andreiboss50 wrote:The taunts have started to become a semi-P2W metagaming strategy. Dead people transfer information to those alive, making them essentially a portable medium for those who can afford them. For example, if a visiting role dies to a medusa, they can reveal the medusa despite losing their will.
The main counterargument is that evils can use taunts to frame others. This ignores the fact that taunts are not available to everyone. If the best counter to a strategy is the strategy itself that strategy is overpowered. This is especially the case when taunts are meant to be a cosmetic tool for having fun, and not a game mechanic that has to be played around.
There are drastic solutions to this, such as removing the medium or making taunts free. I think these are unreasonable. All we need is to remove taunting while dead, or allow only dead people to see the taunts. This would bring them back to a fun way to turn people to frogs.
This may not solve all problems. Taunting is still a way to whisper without revealing who is involved (who does the taunt is not revealed). But this is a niche case, and is very similar to using codes in the chat. What is breaking the game currently however, is the ability to post results from the dead.
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