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Re: Soothsayer (TI) [REWORK]

so the problem is this could be consig and tell a role someone claimed they are then you instantly know they are lying or it could take multiple tries to get the role to apear that they claimed its super rng the new method for mesuring TI's strength is invest rework it takes two visits to get the ex...
by Mystoc
Sat Aug 29, 2020 12:05 pm
 
Forum: Role Ideas
Topic: Soothsayer (TI) [REWORK]
Replies: 6
Views: 441

Re: Survivor

i disagree that survivors are mostly good first NB is ment to be able to side with any side, this ignores that rule which is bad Next the whole lore behind survivor is they will do anything to to keep living this include helping mafia kill by being a bystander and not getting in their way, the idea ...
by Mystoc
Sat Aug 29, 2020 10:20 am
 
Forum: Role Ideas
Topic: Survivor
Replies: 3
Views: 375

Re: Pirates (New Faction)

seen alot of factions recently figured why not get some feedback on my faction, thanks
by Mystoc
Sat Aug 29, 2020 9:44 am
 
Forum: Role Ideas
Topic: Pirates (New Faction)
Replies: 12
Views: 1426

Re: Soothsayer (TI) [REWORK]

this rng though, it could give you the same results if check someone twice or 3 new ones making you have 6 roles they arent this also could give usless results like vet jailor or transporter all roles who can confirm themselves the rng of this role is too high knowing if someone is witched is barely...
by Mystoc
Sat Aug 29, 2020 9:40 am
 
Forum: Role Ideas
Topic: Soothsayer (TI) [REWORK]
Replies: 6
Views: 441

Re: Witch and survivor should be able to un-douse

Like how arso is now it is almost impossible to side with the arsonist as witch and survivor. So i think an easy way to fix this is to give the abillity to witch and survivor to know when they are being doused and to clean themself like the arso does. This will make the witch and survivor being abl...
by Mystoc
Wed Aug 26, 2020 4:44 pm
 
Forum: Role Ideas
Topic: Witch and survivor should be able to un-douse
Replies: 1
Views: 186

Re: Vindicator: Neutral Benign

super towned sided since it only interacts with deaths at night and most of town die at night vrs evils that are hanged i made a town version of this the impersonator a while ago, this works much better as a town roles since its towned sided anyway https://www.blankmediagames.com/phpbb/viewtopic.php...
by Mystoc
Mon Aug 24, 2020 8:16 pm
 
Forum: Role Ideas
Topic: Vindicator: Neutral Benign
Replies: 8
Views: 343

Re: Piper (Neutral Evil)

With the win condition listed, you should probably make it only lure town roles, which would also remove the problem that Mystoc brought up too overpowered then its a negate all town protection and LO role, and all it needs to do is find an evil to whisper coordinate with there would need to be ano...
by Mystoc
Sun Aug 23, 2020 12:25 pm
 
Forum: Role Ideas
Topic: Piper (Neutral Evil)
Replies: 11
Views: 493

Re: Piper (Neutral Evil)

With the win condition listed, you should probably make it only lure town roles, which would also remove the problem that Mystoc brought up too overpowered then its a negate all town protection and LO role, and all it needs to do is find an evil to whisper coordinate with there would need to be ano...
by Mystoc
Sun Aug 23, 2020 11:57 am
 
Forum: Role Ideas
Topic: Piper (Neutral Evil)
Replies: 11
Views: 493

Re: Retri/necro should be able to use cleaned/stoned roles

isnt this a nerf to evils though since you using the abiltiy reveals what the cleaned role was thus making there ability to open claim space compelty negated you have to look it has its this way not to counter ret but its this way so ret doesnt complety counter janitor ret will still get to use some...
by Mystoc
Sun Aug 23, 2020 10:58 am
 
Forum: Role Ideas
Topic: Retri/necro should be able to use cleaned/stoned roles
Replies: 1
Views: 138

Re: Piper (Neutral Evil)

just get rid of defense and make it immune to evil attacks how it is now it cant team with asro or WW since they will kill it the goal should interact the ability in some way, but i dont see a good way to do it The Piper is able to lure TPs away from important roles Thats not how it works if evil vi...
by Mystoc
Sun Aug 23, 2020 10:50 am
 
Forum: Role Ideas
Topic: Piper (Neutral Evil)
Replies: 11
Views: 493

Re: Transporter Should Be "Neutral Evil" Role

I have made evil transporter but its NC not NE it was with the intention of making it so transporter isnt confirmed, it could reworked to an NE transporter but would be very hard if the NE trans ever that finds mafia its insanely OP since its visits dont trigger TP or LO look at town traitor with tr...
by Mystoc
Sun Aug 23, 2020 8:14 am
 
Forum: Role Ideas
Topic: Transporter Should Be "Neutral Evil" Role
Replies: 9
Views: 723

Re: Anarchist: Neutral Evil

RNG visit quest role to get ability as finish getting parts I dont like it, sure you gain info of who is evil based on if you get a part thats good but its still rng the actual ability is just dumb, is WW rampage at a house but only if another evil doesnt visit, theres also no risk since its visits ...
by Mystoc
Sun Aug 23, 2020 8:03 am
 
Forum: Role Ideas
Topic: Anarchist: Neutral Evil
Replies: 3
Views: 325

Re: Demolitionist: Neutral Killing

its asro + ww to strong its stronger then asro because the role doesnt need to wait a night to activate the bombs that happens on its own the fact it killing visitors of where the bomb was is icing on the cake the fact it doesnt kill the person it visits is a counter to LO like what asro has since t...
by Mystoc
Fri Aug 21, 2020 3:04 pm
 
Forum: Role Ideas
Topic: Demolitionist: Neutral Killing
Replies: 1
Views: 156

Re: Spy Rework (Wiretap)

the prob with spy is it can be countered just by not visiting people who havent died Spy is the only TI who needs others to do something other than kill and thats it prob its good at what it does now which is confirm town who mafia visited and didnt die but thats all it does a role the relies on oth...
by Mystoc
Thu Aug 20, 2020 7:21 pm
 
Forum: Role Ideas
Topic: Spy Rework (Wiretap)
Replies: 3
Views: 176

Re: New NK Role Idea - Devil (Possession ability)

I have done this concept before heres my take on it, it gets rid of report problem as well Jinn - https://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=78692 too bad that's a necropost B) its my role how is it a necropost? all other posts in this thread are from today which part is a necro...
by Mystoc
Thu Aug 20, 2020 6:54 pm
 
Forum: Role Ideas
Topic: New NK Role Idea - Devil (Possession ability)
Replies: 4
Views: 156

Re: New NK Role Idea - Devil (Possession ability)

I have done this concept before heres my take on it, it gets rid of report problem as well

Jinn - viewtopic.php?f=27&t=78692
by Mystoc
Thu Aug 20, 2020 6:15 pm
 
Forum: Role Ideas
Topic: New NK Role Idea - Devil (Possession ability)
Replies: 4
Views: 156

Re: Spy rework [Role-Tracker]

themmacticly this a perfect rework the prob is being able to check random town removes to much claim space from evils if all random town is confirmed to not be town protection and the town TP dies then evils can never claim TP, same for TK its very strong this rework also lets spy confrim itself jus...
by Mystoc
Thu Aug 20, 2020 4:26 pm
 
Forum: Role Ideas
Topic: Spy rework [Role-Tracker]
Replies: 26
Views: 4065

Re: Spy should be removed

No removing roles outright. Change Spy to this: Role-tracker you say no removing roles but its been done in ranked and thats mainly to what i am refering too, NB and any slot which was vampires and also vampire hunter was removed from ranked, so roles arent deleted from the game but are removed fro...
by Mystoc
Wed Aug 19, 2020 5:50 pm
 
Forum: Role Ideas
Topic: Spy should be removed
Replies: 8
Views: 345

Re: Spy should be removed

well it's not "useless", theres still like a 70%+ chance that someone whos visited by maf is town, and there's still the bug ability. you cant have info based on chance unless random mafia dies first you dont know now if your visits are true, that was spies whole thing have reliable info ...
by Mystoc
Wed Aug 19, 2020 3:49 pm
 
Forum: Role Ideas
Topic: Spy should be removed
Replies: 8
Views: 345

Spy should be removed

the only thing spy had was to counter mafia visits roles that didn't kill and help confirm non mafia expect via transporter if framer change goes through if he can visit teammates then spy is legit useless spy lost seeing whisper then faction chat and now this and that was fair but dont take spies l...
by Mystoc
Wed Aug 19, 2020 2:37 pm
 
Forum: Role Ideas
Topic: Spy should be removed
Replies: 8
Views: 345

Re: Vampire Faction

vampires arent a balanced faction expanding on them when they are meant for fun custom game mode this isnt really needed

vampires can only be balanced if conversion is removed

sure this faction would be great for custom modes but conversion roles can never be balanced
by Mystoc
Tue Aug 18, 2020 4:24 pm
 
Forum: Role Ideas
Topic: Vampire Faction
Replies: 5
Views: 293

Re: Mafia Deception Buffs

seen these ideas before but they are good ones nothing really new to say
by Mystoc
Fri Aug 14, 2020 8:03 pm
 
Forum: Role Ideas
Topic: Mafia Deception Buffs
Replies: 6
Views: 547

Re: Recruiter (Mafia Support)

conversion role no. this isnt throne of lies this will never happen besides as a role in custom games like vampires

the fact the person can refuse is bad it would be gamethrowing to accept a conversion because it goes against your current role

this role is just vampire mafia with a choice its boring
by Mystoc
Thu Aug 13, 2020 2:49 pm
 
Forum: Role Ideas
Topic: Recruiter (Mafia Support)
Replies: 4
Views: 267

Re: Role idea: The Possessor

the name is wrong it doesn't posses itself it lets an mafia or NK possess a body a better name would be the ritualist or shaman so it kills the person the picks a dead person to take over their body. its not a bad role per sa besides it messes with the report system since an evil mafia or NK will no...
by Mystoc
Thu Aug 13, 2020 2:45 pm
 
Forum: Role Ideas
Topic: Role idea: The Possessor (Neutral Chaos)
Replies: 14
Views: 2129

Re: Witch's mystical barrier should be tweaked

You do realize that having it proc on the attack not the douse means it works the exact same for Arso as any other NK with respect to Witch's relative willingness to side with them, right? Are saying if they get attacked the douse is also gotten rid off? That’s never been done before there is not s...
by Mystoc
Wed Aug 12, 2020 8:15 pm
 
Forum: Role Ideas
Topic: Witch's mystical barrier should be tweaked
Replies: 23
Views: 1264
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