wozearly wrote:LRyuzakiL wrote:I never said that whether you lost at the beginning or the middle should make a difference. Ideally, the best "bonus rank" system would be some sort of ratio, such as a 70+% winrate. As long as you maintain that ratio, you get bonus points each time you win. I don't think that having bonus stars just for a win streak is perfect, but its better than no rank bonus at all. If you are winning 80%+ of games, you should be getting bonus ranks to more quickly move to your appropriate rank, in some games.
One of the key benefits of ELO is that it is not explicitly influenced by winrate on its own, but by the outcomes of games depending on the caliber of the opponents you face.
If the top ELO ranked ToS player had 100 games with 14 recent entrants to ranked and was on the winning side 90% of the time, that's not unexpected. His ELO gain would be minimal. If the top ELO ranked player had 100 games with the rest of the top 15 and won 90% of them, then his ELO gain would be more substantial, as he's repeatedly beating players at the same ballpark level of skill.
This actually happens anyway after the reset. The top player is effectively given an artificially low ELO and his poorer opponents and artificially high one, so you would expect to the top player progress more rapidly through the effects of the ELO algorithm, especially if he continues to win as he's matched with increasingly better opponents.
High level players have explained to you literally dozens of times why this does not work. It goes in one ear and out the other, because apparently none of the devs actually play much. I'm not gonna bother repeating something thats been explained to you 50+ times. Go search these forums and other forums if you wanna know why. The devs, and their sheep, always say "if you beat people better than you, you deserve more ELO and if you lose to worse people, you should take a bigger hit." It doesn't work out how you intend, and when experienced players try to tell you that, it goes in one ear and out the other. Hence multiple people calling the devs blind and deaf.