Patch 1.5.10 War-Torn Christmas!

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Re: Patch 1.5.10 War-Torn Christmas!

Postby orangeandblack5 » Wed Dec 14, 2016 9:37 pm

Transporter change (which I missed in first reading) makes sense I guess. It's not all the balancing the role needs, but it's definitely something that makes complete sense on a conceptual level.

Good job.
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby xxleni » Wed Dec 14, 2016 9:54 pm

Was ELO reset for the people that needed it? Or next patch?
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Re: Patch 1.5.10 War-Torn Christmas!

Postby li1candy » Wed Dec 14, 2016 10:28 pm

Joacgroso wrote:I'm sad for the transporter nerf :cry:
However, I admit that it's fair and helps to balance the game.
InflatedChimp wrote:Not too sure about the Transporter change, but lets see how it goes.
Don't think it'll realy affect too much but it may encourage random transporting, which is already an issue.

I'm a random transporter so I'm fine with its change :twisted: I don't think that's actually an issue. If they messed up TI results because they swapped players, then they should voice it out. I believe they can still track it :)
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Re: Patch 1.5.10 War-Torn Christmas!

Postby Galaktik » Wed Dec 14, 2016 10:29 pm

Does the Elo change only affect neutral roles, or mafia and town as well?

I do think the Elo needs an overhaul. I have done extensive testing on it, and the Elo gained or lost seems to be very inconsistent, bordering on RNG, just doesn't make sense at all.

When is the Elo reset btw. I have spent the last two months laddering and now it will all be reset lol
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Re: Patch 1.5.10 War-Torn Christmas!

Postby LevinSnakesRise » Wed Dec 14, 2016 11:34 pm

- TP change is better than announcing it to everyone, so at least a change was made out of all of it.
- ELO change affects all roles, not just a faction.
- Also disappointed that the elf didn't turn out to be a character, but rather a pet, but considering she had movement animations most skins don't, I assumed she would be a pet.
- Let's make my lore about War-Torn Santa the actual lore pls - viewtopic.php?f=7&t=57096#p1856285
Please contact BMG with any questions regarding your account issues;
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Re: Patch 1.5.10 War-Torn Christmas!

Postby poutinegirl123 » Thu Dec 15, 2016 2:21 am

Not a fan of the queue time change. When I queue I want to play WITH other players of my skill level. I don't want to get into a random queue with noobies that don't understand the role mechanics. This patch I've been queued with so many randoms its unreal. Will probably quit the game because of this change.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby antigaara » Thu Dec 15, 2016 6:12 am

Literally nothing, even worse! more hats for flash to load =\
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Re: Patch 1.5.10 War-Torn Christmas!

Postby gravyboatcaptain » Thu Dec 15, 2016 9:58 am

One thing that would be really cool to add is having scrolls actually do something... that would sure be neat. Right now they feel like a cosmetic item I just don't see in game.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby cmitc1 » Thu Dec 15, 2016 10:21 am

the transporter nerf doesnt help balance the game at all :?
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Re: Patch 1.5.10 War-Torn Christmas!

Postby Joacgroso » Thu Dec 15, 2016 10:22 am

cmitc1 wrote:the transporter nerf doesnt help balance the game at all :?

At least now he can't confirm himself without taking some risks
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.

I still hope one day the game will have private lobbies. They would really help.
Also, please nerf vampire hunters.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby orangeandblack5 » Thu Dec 15, 2016 10:25 am

poutinegirl123 wrote:Not a fan of the queue time change. When I queue I want to play WITH other players of my skill level. I don't want to get into a random queue with noobies that don't understand the role mechanics. This patch I've been queued with so many randoms its unreal. Will probably quit the game because of this change.

Right

We need a 5-minitue minimum queue timer

If you want to play games faster, that's what Ranked Practice is for

shapesifter13 wrote:Whoops misinformed.

#GiveMeTheTP :lol:
Last edited by orangeandblack5 on Thu Dec 15, 2016 10:26 am, edited 1 time in total.
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby cmitc1 » Thu Dec 15, 2016 10:26 am

Joacgroso wrote:
cmitc1 wrote:the transporter nerf doesnt help balance the game at all :?

At least now he can't confirm himself without taking some risks


how is there risk in transing yourself/town with someone scummy ._.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby Joacgroso » Thu Dec 15, 2016 10:41 am

cmitc1 wrote:
Joacgroso wrote:
cmitc1 wrote:the transporter nerf doesnt help balance the game at all :?

At least now he can't confirm himself without taking some risks


how is there risk in transing yourself/town with someone scummy ._.


In nights 1/2 you don't know who is town and who is scum.
Also there is a even if you know who is who: A vigilante could shoot the scummy one killing the town member. Also you could mix the invest results, and you would be forced to reveal.
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.

I still hope one day the game will have private lobbies. They would really help.
Also, please nerf vampire hunters.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby orangeandblack5 » Thu Dec 15, 2016 10:44 am

Can we talk about how genious the freaking Steam change is

You get another 700TP, making it more worth it
It shoots up the Steam version's sales
It gives you a boost to MP, which is their new free currency, allowing people to build up MP more quickly whilst still allowing BMG control of recently-released cosmetics through TP

It was just such a great move. Shape, honestly tell whoever first suggested this that they're a genius.
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby testaccount1234 » Thu Dec 15, 2016 11:07 am

Haven't ran into the transporter in this patch but I know it's the fix we needed. What's the point of transporting the same person outside of gameplay? It just makes no sense. Thank you BMG once again!
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Re: Patch 1.5.10 War-Torn Christmas!

Postby cmitc1 » Thu Dec 15, 2016 11:12 am

Joacgroso wrote:
cmitc1 wrote:
Joacgroso wrote:
cmitc1 wrote:the transporter nerf doesnt help balance the game at all :?

At least now he can't confirm himself without taking some risks


how is there risk in transing yourself/town with someone scummy ._.


In nights 1/2 you don't know who is town and who is scum.
Also there is a even if you know who is who: A vigilante could shoot the scummy one killing the town member. Also you could mix the invest results, and you would be forced to reveal.


n1 is eh, but by n2, yes you can easily know if you understand basic scumreading.

messing with a vigilantes shot should be easily ovoided with being verbal, and how is being forced to reveal bad? mayor games, VFRS are easier, that only helps.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby Joacgroso » Thu Dec 15, 2016 11:50 am

cmitc1 wrote:
Joacgroso wrote:
cmitc1 wrote:
Joacgroso wrote:
cmitc1 wrote:the transporter nerf doesnt help balance the game at all :?

At least now he can't confirm himself without taking some risks


how is there risk in transing yourself/town with someone scummy ._.


In nights 1/2 you don't know who is town and who is scum.
Also there is a even if you know who is who: A vigilante could shoot the scummy one killing the town member. Also you could mix the invest results, and you would be forced to reveal.


n1 is eh, but by n2, yes you can easily know if you understand basic scumreading.

messing with a vigilantes shot should be easily ovoided with being verbal, and how is being forced to reveal bad? mayor games, VFRS are easier, that only helps.

What if you don't know who is the vigilante?
Joacgroso wrote:I feel like I went from Light Yagami to Keiichi Maebara.

I still hope one day the game will have private lobbies. They would really help.
Also, please nerf vampire hunters.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby altann » Thu Dec 15, 2016 1:25 pm

1.6 disappeared :d
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Re: Patch 1.5.10 War-Torn Christmas!

Postby cmitc1 » Thu Dec 15, 2016 3:38 pm

Joacgroso wrote:
cmitc1 wrote:
Joacgroso wrote:
cmitc1 wrote:
Joacgroso wrote:
cmitc1 wrote:the transporter nerf doesnt help balance the game at all :?

At least now he can't confirm himself without taking some risks


how is there risk in transing yourself/town with someone scummy ._.


In nights 1/2 you don't know who is town and who is scum.
Also there is a even if you know who is who: A vigilante could shoot the scummy one killing the town member. Also you could mix the invest results, and you would be forced to reveal.


n1 is eh, but by n2, yes you can easily know if you understand basic scumreading.

messing with a vigilantes shot should be easily ovoided with being verbal, and how is being forced to reveal bad? mayor games, VFRS are easier, that only helps.

What if you don't know who is the vigilante?

then you talk your way through it.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby LevinSnakesRise » Thu Dec 15, 2016 4:02 pm

altan52x wrote:1.6 disappeared :d

1.6 is next, from my understanding.
Please contact BMG with any questions regarding your account issues;
support@blankmediagames.zendesk.com

Thanks.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby shapesifter13 » Thu Dec 15, 2016 5:38 pm

1.6 should be next indeed. :)
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Re: Patch 1.5.10 War-Torn Christmas!

Postby BlazinIce » Thu Dec 15, 2016 5:38 pm

When?
How to get unlimited Town Points in Town of Salem
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Re: Patch 1.5.10 War-Torn Christmas!

Postby shapesifter13 » Thu Dec 15, 2016 6:30 pm

We don't have a solid date, but the Tutorial is nearing completion and for the sake of wanting to get the new users prepared as soon as possible we may release that early.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby orangeandblack5 » Thu Dec 15, 2016 7:00 pm

Eyyyyyy Tutorial v2

It's about time :D
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Patch 1.5.10 War-Torn Christmas!

Postby idasu » Fri Dec 16, 2016 11:41 am

Steam now gives 2000 Town Points up from 1300.


So if you bought the Steam version earlier, should you now have +700 Town Points on your account? Seems like I didn't get anything.
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