Dash2 wrote:We legit can't afford to no lynch in this setup where the mafia is at a major advantage
Have You even read when I am suggesting This for ?
Return to: VFM 49: SK win #rekt
Dash2 wrote:We legit can't afford to no lynch in this setup where the mafia is at a major advantage
Eragon1329 wrote:who the fuck is suggesting no-lynching in a game with 2KPN
Dash2 wrote:Alright so BCS this would need to be the order that scum dies
Mafia Cop
Mafia Vig
SK
Mafia Doc
Dash2 wrote: Spoiler:
Nowhere in the rolecards does it imply you can do both actions, so I'm gonna assume that you have to choose one or the other. There's essentially no real reason for Mafia Vig to not shoot, so that's already giving up one switch. As for Mafia cop, information is vital to them, so not using their cop is also a waste. That brings us down to the Mafia doctor. This one kind of depends on the situation, but I can see the switch being used here.
The thing is not Everyone , Mafia has to free one PR .Rickdaily12 wrote:Qvapil wrote:Unless you want to metaread them, but still shouldn't we respect the fact that it's an alt? If it is one. I don't know how you guys deal with alts around here, so correct me if this isn't a problem.
It's really not a problem anymore now that he outed himself. The only real issue is the meta basis- Seth might be new to FM and all, but there are tricks and tips he's learning not to do around here, and feigning ignorance to those tips isn't going to be an excuse he can carry with himself forever.
That, and he's still ignoring my question.
Chemist, why is this his Town meta again?Qvapil wrote:Rickdaily12 wrote:Qvapil wrote:I was thinking a bit about the setup, and I believe lynching SK early benefits us simply because we reduce kpn. It's true that the prs are under mafia's control at that point but once we find a mafia member we'll have more options. I think having more townies alive (by reducing kpn) is more important than the prs, though take this with a grain of salt since I haven't played anything like this before.
Whether or not you agree with the course of action, this post screams Town to me. Doesn't feel coached to me either.
You suggested keeping the SK alive earlier, and everyone that has responded to you so far disagreed. What do you think about what we said?
I think that you're right in that it depends. It's still difficult to say- the moment the SK dies, everyone in the Town becomes a Citizen until Day 4. That's pretty brutal, considering that three night kills where everyone is vanilla allows Mafia to kill the PRs and we're left stuck trying to clean up the aftermath of it all. Lynching SK now to preserve the number of dead Town each night is ideal, but unless we can hit them today, which is unlikely, I can't help but feel like Mafia is the big threat all game long for everyone.
The reason I asked this question was to test the waters on how everyone else feels about it, though. I like what I got from it.
Zucker wrote:Rickdaily12 wrote:Yeah, never mind. Zucker is definitely Seth, and that all about confirms that it's the case.
I'm definitely not impressed with his handling of the game so far, then. =/
Yeah I tend to brake character... ^_^
I just play like that though.
I read until I find a post I don’t like and go off on it and accuse that person.
What’s wrong with that play?
Doesn’t mean I’m not down to vote others but Dash is definitely not Town.
Rickdaily12 wrote:Dash2 wrote:first friendly reminder of the game that spoiler tag exists so can we stop clogging the thread with long quote chains
What? But... but you're using Franziska as your avatar...
She always loves to point out how I don't have any evidence when Ibluff the shit out of herprove that I know what happened.
(but tbr yeah this is why I like to either trim relevant quote chains or spoiler them when they get too big)Dash2 wrote:Chemist1422 wrote:Dash2 wrote:first friendly reminder of the game that spoiler tag exists so can we stop clogging the thread with long quote chains
Oh did you not hear
They got rid of spoilers for non-trusted
WHAT
WHY
WTF
Oh, right, I forgot this was a thing too.
Yeah, being NCM was not a fun experience at all.
Dash2 wrote: Spoiler:
You're welcome
Flake wrote:Dash2 wrote:Flake you're pushing a dead argument please move on
then don't reply if you think it's dead
Dash2 wrote:Rick what are your thoughts on this attempted wagon on me
Rickdaily12 wrote:Alright, so the thing I was supposed to do today got pushed to tomorrow, so I have quite a bit of free time today.Rickdaily12 wrote:By the way, everyone, what do we think about the tactic of trying to avoid lynching the SK? I'm a bit torn thinking over what exactly our approach this game should be.
Like, because of the whole situation with the switches and all of the WIFOM hell, it's probably really safe to assume that Night Plans this game on our end are going to be utterly useless. We ultimately have no control over any of the night actions that get sent and that end up working, as all of that utility ultimately gets negated by the scum. So really, like, I view this game as 11 cits versus a 3v1 scum faction. The only thing really going for us is that the SK will want the Mafia as dead as badly as we do and can screw with their abilities in a way that we can't. (Like really, I'm still pretty salty that we didn't end up getting more citizens or even a role that can flip switches too.)
So, because of this, we at least have an SK that can crosskill into Mafia, and screw with their switches for as long as the Mafia remain alive. Plus, as more Mafia die, we effectively get stronger over time, since this frees more of the PRs and basically undoes a vanillasizer on the PRs. But if we lynch the SK, Scum loses a KP, but then we almost basically guarantee Scum never cross killing into each other the moment SK dies, and that could be pretty devastating, especially if multiple PRs die before hitting ever hitting Mafia.
Is it also in the better interest of the SK if they try to help us get a few Cop checks to work? They can't outright murder the Town if Mafia remains at full power, so if they did everything in their power to help us find associations between mafia, it's in all of our benefit, right?
Basically I'm unsure how Town wins without us getting lucky on the Vig or without SK helping us kill at least one of the Mafia. Is anyone else familiar with this setup?
Bumping seeing as how only Uzay answered this. I do want to know how people think we should approach this game.
Speaking of Uzay, I like a lot of his posts so far, but one thing that did stick out at me was his progression on Flake seemed a little bit off. I remember reading and seeing how he called Flake's actions into question from Town and voted him, only to back off in the same page saying that the reaction to the vote felt townie. It felt a little insincere when I was looking at it.
(P-Edit when you accidentally make a post before your catchup post... lol D: )
(DOUBLE P-EDIT GOD DAMMIT DASH I WAS JUST ABOUT TO BITCH ABOUT THIS)
Chemist1422 wrote:Dash2 wrote:Phone is town
I agree
Phone0Ix wrote:Flake wrote:Dash2 wrote:Flake wrote:Dash2 wrote:reasoning being because entry was wolfy
tfios entries are always similarly wolfy
nai
That's not gonna change my view
read openings of tfios in almost any game and you will see similar irrespective of alignmentDash2 wrote:Flake wrote:Dash2 wrote:GrumpyGoomba wrote:Dash2 wrote:Uzay is town honestly
Why do you think so? Just curious.
Because he's being how he always is as town, plus nothing strikes me as scummy.
can you be a bit more specific
No
/vote Dash2
Lol now that's a bad vote. Dash's intentions to make posts like that feel like they have town motivation. And their vote also.
Chemist1422 wrote:Dash2 wrote:Rick ejj where are you guys I need my sanity back
I’m the backup I guess
Chemist1422 wrote:Ok am I stupid or is the rolelist 17p but there are only 15 players
Also I’m going to call Zucker town by meta and ignore him
UzayAltay wrote:ejjinami wrote:Crimson97 wrote:ejjinami wrote:Uzay is acting really townie rn btw
Not really.
it's mostly tone
........aaaand a stupid tell that I doesn't even need to work
but I still like the way he played till now
@Flake , didnt You find that enough ?
/unvote
/vote unvote
I Like your reaction to me
Even though I am not aggreeing with You and thinking it is bad , and could be dangerous .
Qvapil wrote:Uzay could you explain what you mean by pockety? When you were talking about ejji and me townreading you
ejjinami wrote:Crimson97 wrote:ejjinami wrote:Uzay is acting really townie rn btw
Not really.
it's mostly tone
........aaaand a stupid tell that I doesn't even need to work
but I still like the way he played till now
Flake wrote:UzayAltay wrote:Flake wrote:UzayAltay wrote:Flake wrote:UzayAltay wrote:Crimson97 wrote:Zucker wrote:I flipped Citizen! ^_^
Good luck everyone!
I cc cit
/Vote Zucker
stop pretending like either cit claim is actually indicative
So You are completely Okay with This with knowing it help scum ?
/vote Flake
I Dont think You thought from town PoV there .
It doesn't help scum because seth and crimson both know that claiming cit immediately is bad, they're literally just creating WIFOM
if it's so stupid explain why i'm wrong
jesus fucking christ can you all stop being so vague
Flake wrote:UzayAltay wrote:Qvapil wrote:Oh I forgot I voted Uzay. I think they're town. Thanks rick.
/vote unvote
Flake Have You missed This or intentionally skipped ?
?
what about it
Flake wrote:UzayAltay wrote:Flake wrote:UzayAltay wrote:Crimson97 wrote:Zucker wrote:I flipped Citizen! ^_^
Good luck everyone!
I cc cit
/Vote Zucker
stop pretending like either cit claim is actually indicative
So You are completely Okay with This with knowing it help scum ?
/vote Flake
I Dont think You thought from town PoV there .
It doesn't help scum because seth and crimson both know that claiming cit immediately is bad, they're literally just creating WIFOM
Qvapil wrote:Oh I forgot I voted Uzay. I think they're town. Thanks rick.
/vote unvote