by Joacgroso » Tue Sep 01, 2020 7:52 am
I totally support this. I always thought this was something the game needed. I proposed a similar thing in the post linked in my signature.
I also think the game should allow players to play in private lobbies with friends, with only 2 players required to start a game (players wouldn't get wins, merit points or achievements for playing in private lobbies), which would attract shy players to the game and allow groups of friends to have very casual sessions without having to ruin other people's games in gamemodes like classic.
As you said, having multiple lobbies to choose would make games harder to start, which isn't a small problem since this game doesn't have such a big playerbase (look at the coven, Dracula's palace and rainbow). That's why I think the ability to host lobbies should be limited. In order to host a lobby players should have to pay some amount of merit points (or town points). Otherwise they would only be able to join public lobbies hosted by someone else. Private lobbies should be free to create. The host would be repick immune and would be able to kick people from the lobby, making them unable to join again. If there are less than 3 public lobbies created, creating a new public lobby should be free.
I really want this to get implemented so I can play custom with my friends.