Survivor needs a rework

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Survivor needs a rework

Postby NoodleLick » Sat Aug 27, 2016 3:18 am

So, I just played my first ranked game. It was going very well, I loved it. I was Jailor and I was having so much fun executing everyone, I even would've gotten the flawless executioner achievement if I hadn't made a few mistakes. Anyways the game ends up as a 2v1v1. 2 town, 1 survivor and 1 mafia. So, everyone knew who the mafia was. The only problem was Survivor wouldn't vote, he wouldn't vote with anyone. This is were Survivor needs to be changed, he shouldn't be able to decide who wins just by being in the game. That's way too powerful. I don't have any ideas on how he could be reworked, but I hope the community has some.
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Re: Survivor needs a rework

Postby darkabsol » Sat Aug 27, 2016 12:12 pm

NoodleLick wrote:I don't have any ideas on how he could be reworked, but I hope the community has some.


Really? This isn't really helpful in any way possible. If you want Survivor to be reworked could you at least… post some ideas?
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darkabsol wrote:That just makes Amnesiac a Survivor with benefits.

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Re: Survivor needs a rework

Postby NoodleLick » Sat Aug 27, 2016 3:33 pm

darkabsol wrote:
NoodleLick wrote:I don't have any ideas on how he could be reworked, but I hope the community has some.


Really? This isn't really helpful in any way possible. If you want Survivor to be reworked could you at least… post some ideas?


Well, I don't have any ideas.
Favourite Roles: Jailor, Spy, Lookout, Vampire Hunter, Forger, Consigliere, Witch and Jester
Hated Roles: Veteran, Mayor, Escort, Retributionist, Mafioso, Disguiser, Vampire and Serial Killer

FM Record: 3-0-0
Spoiler: NFM30: Veteran|Alive|Win
NFM32: Lookout|Dead|Win
NFM33: Marshal|Alive|Win
NFM34: Doesn't Exist

Names on ToS: Nightbeat and Nootbeat (Only on Ranked)

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Re: Survivor needs a rework

Postby altann » Sat Aug 27, 2016 5:12 pm

If any leavers, report him and survivor needs a rework.
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Re: Survivor needs a rework

Postby orgamsmatron » Sun Aug 28, 2016 12:14 am

You failed at executing, so you can´t execute the mafia and you´re blaming the survivor for your loss/tie??
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Re: Survivor needs a rework

Postby NoodleLick » Sun Aug 28, 2016 4:02 am

orgamsmatron wrote:You failed at executing, so you can´t execute the mafia and you´re blaming the survivor for your loss/tie??


I don't understand this post, I didn't know who the mafia was at that point until it was too late...?
Favourite Roles: Jailor, Spy, Lookout, Vampire Hunter, Forger, Consigliere, Witch and Jester
Hated Roles: Veteran, Mayor, Escort, Retributionist, Mafioso, Disguiser, Vampire and Serial Killer

FM Record: 3-0-0
Spoiler: NFM30: Veteran|Alive|Win
NFM32: Lookout|Dead|Win
NFM33: Marshal|Alive|Win
NFM34: Doesn't Exist

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Re: Survivor needs a rework

Postby randomguyhavingfun » Sun Aug 28, 2016 7:27 am

survivors role is delicate and im afraid a rework will more likely make it unplayable for both the survivor and the other players in his game.
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Re: Survivor needs a rework

Postby Euphoriiia » Sun Aug 28, 2016 12:23 pm

Why do you think survivor is a town role? You didn't lose the game because the survivor didn't vote, you lost the game long before that because you weren't able to figure out who the evils were until you got to this point. This has nothing to do with the survivor.
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Re: Survivor needs a rework

Postby heist2k » Sun Aug 28, 2016 1:52 pm

hence the lynch all survivors
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Re: Survivor needs a rework

Postby randomguyhavingfun » Sun Aug 28, 2016 1:55 pm

heist2k wrote:hence the lynch all survivors

True. Jaunt exe them noobs.
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Do you also want a more balanched and competetitive ranked mode in patch 1.6? See my ranked suggestions
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Re: Survivor needs a rework

Postby NoodleLick » Sun Aug 28, 2016 3:56 pm

heist2k wrote:hence the lynch all survivors


Except it isn't very wise to lynch all survivors, they are many types of survivors...
Favourite Roles: Jailor, Spy, Lookout, Vampire Hunter, Forger, Consigliere, Witch and Jester
Hated Roles: Veteran, Mayor, Escort, Retributionist, Mafioso, Disguiser, Vampire and Serial Killer

FM Record: 3-0-0
Spoiler: NFM30: Veteran|Alive|Win
NFM32: Lookout|Dead|Win
NFM33: Marshal|Alive|Win
NFM34: Doesn't Exist

Names on ToS: Nightbeat and Nootbeat (Only on Ranked)

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Re: Survivor needs a rework

Postby Kirgo » Sun Aug 28, 2016 3:58 pm

Did he revealed D1?
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Re: Survivor needs a rework

Postby NoodleLick » Sun Aug 28, 2016 3:59 pm

Kirgo wrote:Did he revealed D1?


I think he revealed D3 actually, so I thought he wouldn't be a scum survivor
Favourite Roles: Jailor, Spy, Lookout, Vampire Hunter, Forger, Consigliere, Witch and Jester
Hated Roles: Veteran, Mayor, Escort, Retributionist, Mafioso, Disguiser, Vampire and Serial Killer

FM Record: 3-0-0
Spoiler: NFM30: Veteran|Alive|Win
NFM32: Lookout|Dead|Win
NFM33: Marshal|Alive|Win
NFM34: Doesn't Exist

Names on ToS: Nightbeat and Nootbeat (Only on Ranked)

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Re: Survivor needs a rework

Postby Kirgo » Sun Aug 28, 2016 4:12 pm

NoodleLick wrote:
Kirgo wrote:Did he revealed D1?


I think he revealed D3 actually, so I thought he wouldn't be a scum survivor

Well, okay.

Town should be able to win with its own force.
If they have to rely on a survivor, mafia should be granted the win.
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Re: Survivor needs a rework

Postby townofsjw » Sun Aug 28, 2016 6:01 pm

survivor is trash it needs a buff if anything, maybe a haunt when you get hanged effect because everyone hangs the survivor no questions asked even when it makes no sense
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Re: Survivor needs a rework

Postby randomguyhavingfun » Sun Aug 28, 2016 11:57 pm

townofsjw wrote:survivor is trash it needs a buff if anything, maybe a haunt when you get hanged effect because everyone hangs the survivor no questions asked even when it makes no sense

Survvior need a nerf that is true. A buff? A buff? Do you want to ruin the game bro? You can easily do so in custom. The problem with the survivor is that he claims day one and wins. Nobody ever lynches him, nobody ever attacks him. He can win with 0 vests. He never loses. Damn. Maybe the losers should lose double the ELO if survivor won because they need a motive to actually kill that role. It's stupid to have a role whose only danger is to die and then have him not play as he is supposed to and claim survivor essentially winning instantly.
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Check out my role suggestions
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Do you also want a more balanched and competetitive ranked mode in patch 1.6? See my ranked suggestions
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How would a new investigator list with new roles look?
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Re: Survivor needs a rework

Postby Buettel » Mon Aug 29, 2016 3:49 am

Survivor for me is an interesting variable in the game. It can change the dynamic of save games and punishes the slightest town-mistakes, if you don't deal with them. The most important thing is that you always have to keep the numbers in mind and especially early on I count the NB-Variable as a scum-vote. So if you reveal a Survivor make sure he participates in voting people up. Try to make a deal with him, that he votes with the majority, but has not to vote guilty to avoid those 2-1-1 or 3-1-2 scenarios. Always be polite, don't be too pushing but also don't "wipe his kingmaking pillow". If he still does not cooperate, lynch or kill him if you have no better information. Mafia will obviously abuse Survivors so if you need their vote, make sure, that you have good arguments - "We did not lynch/shoot/execute you when you were revealed." "Mafia can still backstab you, we can not kill you anyway." "The game will end earlier if you vote with us now."

I would not remove the Survivor from game, but I would try to establish a third NB-role with a different maybe more interesting goal.
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Re: Survivor needs a rework

Postby maezm » Mon Aug 29, 2016 4:39 am

I had a game yesterday where there were 3 townies (myself-medium, the jailor and some other TI I believe), 2 mafia (mafioso and GF) and a survivor. Survivor wouldn't vote for mafia and assuming that if the next night 1 mafia would've killed the jailor and jailor would've killed one mafia, the scenario would've been 2 non killing/non roleblocking townies vs 2 antitown, so I publicly told the jailor that given the fact that we probably already lost, the last thing he can do is jail and execute the survivor since he didn't want to vote with us. Well guess what, survivor voted for mafia eventually. So if you find yourself in similar situations and if there are possible ways to secure the survivor's loss before you lose, well you can at least give him something to think about. I'm not saying to actually do this, since even in this scenario survivor can still change his mind the next day and vote with town, but having a town killing still alive while survivor doesn't help town can contribute to the fear factor. Again, this is just a rare scenario that worked for me and I thought I'd share.
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Re: Survivor needs a rework

Postby qbodp » Sun Sep 11, 2016 7:00 am

I have no idea if this would be balanced, but what if survivors could role block their killers, both guilty voters or their killers at night, regardless of role block immunity? I don't know, I just had this idea and want to hear if it's horrible or genuis :D
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Re: Survivor needs a rework

Postby JohnnyReklaw » Sun Sep 11, 2016 12:12 pm

qbodp wrote:I have no idea if this would be balanced, but what if survivors could role block their killers, both guilty voters or their killers at night, regardless of role block immunity? I don't know, I just had this idea and want to hear if it's horrible or genuis :D


auto-win?

Survivors are fine as is. They're a scum claim-space, but when played correctly you should win.

The thing most people miss is that killing the NKS/Mafia is in the advantage of the Survivor. Survivors who don't vote risk attentive players drawing attention. If town is 1 away from someone going up, its smarter to cast your vote than not, because someone will notice and call you out. Instead, help town.

Furthermore, lets say its you, a few maf, and an NK. One of the evil factions is likely to try to off you so you don't vote against them. You're a variable on anyone's, but not really a killing target for anyone until the very end. If you can avoid the evil-standoff, you get towns support (the people who hang you) and you're not on evil's radar as they should be looking for people with abilities to find/block/disrupt them.
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Re: Survivor needs a rework

Postby ChickenBakuba » Sat Sep 17, 2016 10:27 pm

It's only natural for the weakest role to have the authority to decide a win/lost. ToS isn't all about lying and deception, it's also about persuasion. The fact that the Mafia got that far means that they're worthy of winning the game. Survivors may decide who wins and who loses, but that only goes to a certain extent.
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Re: Survivor needs a rework

Postby counterindicated » Mon Sep 19, 2016 11:02 am

I get executed by jailor even when I'm actively voting with town, guilty on mafia, etc. The worst is when they keep you alive for a bit then kill anyway just for kicks.

I don't mind survivor as such but I hate having to basically beg them to let you live and then they kill you anyway. Or don't beg and just resign that you'll get killed anyway after 10 minutes of wasting your time. :?
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Re: Survivor needs a rework

Postby mdb1023 » Mon Sep 19, 2016 1:14 pm

Survivor doesn't need to be changed in any way. It's perfectly fine how it is. This is another case of "I'm salty that I lost because of a stand alone event, so let's change it!"
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Re: Survivor needs a rework

Postby fartinspace » Fri Sep 23, 2016 9:31 am

i agree survivor is just a boring role to play pretty much everyone wants to kill you.
i say get rid of vests make survivor permanently framed and have the ability similar to jester have the ability to kill anyone who hangs or exe or kills you at night. it not only makes survivor more fun but also gives evil roles a claim space and the game more interesting
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Re: Survivor needs a rework

Postby LevinSnakesRise » Fri Sep 23, 2016 10:45 am

fartinspace wrote:i agree survivor is just a boring role to play pretty much everyone wants to kill you.
i say get rid of vests make survivor permanently framed and have the ability similar to jester have the ability to kill anyone who hangs or exe or kills you at night. it not only makes survivor more fun but also gives evil roles a claim space and the game more interesting

So you're basically saying get rid of it.

Yeah, no. Let's not.

No role is 'boring' as you put it.
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