Re-connection System

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Re-connection System

Postby Duckferno » Fri Aug 02, 2019 12:08 pm

I've said this in another thread but, would it be possible to add a system so when you leave or disconnect on accident or something, you are able to reconnect? If so, I have some suggestions:

- When you leave/disconnect you would still be alive in the game and players will be able to lynch/kill you, etc.
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- It would clearly show that you disconnected so other players are aware.
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- It wont reveal your role, but you wont be able to perform your abilities till you reconnect.
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- After three days, it would say you committed suicide if you haven't joined back yet.
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Thanks, please give some feedback.
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Re: Re-connection System

Postby Brilliand » Fri Aug 02, 2019 12:38 pm

This is a good design for the reconnection system.

I know the devs already have plans for a reconnection system, and I imagine they're able to come up with something like this without any help; it's a pretty obvious design.
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Re: Re-connection System

Postby Duckferno » Fri Aug 02, 2019 4:05 pm

Yeah, I knew they had plans, just some suggestions.
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Re: Re-connection System

Postby mzann1 » Sat Aug 03, 2019 8:15 pm

sounds good to me, we'll see what devs do
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Re: Re-connection System

Postby PleaseReadSiege » Thu Aug 08, 2019 1:00 pm

As long as Pirate can select people who are disconnected for easy kills, I support this.
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Re: Re-connection System

Postby Brilliand » Thu Aug 08, 2019 1:32 pm

PleaseReadSiege wrote:As long as Pirate can select people who are disconnected for easy kills, I support this.


Giving the pirate freebies like that isn't exactly a good thing.
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Re: Re-connection System

Postby PleaseReadSiege » Thu Aug 08, 2019 1:49 pm

Brilliand wrote:
PleaseReadSiege wrote:As long as Pirate can select people who are disconnected for easy kills, I support this.


Giving the pirate freebies like that isn't exactly a good thing.

So other roles can select people who have disconnected, but Pirate can't? That doesn't sound good either.
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Re: Re-connection System

Postby Brilliand » Thu Aug 08, 2019 2:25 pm

PleaseReadSiege wrote:
Brilliand wrote:
PleaseReadSiege wrote:As long as Pirate can select people who are disconnected for easy kills, I support this.


Giving the pirate freebies like that isn't exactly a good thing.

So other roles can select people who have disconnected, but Pirate can't? That doesn't sound good either.


True. I'm just saying, if a change happens to take away the pirate's source of easy kills (as a side effect), that's no reason to object.

Pirate didn't need to be brought up here.
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Re: Re-connection System

Postby Duckferno » Fri Aug 09, 2019 1:18 pm

I rather keep pirate the way they are, if a person doesn't choose which action to use when pirated then it should pick randomly for them. (If it's like that.)
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Re: Re-connection System

Postby Brilliand » Fri Aug 09, 2019 2:03 pm

Duckferno wrote:I rather keep pirate the way they are, if a person doesn't choose which action to use when pirated then it should pick randomly for them. (If it's like that.)


Actually, if a person doesn't choose which action to use, it always picks the same action (the leftmost action).

...and, according to the wiki, a pirate can't duel a player who has left the game, under the current implementation.

Having the game pick randomly for absent players sounds like a better idea, though.
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