Villagerlover wrote:This has been a suggestion since the beginning of time, and it should never be implemented.
The jester is one of the EASIEST roles to win with in the entire game! As kyuss already said, giving it an immunity even if it's only a one-time thing will make it even easier to win as! Everyone will want to lynch you and you don't even have to lift a finger.
It's ridiculously stupid, and even limits players to how they can kill a jester.
Look if I want to kill a jester because it's being annoying, I should be allowed to do so without having to waste a night.
Jesters need to earn their victory just as much as anyone else. It needs some sort of weakness to make up for its ability to win by being killed during the day. It is a trait no one else in the entire game has because it's suuuuuper easy...
Overall, the jester should never have any kind of natural immunity. It is a role that has no sides (unlike a witch), and has one of the easiest ways to win a game out of all the other roles. Giving it any sort of defense is just ludicrous.
I have a feeling that the people who support this only support it because of the one time they were jester and died night 1, or were killed by at night.
Anyone can die night 1, including roles that could automatically change, and do they get defense too? No. And neither should the jester.
/No support
swagmm23 wrote:Villagerlover wrote:This has been a suggestion since the beginning of time, and it should never be implemented.
The jester is one of the EASIEST roles to win with in the entire game! As kyuss already said, giving it an immunity even if it's only a one-time thing will make it even easier to win as! Everyone will want to lynch you and you don't even have to lift a finger.
It's ridiculously stupid, and even limits players to how they can kill a jester.
Look if I want to kill a jester because it's being annoying, I should be allowed to do so without having to waste a night.
Jesters need to earn their victory just as much as anyone else. It needs some sort of weakness to make up for its ability to win by being killed during the day. It is a trait no one else in the entire game has because it's suuuuuper easy...
Overall, the jester should never have any kind of natural immunity. It is a role that has no sides (unlike a witch), and has one of the easiest ways to win a game out of all the other roles. Giving it any sort of defense is just ludicrous.
I have a feeling that the people who support this only support it because of the one time they were jester and died night 1, or were killed by at night.
Anyone can die night 1, including roles that could automatically change, and do they get defense too? No. And neither should the jester.
/No support
I still can't see many jesters getting lynched, but that could be because 99.99% of my gameplay is from All/Any or the Jesters are just bad.
And i assumed that this isn't the first time this was suggested.
Yemac wrote:They won't get lynched instantly if mafia hits someone x2, because everyone would know jester has defence. So if spy sees a 2x visit, it can be witch,exe,arso,ww,sk OR jester. This means that any NE/NK won't get instantly lynched because 'mafia hits immune', and jester can play it off. Or they get executed. It's an extra chance.
Also, jester is not *that* easy. Can you please tell me which rank you are? I am currently in masters and I rarely see jesters winning. It's mostly because people want them out of the way if they do, but most of the times I see jesters get killed by mafia or hit by the NK. If you claim and there is no room, jailor will execute you or important roles will inno because 'it might be jester'. if you don't claim, mafia hits you because you're silent for a reason and are an important role. And mafia is sure as shit not gonna guilty you if you whisper them.
It is also NOT just a buff to jester. It's a buff to evils in general. Without jester, mafia often loses. Not always, but often. If it's not to town, it's because town decides to give lazy NK the win. Also, swagmm33, why not remove immunity from executioner then? They at least actively vote against the town, and should then also be one of the easiest roles to win as. Why give them immunity but not the jester, who's only winrate is hanging (exe has two, technically, since they can switch roles)
Yemac wrote:They won't get lynched instantly if mafia hits someone x2, because everyone would know jester has defence. So if spy sees a 2x visit, it can be witch,exe,arso,ww,sk OR jester. This means that any NE/NK won't get instantly lynched because 'mafia hits immune', and jester can play it off. Or they get executed. It's an extra chance.
Also, jester is not *that* easy. Can you please tell me which rank you are? I am currently in masters and I rarely see jesters winning. It's mostly because people want them out of the way if they do, but most of the times I see jesters get killed by mafia or hit by the NK. If you claim and there is no room, jailor will execute you or important roles will inno because 'it might be jester'. if you don't claim, mafia hits you because you're silent for a reason and are an important role. And mafia is sure as shit not gonna guilty you if you whisper them.
It is also NOT just a buff to jester. It's a buff to evils in general. Without jester, mafia often loses. Not always, but often. If it's not to town, it's because town decides to give lazy NK the win. Also, swagmm33, why not remove immunity from executioner then? They at least actively vote against the town, and should then also be one of the easiest roles to win as. Why give them immunity but not the jester, who's only winrate is hanging (exe has two, technically, since they can switch roles)
Villagerlover wrote:This has been a suggestion since the beginning of time, and it should never be implemented.
The jester is one of the EASIEST roles to win with in the entire game! As kyuss already said, giving it an immunity even if it's only a one-time thing will make it even easier to win as! Everyone will want to lynch you and you don't even have to lift a finger.
It's ridiculously stupid, and even limits players to how they can kill a jester.
Look if I want to kill a jester because it's being annoying, I should be allowed to do so without having to waste a night.
Jesters need to earn their victory just as much as anyone else. It needs some sort of weakness to make up for its ability to win by being killed during the day. It is a trait no one else in the entire game has because it's suuuuuper easy...
Overall, the jester should never have any kind of natural immunity. It is a role that has no sides (unlike a witch), and has one of the easiest ways to win a game out of all the other roles. Giving it any sort of defense is just ludicrous.
I have a feeling that the people who support this only support it because of the one time they were jester and died night 1, or were killed by at night.
Anyone can die night 1, including roles that could automatically change, and do they get defense too? No. And neither should the jester.
/No support
TheWinner2015 wrote:Villagerlover wrote:This has been a suggestion since the beginning of time, and it should never be implemented.
The jester is one of the EASIEST roles to win with in the entire game! As kyuss already said, giving it an immunity even if it's only a one-time thing will make it even easier to win as! Everyone will want to lynch you and you don't even have to lift a finger.
It's ridiculously stupid, and even limits players to how they can kill a jester.
Look if I want to kill a jester because it's being annoying, I should be allowed to do so without having to waste a night.
Jesters need to earn their victory just as much as anyone else. It needs some sort of weakness to make up for its ability to win by being killed during the day. It is a trait no one else in the entire game has because it's suuuuuper easy...
Overall, the jester should never have any kind of natural immunity. It is a role that has no sides (unlike a witch), and has one of the easiest ways to win a game out of all the other roles. Giving it any sort of defense is just ludicrous.
I have a feeling that the people who support this only support it because of the one time they were jester and died night 1, or were killed by at night.
Anyone can die night 1, including roles that could automatically change, and do they get defense too? No. And neither should the jester.
/No support
I don't support what you're saying.
As a jester, I was claiming the 3rd medium is Ranked. Killed by the Vigilante the next night despite being put on trial and almost executed. There was zero reason to think I was a Jester, as a disguiser shot by the same vigilante was disguised as a jester. Not once did any of them think I was a Jester.
TheWinner2015 wrote:Villagerlover wrote:This has been a suggestion since the beginning of time, and it should never be implemented.
The jester is one of the EASIEST roles to win with in the entire game! As kyuss already said, giving it an immunity even if it's only a one-time thing will make it even easier to win as! Everyone will want to lynch you and you don't even have to lift a finger.
It's ridiculously stupid, and even limits players to how they can kill a jester.
Look if I want to kill a jester because it's being annoying, I should be allowed to do so without having to waste a night.
Jesters need to earn their victory just as much as anyone else. It needs some sort of weakness to make up for its ability to win by being killed during the day. It is a trait no one else in the entire game has because it's suuuuuper easy...
Overall, the jester should never have any kind of natural immunity. It is a role that has no sides (unlike a witch), and has one of the easiest ways to win a game out of all the other roles. Giving it any sort of defense is just ludicrous.
I have a feeling that the people who support this only support it because of the one time they were jester and died night 1, or were killed by at night.
Anyone can die night 1, including roles that could automatically change, and do they get defense too? No. And neither should the jester.
/No support
I don't support what you're saying.
As a jester, I was claiming the 3rd medium is Ranked. Killed by the Vigilante the next night despite being put on trial and almost executed. There was zero reason to think I was a Jester, as a disguiser shot by the same vigilante was disguised as a jester. Not once did any of them think I was a Jester.
Kirize12 wrote:TheWinner2015 wrote:Villagerlover wrote:I don't support what you're saying.
As a jester, I was claiming the 3rd medium is Ranked. Killed by the Vigilante the next night despite being put on trial and almost executed. There was zero reason to think I was a Jester, as a disguiser shot by the same vigilante was disguised as a jester. Not once did any of them think I was a Jester.
Actually, all of them thought you were a jester. Vigilante does not ignore night immunity. A vigilante would not waste a bullet on someone with night immunity who they know is evil. They would have lynched you if you had correctly managed to trick them into thinking you were a role with night immunity (aka evil).
TheWinner2015 wrote:Kirize12 wrote:TheWinner2015 wrote:Villagerlover wrote:I don't support what you're saying.
As a jester, I was claiming the 3rd medium is Ranked. Killed by the Vigilante the next night despite being put on trial and almost executed. There was zero reason to think I was a Jester, as a disguiser shot by the same vigilante was disguised as a jester. Not once did any of them think I was a Jester.
Actually, all of them thought you were a jester. Vigilante does not ignore night immunity. A vigilante would not waste a bullet on someone with night immunity who they know is evil. They would have lynched you if you had correctly managed to trick them into thinking you were a role with night immunity (aka evil).
They literally said I was not a jester.
kyuss420 wrote:That would make jester waaaaay too easy.
Jester gets hit.... everyone assumes theyre NK and lynches.
Takes any strategy out of getting yourself lynched, just wait until youre attacked and fake being NK.
Point being you should be trying to get lynched before you are attacked......maybe dont make a claim that will make you a target? Any role can be attacked early and die, thats really no reason a role should have defence
Jackparrot wrote:kyuss420 wrote:That would make jester waaaaay too easy.
Jester gets hit.... everyone assumes theyre NK and lynches.
Takes any strategy out of getting yourself lynched, just wait until youre attacked and fake being NK.
Point being you should be trying to get lynched before you are attacked......maybe dont make a claim that will make you a target? Any role can be attacked early and die, thats really no reason a role should have defence
If jester is given 1 night defence, then wont people be suspicious that it is a jester just like some people suspect exe? What if I died N1? How could I possibly win? And you aren’t garenteed to be attacked at all, so waiting upon NK/maf/coven is not a reliable strategy.
Villagerlover wrote:You have the easiest goal in the entire game, and that's not mentioning when an Executioner's target dies, and they become a jester....why bother giving it a 1-time defense when it originally had permanent defense? It's pointless.
Brilliand wrote:Villagerlover wrote:You have the easiest goal in the entire game, and that's not mentioning when an Executioner's target dies, and they become a jester....why bother giving it a 1-time defense when it originally had permanent defense? It's pointless.
Seems a bit unfair to the true Jesters that an exe-turned-jester can have defense for a while then win by being lynched... don't it?
Maybe Jester should have defense Night 1 (and only Night 1), to close the gap between true Jesters and the Exes who turn jester almost immediately.
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