller wrote:Miller (Debuff)
You appear as suspicious to sheriffs.


Night Specific wrote:Night Specific (Debuff)
You may only perform your ability on Night x, y, and z. (Randomized between 1-10)


Non-Consecutive Night wrote:Non-Consecutive Night (Debuff)
You cannot perform your action two nights in a row.


Novice wrote:Novice (Debuff)
You cannot use your ability on Day 1 nor Night 1.


Personal wrote:Personal (Debuff)
You cannot interact with the Mafia.


Roaming wrote:Roaming (Debuff)
You cannot target the same person twice.


Weak wrote:Weak (Debuff)
You will die if you visit a non-town aligned player.


X-Shot wrote:X-Shot (Debuff)
You may only use your ability x amount of times. (Randomized between 1 and 5)


Day Action wrote:Day Action (Ambiguous)
You will perform your action at the end of the day.


Delayed wrote:Delayed (Debuff)
You visit your target on the night after you select them.


Reflexive wrote:Reflexive (Debuff)
You will randomly visit a player, or will not visit at all.


Regretful wrote:Regretful (Debuff)
You will commit suicide the following night if your target dies.


Self wrote:Self (Debuff)
You may only use your ability on yourself.


Strong-Willed wrote:Strong-Willed (Buff)
You are roleblock and control immune.


Suicidal wrote:Suicidal Debuff
You will commit suicide on Night x. (Randomized between 1 and 10)


Vigorous wrote:Vigorous (Buff)
You may use your abilities during both the day and night.


Informed wrote:Informed (Buff)
You know that there are # (role/modifier)s this game.


Vengeful wrote:Vengeful (Buff)
When you are killed, you may choose to perform a basic attack on anyone the following night.


False wrote:False (Bastard)
The player will be informed that they have no modifier.
The player will be given a false town role card.
False role cards do not change the player's function, except that they are displayed to the player.


Confused wrote:Confused (Bastard)
The player will be given a false modifier.
False modifiers do not change the player's function, except that they are displayed to the player.


Sane wrote:Sane (Buff)
You know that the bastard modifiers are (x) and (y).


Loved wrote:Loved (Buff)
During a trial, you will only be eliminated if there are two more guilty votes than innocent votes.


Hated wrote:Hated (Debuff)
During a trial, you will be eliminated if there are an equal amount of guilty and innocent votes.

Shortened List:
Spoiler:
    Announcing
    Ascetic
    Astral
    Backup
    Compulsive
    Disloyal
    Even
    Odd
    Indecisive
    Lazy
    Loud
    Loyal
    Macho
    Miller
    Night Specific
    Non-Consecutive
    Novice
    Personal
    Roaming
    Weak
    X-Shot
    Day Action
    Delayed
    Reflexive
    Regretful
    Self
    Strong-Willed
    Suicidal
    Vigorous
    Informed
    Vengeful
    False
    Confused
    Sane
    Loved
    Hated


Categorizing Modifiers
Just like roles are categorized into subalignments, the modifiers will be categorized into types. However, there are many ways to categorize them, so there may be better ways to do so.

Buff Modifiers
Spoiler:
    Strong-Willed
    Astral
    Vigorous
    Informed
    Vengeful
    Sane
    Loved
    (...)


Debuff Modifiers
Spoiler:
    Backup
    Compulsive
    Even
    Odd
    Indecisive
    Lazy
    Macho
    Miller
    Night Specific
    Non-Consecutive
    Novice
    Roaming
    Weak
    X-Shot
    Delayed
    Reflexive
    Regretful
    Self
    Suicidal
    Hated
    Personal


Ambiguous Modifiers
Spoiler:
    Announcing
    Ascetic
    Disloyal
    Loyal
    Loud
    Day Action


Bastard Modifiers
Spoiler:
    False
    Confused


The Role List
Since this is an introductory idea, this role list may not be balanced, perhaps it might not ever be balanced. Try to avoid discussing this role list. I'll add some other proposed role lists if necessary.
Spoiler:
    (9v6)
    Town Investigative
    Town Investigative
    Town Killing
    Town Killing
    Town Support
    Town Support
    Town Protective
    Random Town
    Random Town
    Godfather
    Mafioso
    Random Mafia
    Random Mafia
    Witch
    Witch


Modifier List
Here's the fun part. Just like the role list, everyone will(or won't) be given a modifier, based on their alignment. This will change based on the role list to match alignments.
Spoiler:
    (9v6)
    Town Buff
    Town Debuff
    Town Debuff
    Town Bastard
    Town Bastard
    Town Ambiguous
    Town Ambiguous
    Town None(no modifer)
    Town None
    Godfather Strong-Willed
    Mafioso Buff
    Mafia Ambiguous
    Mafia Ambiguous
    Neutral Ambiguous
    Neutral None


Edits
Spoiler: Edit 1
Edit 2
Edit 3
Edit 4
Edit 5
Edit 6
Last edited by cob709 on Sun Sep 12, 2021 8:26 pm, edited 10 times in total.
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Re: Chaos Gamemode: Modifiers

Postby DiamondRanger8 » Sun Nov 15, 2020 3:14 pm

Sounds like fun. /support.
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Re: Chaos Gamemode: Modifiers

Postby Robbytherobot » Sun Nov 15, 2020 5:56 pm

This does sound really fun but also sounds like a nightmare to program, TOS is already too hard for new players but this might work in a more locked down gamemode like classic classic ++
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Re: Chaos Gamemode: Modifiers

Postby cob709 » Wed Nov 18, 2020 4:13 pm

Edit 1
    + Added Additional Modifiers to "Buff Modifiers" category.
    Spoiler:
    Astral wrote:Astral
    Your visits are Astral.
    Your visits will not trigger any mechanic that relies on you visiting a player.

    Vigorous wrote:Vigorous
    You may use your abilities during both the day and night.

    - Removed "Day Action" from "Buff Modifiers" category, moved to "Ambiguous Modifiers" category. (Replaced with Vigorous)
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Re: Chaos Gamemode: Modifiers

Postby cob709 » Sun Nov 22, 2020 1:39 am

Edit 2
    + Added Additional Modifiers to "Buff Modifiers" category.
    Spoiler:
    Informed wrote:Informed
    You know that there are # (role/modifier)s this game.

    Vengeful wrote:Vengeful
    When you are killed, you may choose to perform a basic attack on anyone the following night.

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Re: Chaos Gamemode: Modifiers

Postby Midio7 » Sun Nov 22, 2020 11:33 am

Robbytherobot wrote:This does sound really fun but also sounds like a nightmare to program


Agreed
Just a guy who plays Town Of Salem daily
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Re: Chaos Gamemode: Modifiers

Postby cob709 » Tue Nov 24, 2020 9:28 pm

Edit 3
    + Added New Category "Bastard Modifiers"
    + Added Modifiers to "Bastard Modifiers" Category
    Spoiler:
    False wrote:False
    The player will be informed that they have no modifier.
    The player will be given a false town role card.
    False role cards do not change the player's function, except that they are displayed to the player.

    Confused wrote:Confused
    The player will be given a false modifier.
    False modifiers do not change the player's function, except that they are displayed to the player.

    + Added New Modifier to "Buff Modifiers" Category
    Spoiler:
    Sane wrote:You know that the bastard modifiers are (x) and (y).

    + Modifier List has been updated, two Town Debuff slots have been replaced with two Town Bastard slots.
    Spoiler: (9v6)
    Town Buff
    Town Debuff
    Town Debuff
    Town Bastard
    Town Bastard
    Town Ambiguous
    Town Ambiguous
    Town None(no modifer)
    Town None
    Godfather Strong-Willed
    Mafioso Buff
    Mafia Ambiguous
    Mafia Ambiguous
    Neutral Ambiguous
    Neutral None

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Re: Chaos Gamemode: Modifiers

Postby Soulshade55r » Wed Nov 25, 2020 1:44 am

Really interesting idea support :3
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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Re: Chaos Gamemode: Modifiers

Postby cob709 » Sat Feb 06, 2021 2:01 pm

Edit 4
    + Added New Modifier to "Buff Modifiers" Category
    Spoiler:
    Loved wrote:During a trial, you will only be eliminated if there are two more guilty votes than innocent votes.

    + Added New Modifier to "Debuff Modifiers" Category
    Spoiler:
    Hated wrote:During a trial, you will be eliminated if there are an equal amount of guilty and innocent votes.

    + Thread has been bumped for February 2021 Testing Grounds
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Re: Chaos Gamemode: Modifiers

Postby cob709 » Thu Sep 02, 2021 6:26 pm

Edit 5
    + Added the categorization of each modifier from the "Categorizing Modifiers" Category into the "Modifiers" Category.
    + The modifier "Self" re-categorized from "Ambiguous" to "Debuff"
    + "Role List" Category has been moved above "Modifier List" Category for better organization(was previously above "Modifiers" Category)
    + Added "Edits" Category at the bottom
    + Thread has been bumped for September 2021 Testing Grounds (Has been approved into TG, bumping so people can find it easier)
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Re: Chaos Gamemode: Modifiers

Postby cob709 » Sun Sep 12, 2021 2:39 pm

Edit 6
    + The modifier "Personal" has been re-categorized from "Ambiguous" to "Debuff"
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