kyuss420 wrote:Thing is, that competent trans would likely be competant at any given town role, if they were vigi, they would have shot the mafia, instead of transporting them, if they were TI, they would have outed the maf instead of transporting them. If the trans knows how to play as maf, then youre going to run into problems because they will counter the plays that they know you are going to make, so yea they should be a problem for maf in high level ranked... but they should be a problem for maf no matter what role they get at that level.
Also claiming that you were transed, as mafia, in a hypno game, isnt the best idea becuase if the hypno dies early you get lynched early, but yea, Ive seen many more bad transporters wreck town, than good ones winning it
I agree. Competent transporters are competent at all town roles because it requires you to be able to scumread the likely evils, and most of that info is revealed on d2.
As to the coven, I do not play coven mode often anymore because the coven games bore me with everyone standing around waiting to be killed by an evil. (So the mode does not bore me, the players in it do.) Nonetheless, fake transporters work really well in ranked classic when the mafia are all good players. I have seen so many towns sheeped by a mafioso who claims to be transporter and keeps moving various mafia members with other evils and occasionally with people who died, so if it works this well in ranked classic when no one is receiving a message that they were transported, it will work easier in coven where one person actually thinks they were transported. But, this strategy, like any other falls apart when one evil goes down. so the trick is to have all mafia actively keeping each other from being lynched until such time as evils have majority vote (once again d3 in ranked games in almost all circumstances, so basically, evils have to not get lynched on d2 and they are golden).
There is actually a funny story from about 6 months ago when there was no transporter in the game, (a queue with people ranked around 2700 at the time) and it was a jailor and me calling out for transporter to move the mayor, etc. because there was no bg for mayor. No one in the game actually ever said they were transported, and daily I posted my investigative results. At the end of the game, there was a confirmed vet and me, as investigator, alive against a random mafia and a GF. I was told by the mafia to stop trying to fake investigator because they knew I was really the transporter. So I played along and told them to attack me and kill the RM or attack the vet and kill the gf. They chose to wait 4 nights doing nothing until the draw warning came up. They then attacked the vet. For whatever reason, they did not lynch me the next day, nor did they attack me the next night. When they were lynching me the following day, I was mocking them for being so dumb, and the RM was like I know right, even if I had died last night the GF autowins against you. I again assured them that they were idiots and that not only me but the entire graveyard was laughing at them. They very boastfully reminded me that they were winning the game, and all I said was that yes, but they should have won it 5 days ago...and they lynched me to see me revealed as investigator.
Other than wasting so much of everyone's time, it was hilarious.
But, back to the topic of whether a real transporter should be able to transport himself--of course they should. The trans role is perfect as designed. A transporter who cannot move himself is a dead transporter, making the role completely useless. The trans has no other purpose than to protect town roles by moving them with evil roles. If the trans is not able to do that by not being able to protect himself once he is revealed as transporter, then the role loses its entire purpose.