syjfwbaobfwl wrote:I can see what you mean with vampire but executioner? Really?
Stop crying
Soulshade55r wrote:syjfwbaobfwl wrote:I can see what you mean with vampire but executioner? Really?
Stop crying
Executioner is more problematic then vampires change my mind. Not even joking here I'd rather change Exe (and jester) before vampires.
syjfwbaobfwl wrote:Soulshade55r wrote:syjfwbaobfwl wrote:I can see what you mean with vampire but executioner? Really?
Stop crying
Executioner is more problematic then vampires change my mind. Not even joking here I'd rather change Exe (and jester) before vampires.
Exe is unbalanced but nowhere near as bad as vampire and is not an unhealthy role, vampires are
syjfwbaobfwl wrote:Not even all any is good for vampires, so yes I do support the idea of leaving vamps as a thing exclusive to drac palace and custom
About exe, it should be reworked, not removed, specially considering NE would be left with just 1 role if we removed the roles
MysticMismagius wrote:OK but the problem with Vampires is fundamental to the role's concept
Namely, conversion is a terrible, unfun, anti-competitive mechanic
Conversion is anti-competitive because of the potential to have your win-condition pulled out from under you. Doing better as a townie inherently means you're put in a worse position if and when you get converted. You are actively punished for playing well, as you instantly go from about to win the game to having to pull Vampires out of the jaws of defeat.kyuss420 wrote:Idk how people figure conversion is anti competitive, starting as a solo vamp is very competitive and unless the role list is majorly town sided anyway, chances are youre gonna die before getting that many converts, with all the night defence, TPs, TKs, plus evil factions and NKs to contend with, the only time you have an advantage is in a townie heavy spawn
MysticMismagius wrote:Conversion is anti-competitive because of the potential to have your win-condition pulled out from under you. Doing better as a townie inherently means you're put in a worse position if and when you get converted. You are actively punished for playing well, as you instantly go from about to win the game to having to pull Vampires out of the jaws of defeat.kyuss420 wrote:Idk how people figure conversion is anti competitive, starting as a solo vamp is very competitive and unless the role list is majorly town sided anyway, chances are youre gonna die before getting that many converts, with all the night defence, TPs, TKs, plus evil factions and NKs to contend with, the only time you have an advantage is in a townie heavy spawn
And God help you if you get converted as Jester, because you've usually made a move that's going to get you killed and now you suddenly don't want to die anymore.
kyuss420 wrote:yea but, i paid good kickstarter money to have the vamps role, and all any is the only mode that has active queues. I even scroll for the vampire role and I think they should be buffed to have abilities. VH should be nerfed so as not to read night chat. An undercover faction is pretty cool tbh and takes a different play style than any other faction in the game. Removing them gives 1 less style of gameplay to master.
Idk how people figure conversion is anti competitive, starting as a solo vamp is very competitive and unless the role list is majorly town sided anyway, chances are youre gonna die before getting that many converts, with all the night defence, TPs, TKs, plus evil factions and NKs to contend with, the only time you have an advantage is in a townie heavy spawn
WaveAqualei wrote:[
kyuss420 wrote:I mean the whole game revolves around not being so salty when you play well and still lose... especially all any where many scenarios can take place... maybe we should remove hex master, because town can play well and get rid of all the mafia and coven and then hex bomb goes off on day 5/6 and coven take the win... maybe arso should be unique because town can play well and then n5 igniton wrecks them all... maybe jailor and mayor should be removed because evil factions can play a perfect game then get put in a losing situation because of those roles... maybe we should remove MK cos how many times have I been jester and mafia killed me when i was going to be lynched the following day.....
Picking vampires and the conversion situation out of all of the unfair scenarios that constantly happen in an all any match...especially when playing as evil or nuetral...just seems a little salty to me, but I am an evil/nuetral scroller so perhaps i am a bit biased
I mean, who is it heavily disliked by? serial townies that dont even try when they roll evils? sandbox players that only have 1 playstyle? The majority of players who think town should always win unless town played bad - then do the big finger pointing thing in dead chat, when town had no hope against the pro players who rolled coven anyway? I could argue that playing as any evil role is heavily disliked by the majority of the community...
kyuss420 wrote:I mean the whole game revolves around not being so salty when you play well and still lose... especially all any where many scenarios can take place... maybe we should remove hex master, because town can play well and get rid of all the mafia and coven and then hex bomb goes off on day 5/6 and coven take the win...
they didnt play so well if they didnt eliminate HM tho, coven played better than town there
maybe arso should be unique because town can play well and then n5 igniton wrecks them all...
with how passive douses work then yeah arso should be unique
maybe jailor and mayor should be removed because evil factions can play a perfect game then get put in a losing situation because of those roles...
jailor needs big nerfs, mayor could also get some tweaking, but if evils really played a perfect game those 2 wouldnt put them in a losing situation
maybe we should remove MK cos how many times have I been jester and mafia killed me when i was going to be lynched the following day.....
jest needs a rework imo but even then, this is a very different situation
Picking vampires and the conversion situation out of all of the unfair scenarios that constantly happen in an all any match...especially when playing as evil or nuetral...just seems a little salty to me, but I am an evil/nuetral scroller so perhaps i am a bit biased
Conversion is way different, the thing is if you play good, get vampires killed/lynched but get bitten, all your good plays will backslash you
Same if you play bad, like if you make a mistake and get a townie lynched and then get bitten, that misslynch prizes you
Or if the game is decided; 5 town vs a single outed vampire, if vamps can bite that night then someone there is gonna lose the game despite having worked for town and having town win
I mean, who is it heavily disliked by? serial townies that dont even try when they roll evils? sandbox players that only have 1 playstyle? The majority of players who think town should always win unless town played bad - then do the big finger pointing thing in dead chat, when town had no hope against the pro players who rolled coven anyway? I could argue that playing as any evil role is heavily disliked by the majority of the community...
No, Wildcard65.WildCard65 wrote:This is only a grapevine rumour, but Vampires may be removed.
MysticMismagius wrote:No, Wildcard65.WildCard65 wrote:This is only a grapevine rumour, but Vampires may be removed.
You can’t do that. You can’t get my hopes up like that. That’s just cruel.
ETA: In all seriousness, where did this rumor come from? Who told you this, and where did they claim to hear it from?
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