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Return to: SFM22 | GIM3 Take 2 | Game Over!([Bomber Wins])

Re: SFM22 | GIM3 Take 2 | Day 1(*crosses fingers*)

I wish moonbird was in this game to keep that convenient list of claims.. I've been really busy but I have read everything.

Someone mentioned that James is being quiet and that that is unusual, but he was very quiet in CFM18 and he was town then iirc.

Regarding lynching Kmenx, I don't think it's a good idea. Lynching him is basically a double lynch if I understand correctly.. So we might end up double lynching town today? One of them with the possibility of not being revive-able and potentially only one being revived if Santa dies early or none being revived if Santa is lying..
by Sevohaseth
Mon Sep 19, 2016 10:19 pm
 
Forum: Game Threads
Topic: SFM22 | GIM3 Take 2 | Game Over!([Bomber Wins])
Replies: 1528
Views: 115402

Re: SFM22 | GIM3 Take 2 | Day 1(*crosses fingers*)

Scum will likely kill Santa tonight as infinite revives helps town not scum, assuming town has majority.

Also, my weekend is very busy.
by Sevohaseth
Sun Sep 18, 2016 6:33 am
 
Forum: Game Threads
Topic: SFM22 | GIM3 Take 2 | Game Over!([Bomber Wins])
Replies: 1528
Views: 115402

Re: SFM22 | GIM3 Take 2 | Day 1(*crosses fingers*)

Greetings and salutations.

/dayvig Swordsworth
by Sevohaseth
Sat Sep 17, 2016 9:21 am
 
Forum: Game Threads
Topic: SFM22 | GIM3 Take 2 | Game Over!([Bomber Wins])
Replies: 1528
Views: 115402

Return to: SFM22 | GIM3 Take 2 | Game Over!([Bomber Wins])