Possible bug in Auto-douse function for the Arsonist.

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Possible bug in Auto-douse function for the Arsonist.

Postby jrf1973 » Sun May 16, 2021 2:57 am

I just got out of a game of Ranked Practice where I was told I was cheating.
I was Lookout.

Player 15 asked for TP/LO. I go on him. I see he is visited by 14. 14 is killed and is a transporter.

I whisper to 15. "You were transported by 14." Then I say, "Now you know I'm a Lookout, what's your role?"

He says nothing. I push him a couple of times. Then I tell town he is sus and probably evil.

The next day, I tell town again, post my visit results for another player. Town listens, up's 15 and lynches him. He is Arsonist.

This leads to a game-long rant from him about how I wasn't auto-doused so I couldn't have been on him night 1. Therefore I was cheating.
He doesn't explain how I'm cheating, or how I'd know he was an Arsonist.
I don't think there was a consig in the game. He wasn't witched. How would any other player know he was Arso?

He was immune to all lines of reason, simply screeching that I needed to be reported for cheating.

Is there a bug with the auto-douse?
Or do the precedence levels of nightly actions mean that the transport prevented me from being autodoused, but I saw 14's visit? (I suspect this might be the case.)
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Re: Possible bug in Auto-douse function for the Arsonist.

Postby jrf1973 » Sun May 16, 2021 2:59 am

Sorry, not Ranked Practice. (Force of habit. I usually play that.) This was, of course, Chaos Any/All.
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Re: Possible bug in Auto-douse function for the Arsonist.

Postby jrf1973 » Sun May 16, 2021 3:06 am

Here's a screenshot of the players. I didn't know the drama had occurred until later, when the Medium told me what was going on in the afterlife.
Spoiler: https://imgur.com/a/SIFf2wl
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Re: Possible bug in Auto-douse function for the Arsonist.

Postby jrf1973 » Sun May 16, 2021 3:18 am

The report that claims I was cheating can be found here in the trial system.
https://www.blankmediagames.com/Trial/v ... id=3399047
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Re: Possible bug in Auto-douse function for the Arsonist.

Postby ScarfVendetta » Sun May 16, 2021 5:45 am

The Arsonist was transported Night 1, so you ended up visiting the Vampire Hunter instead. Transportation happens before most other night actions.

This is intended behaviour, not a bug.
Just some Sheriff who didn't claim until Day 5, and has no leads whatsoever

No need to be alarmed...
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Re: Possible bug in Auto-douse function for the Arsonist.

Postby jrf1973 » Sun May 16, 2021 7:02 am

Thank you for that explanation. I suspected it might have something to do with the priority/precedence levels.
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