- Jailor
- Town (Protective)
- Town (Protective)
- Town (Killing)
- Spy
- Werewolf
- Witch
- Mafioso
- Vampire
- Neutral (Killing)
- Mafia (Support)
- Vampire
- Witch
- Neutral (Killing)
- Retributionist
- Town except for Retributionist, Mafia, and all Neutral (Killing) except for Werewolf will win together, and this will override their goal
- Witches, Werewolf, Retributionist, and Vampires will win together, and this will override their goal
- Retributionist will only be able to resurrect the Werewolf and Vampires instead of only Town. They will be able to be converted into a Vampire like any other Town.
Additional Notes:
Witches can still win after death, since their goal is overridden. Although you might think Neutral (Killing) is over-powered, remember that in order to prove yourself, you need to attack. Serial Killer is basically a better Vigilante, but not by much, since Werewolf can still kill you. Arsonist has an even worse case, since they are prone to dousing any Town and Mafia that visits them and it could be an easy excuse not to ignite for fake claims. Vampires actually aren't too powerful in the gamemode, since there is only 5 convertibles (4 if there is a Vampire Hunter), and you can only kill Mafia offensively. Mafia is kind of over-powered, since it is easier to claim and confirm. However, they are susceptible to Vampire bites. Vampire Hunter isn't all that powerful, since in this gamemode, you are a priority target for all the evils, whereas in other gamemodes, people will leave you alone until all the Vampires are dead. Werewolf is basically the win condition for the evils, and Vampires really only come in late game when they get majority. Werewolf can kill Neutral (Killing), unlike Vampires, and is also able to kill a Vampire Hunter if there is one. Werewolf will have to be more prudent, however, because if they die to a Bodyguard, it's basically over for evils. There are no Town (Investigative) other than Spy for a reason, and people will have to use the Information they are given to determine who is evil, also Lookout is over-powered. No Town (Support), because those are easily confirmed. Town (Protective) are by far the hardest to confirm, and there is a low chance that even a Doctor will be confirmed, because they will die from Werewolf so they will have to heal a Vampire bite.
This game mode is aimed to be PERFECTLY balanced. If anything is off balance-wise, please reply with the issue.