Hey Townies,
Today we are releasing patch 3.1.6 for Steam. We are going over your feedback, fixing issues, and making improvements. Keep sending your feedback our way, and we will continue trying to make this game the best it can be! Here's a list of improvements, as well as bug and crash fixes included in this patch:
IMPROVEMENTS
• General - removed an internet reachability check that is critical for mobile but unneeded for Steam. This removes one unneeded path for the game detecting loss of internet connection that could result in the game believing you are disconnected when you actually are not.
• Burger Menu - Added links to our Social Media pages under the Settings Help menu.
• Login - Added a Holiday background on Login screen during holiday season.
• Login - Added holiday music on login screen during holiday season. Added other Login music to play at specific times of year.
• Friends Chat - Added autoscroll to Friends chat.
• Shop - Reduced the size of character and pet purchase confirmation popups.
• Art - Improvements to skins: Doctor, Serial Killer, John Hathorne, Giles Corey, Minx, Sheriff, Dracula, Mary Warren, and Abigail Williams.
• Sound - Added muting/unmuting controls to almost all screens for quick access.
• Popups - Reduced size of various popups throughout app.
• Game - Minor improvements to the appearance of the header text in game.
• Game - Graveyard menu and targeting menus now only show scroll bars if needed.
• Game - Made the "You were hauled off to jail" message more prominent.
• Game - Added a gold highlight to the splitter bar on chat log to make it more visible.
• Game - Reduced the size of Last Will, Death Note, Jailor Death Note, Judgement menu, and Notepad.
• Game - Avatar names will no longer fade-in/out during walk to/from house.
• Report Player - Input box now properly receives focus, and chatbox will now show a confirmation message after reporting a player.
• Report Player - Removed the raycast click blocker so player can continue to chat while preparing a report.
• Settings - Added a new "Enable player log" setting in the Burger Menu Help page to allow creation of a player log for troubleshooting purposes.
• End Game screen - Replaced buttons with tabs for player list and game results panels.
• Steam Linking - Added a Help button and a Help popup to the Steam Linking popups.
BUG FIXES
• General - upgraded Unity version to address Unity bug with Citrix display.
• Login - Improved some user feedback when not connected to internet and starting game through Steam.
• Home - Removed unneeded queued Friend Chat toaster notifications when a conversation has already been shown.
• Party Invite Popup - Custom name input field now receives focus automatically and will detect press of the enter key.
• Friend Chat - New lines are now removed from pasted-in multiline messages.
• Friend Chat - Chat input is now properly focused when opened on Party screen.
• Add Friend - Add friend input box is now properly focused when opened on Party screen.
• Game - When a game ends, countdown timer panel now properly shows Game Over icon and tooltip rather than Last Words.
• Game Notes - Text at the bottom of long notes can now be selected with the mouse.
• Game - Pirate can no longer plunder the same target two nights in a row.
• Game - Defense tooltip link in role card popup opened from role list now works properly.
• Game Chat - Flashing input cursor now properly disappears when Last Will, Death Note, or Note has focus.
• Chat Log - Autoscroll of chat log should now function correctly.
• End Game - The Player List status colors are no longer reset when clicking to Player Stats tab and back again.
• End Game - The Previous Roles button is now available for self.
• Report player - The last entry in the Reason dropdown is no longer clipped.
CRASH FIXES
• Fixed ArrayTypeMismatchException that could occur while sizing raycast detector in action buttons.
• Fixed NullReferenceException that could occur in the game chat when initializing sprites.
• Fixed Unable to parse message crash that could occur when a scroll is consumed.
• Fixed ArgumentOutOfRangeException that could occur when updating the targeting buttons.
• Fixed IndexOutOfRangeException that could occur in graveyard while updating action panels.
• Fixed NullReferenceException that could occur while starting a character animation in game.
• Fixed ArrayTypeMismatchException that could occur in game while updating action panels.
• Other - additional crash fixes in Steam Linking and character animations.