Currently there are no rotating modes in Classic. Will Town Traitor be the start of rotating modes in Classic, and if so, what will it be rotating with?Achilles wrote:What is Town Traitor?
Town Traitor will be a new weekly rotating game mode in which a random member of the Town is selected to secretly join sides with the Mafia/Coven faction.
MysticMismagius wrote:@Achilles you mention in the OP that Town Traitor will be a weekly rotating mode:Currently there are no rotating modes in Classic. Will Town Traitor be the start of rotating modes in Classic, and if so, what will it be rotating with?Achilles wrote:What is Town Traitor?
Town Traitor will be a new weekly rotating game mode in which a random member of the Town is selected to secretly join sides with the Mafia/Coven faction.
Oh, interesting. Thanks!Achilles wrote:Yeah hasn't been added yet. I knew that... Will rotate with Vampire game mode and maybe some other things (I have an idea for another unique game mode in a few more months)MysticMismagius wrote:@Achilles you mention in the OP that Town Traitor will be a weekly rotating mode:Currently there are no rotating modes in Classic. Will Town Traitor be the start of rotating modes in Classic, and if so, what will it be rotating with?Achilles wrote:What is Town Traitor?
Town Traitor will be a new weekly rotating game mode in which a random member of the Town is selected to secretly join sides with the Mafia/Coven faction.
MysticMismagius wrote:Let's bring some discussion about the list back up now that we've gotten a chance to actually play this mode, shall we?
Achilles had suggested this list earlier in the thread and included it intoday'syesterday's test run.I did not like this list all too much when I saw it, and now that I've played it my issues with it are basically the same as they were then: not enough claim space for Mafia, WAY too many guaranteed role slots for Town, and guaranteed Exe not really "shaking things up" as much as one would expect because guaranteed Exe slot neuters the one thing that makes Exe shake things up.Achilles wrote: Spoiler:
In the Beta thread, Achilles proposed this:I'm not 100% sold on this idea, but I do think it would be interesting to consider. However, such a change requires rethinking how the entire role list would work, especially with regards to the resident Witch. Witch only makes sense as a neutral role in a list with diverse evils to work with; something already lacking in the current role list but would be made even worse if Exe was replaced with a Town slot. If Witch is the only neutral role, and there are only Townies and Mafia, then Witch might as well be just another Mafia member who has to find her team and can’t win when alone or with just the Traitor. And then there's no point to having the Witch. It'd be simpler and better to just cut neutrals out of the picture entirely at that point, and have a 10v5. If we were to go this route, I propose a role list that looks like this:Achilles wrote:I wonder if just replacing executioner with another RT would work out better. Mafia seem to be winning a lot.
Spoiler: If we don't replace the Exe slot with RT, I still think it needs to be replaced with something. Guaranteed Exe isn't really doing this mode many favors, and the role list in general needs improvement. Here's my proposal for a role list which includes neutrals:
Spoiler: Thoughts?
orangeandblack5 wrote:Exe for NB is not genuinely helpful
Amne is confirmed non-Traitor making it much stronger in this mode than normally
Survivor is just pointless Exe
I'd sub it for Mafioso if we're going to tweak the strength of the best traitors, or a RT otherwise But then that's basically the first list, I wanted to have a second option that included neutrals but didn't have the issues with guaranteed Exe. So would 2NE be better?
Still Mystic's first list is basically spot-on
I also noticed that you sent a list which was slightly tweaked in the other board. I specifically want there to be two TP slots, because otherwise if Traitor is TP then attacking the Mayor/Jailor could potentially be safe on N1. I wanted to avoid this.orangeandblack5 wrote:Neutral Evils honestly take away from the idea of finding the Town Traitor Fair enough
Witch works but I'd take GF/Maf/RM/RM over it Pretty much. Witch is best in a more diverse role list like I said earlier, and that doesn't mesh with Town Traitor.
I'd also appreciate longer phases but I should really do a write-up on my thoughts thus far at some point when I have time to go more in-depth on that kinda stuff
atrufflewormono wrote:oh no i ran out of tickets
emslaya wrote:atrufflewormono wrote:oh no i ran out of tickets
Also ran out of tickets. Will we be able to get more tickets in the future?
Achilles wrote:emslaya wrote:atrufflewormono wrote:oh no i ran out of tickets
Also ran out of tickets. Will we be able to get more tickets in the future?
You both burned through 20 tickets already? Impressive. I can reup you.
Achilles wrote:emslaya wrote:atrufflewormono wrote:oh no i ran out of tickets
Also ran out of tickets. Will we be able to get more tickets in the future?
You both burned through 20 tickets already? Impressive. I can reup you.
MysticMismagius wrote:yeah but it seems like it's been slow going today. Tried to start a game a few minutes ago and there were literally 17 people in the entire PTR, so I had to wait for people to slowly join in
¯\_(ツ)_/¯Achilles wrote:There are 500 people who created accounts. Wonder why so few are on.MysticMismagius wrote:yeah but it seems like it's been slow going today. Tried to start a game a few minutes ago and there were literally 17 people in the entire PTR, so I had to wait for people to slowly join in
Luxley850 wrote:Realized that I had to make a PTR Account, if anyone in this forum gets an award for being the biggest idiot, I'm right here!
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