Welcome to Sabotage ((TAKE 2!)) Beta

A place for old, unplayed, and completed games go to lie.

Welcome to Sabotage ((TAKE 2!)) Beta

Postby Quizzicol » Fri Nov 02, 2018 11:52 am

This text based exploration game, you are placed in a customizable scenario with a specific goal to complete. The twist is that each player role has different abilities to achieve the goal and there are saboteurs in their ranks with their own agenda.

In each game, the main goal can be different whether its points to obtain, an item like say a key to a door, or even if there are too many or too few people present for the win scenario to occur. Each game can also follow a theme as well for those that enjoy a bit of lore with their games. Another factor at play is the roles as they can be customized to fit the theme as well and certain roles have advantages in game where certain others won't. What can make the game or break it are the alliances you make and the items you gather.

Gameplay
Time of Phases
Spoiler: Day Phase - Lasts 48 hours, general exploration phase, the weather conditions may inhibit player actions. For example, if you get struck but lightning, its pretty safe to assume that's not going to end well for you.

Night Phase - Last 24 hours, All players will be moved to the lockable dorms. You can explore during this time but enemies are more active at night. The dark allows for easier attacks.

Point gain
Spoiler: Simply put you gain points through many different means. Game conditions can cause points to be gained or lost, every completed quest usually means at least one point gain, sometimes actions to other players, NPCs, or certain items earn you points, even some roles have special ways of obtaining points. The only real advice to give is to pay attention.
Quests
Spoiler: The host, NPCs, even some notes and items can provide a quest. If you complete them you get a reward, but there are a few catches too. Some quests are traps some times by the host, sometimes by a NPC that you may have ticked off, sometimes a role can provide a false quest, be suspicious and go with your gut. High risk but high rewards, prizes for quests can be item locations, knowledge of skills, maybe even a saboteur location!
Killing / Attacking Players
Spoiler: There is no direct combat. If the target player can see you, you cannot attack. If you can sneak up on them and they can't see you or there is a scenario in which the other player is preoccupied, they are fair game. Simple as that. Host requests on positions will often occur, implied positions will be considered as well. Keep in mind of this, depending on what status or stance your character is in can affect attacks as well. If you are sitting down and see someone shooting at you making the action to stand and run away that will get you shot, however making the action to fall to the floor may spare you. The shooter's accuracy and stealth against the victim will determine how well they shoot or if the victim sees them, while the victims speed and strength can determine how fast they get away. MAKE SURE YOU ARE AWARE THAT ANYONE CAN BE AGAINST YOU!
Items
Spoiler: Some roles have items already given to them. Others are more proficient with certain items than others. This does not mean that a particular role has an advantage. Most often these items can still be found on the map somewhere. It's up to luck and a little ingenuity for you to find them. Each player starts with a starting inventory of at least two items.
Events
Spoiler: Most actions or events will be decided by RNG, at most a d6 roll at least a d2 roll. Only special events or statuses can make it more or less.

Role Basics

Stats
Spoiler: Strength - Ability to lift or move, Can be applied to fights to overpower your opponent, be it an enemy or another player.
Speed - Ability to move or react to something going on. Some which high speed maybe able to dodge an attack. This can also determine who goes first in an event.
Stealth - How quiet or unassuming your player's actions are. This counts to how you can sneak away and avoid fights, you can also pickpocket using this stat as well.
Friendliness - This stat determines your general presence to NPCs and enemies. High amounts of this stat make you approachable to NPCs, Low amounts make you look like a threat to enemies.

Each roles stats take in effect to actions. Be aware of what someone claims, their role may be stronger, faster, or stealthier than you. Someone may be able to dodge an attack, overcome it, maybe even get the chance to attack without you knowing.

There are no Good or Evil roles. Its up to the players digression how they want to play. The doc can be selfish and seek to only heal themselves and poison others, the cultist can have a change of heart and spare the soldier. It doesn't matter, you never know how your actions will affect the NPCs though.

Saboteur
Spoiler: These individuals are selected at random from the pool of players and will be given an objective, retrieve the documents, seize the data, obtain the [insert item here], and a general idea of the location of the objective. They will not be told who is on their team, but instead two of them will be given a set of code words to initialize a reveal location. It's up to them on how to make it not suspicious. As they discover allies, they have to complete quests to get more codes to find more allies should more exist in a game. As a general rule one in every 3 players will be a saboteur. Usually quests have to deal with items that are in a specific area or they may be on someone's person. The player will be alerted if they have a item that's targeted by a Saboteur. Best Strategy is to hide in plain sight.

Game Specific Conditions

Sabotage! Hope Island

Setting
Spoiler: Hope Island is a scientific research station that developed and lost control of an unstable mutagenic virus. This virus causes radical and rapid adaptive evolution in any life form it comes into contact with. The only way to escape the island is the submarine located behind a quarantine locked door. Your objective is to get past the lock and have at least 3 people to pilot the sub. But be careful, the other players may have different agendas. The longer the game goes the more dangerous the outside gets as the virus evolves.
Point Conditions
Spoiler: Points work on an infection stack system. 10 being sterile and 0 being Infected. Unless special conditions are met, it takes 10 points to go through the quarantine lock. Depending on your level of health or hunger/thirst, you immune system may fail you in the night causing you to lose a point or two.
Game Items Sampler
Spoiler: Viral Compound - A modified version of the virus. This compound can rezz the recent killed but counts as 5 infection stacks. - Uncommon

The Cure - The name says it all, automatically maxes the points of a player to 10 for one time per use. The cure must be synthesized and cannot be found at random in the game.

There is a secret weapon in the game that is in three separate parts and requires skills to assemble. This weapon has unlimited ammo but a cool down.

Monster Sampler
Spoiler: In this game there will be no totally aquatic creatures

Rat Queen - The Rat Queen rules over a swarm of drones that react to phermone trails. She's about 3 foot tall, bipedal, and is pretty much always in a constant state of birth. Yes she is nasty.

Chicken - The chicken is an example of retrospective evolution. They seem to have regressed back to more saurian form. They now are the stuff of my nightmares. Claws, scales, tails, teeth, and a their own form of communication. Think Compys from Jurassic park, but a bit bigger and feathered.

Elephant - Think about an elephant, now give it armor plating and a severe attitude problem.

Patient Zero - A boss. This creature will have most of it's information revealed as the game progresses. But needless to say, do not engage alone.

Map
Spoiler: https://cdn.discordapp.com/attachments/483391640044699648/507998394892025869/Quiz_map.png
To the east of the main house is the R&D Facility, to the north east is a Medical facility, the south is where the Security center is, and to the west is the Islands main offices. This buildings will need to be explored in game.

Custom Game Roles
Spoiler: Technician - Can detect False Quests over the radio, receives hint or location hint toward discovering the Skillset if Skill set gives the false quest. Hacking ability, can open or close security doors, High Friendliness with the AI NPC
Knowledge: Electrical repair, Hacking, Radio communications, Criminal Psychology (they needed the electives for their diploma)
Speed: Medium
Strength: Low
Stealth: Medium
Friendliness: Low, Except with AI NPC
Bonus skill: Synthesizer repair
Point Bonus: One point for every false quest found.

Botanist - Low chance of being detected by animals, Can create medicines or poisons using healthy uninfected plants such as in the botanical gardens.
Knowledge - Botany, determination between safe and poisonous plants, Basic Healing
Speed: Low
Strength: Medium
Stealth: High
Friendliness: Low
Bonus Skill: Ration Crafting, Water Gatherer, Can create Cure

Scientist - Receives higher chances of quests from Radio NPC, Highly susceptible to virus always gains one extra point from events that cause infection, No extra from Virus treatment (rezz)
Knowledge: General knowledge of the island, including machines, experimental weapons, and infection/ infected
Speed: Medium
Strength: Medium
Stealth: Medium
Friendliness: Medium
Bonus Skill: Can create cure, Synthesizer repair

Doctor - Healer, capable of healing most wounds and can heal broken bones, wait time 1 day, If Med uses Virus to heal (rezz) only three infection points are gained rather than five
Knowledge: Medical healing, Experimental Medicine
Speed: Medium
Strength: Low
Stealth: Low
Friendliness: High
Bonus Skill: Can create cure
Point Bonus: One point for each use of Viral Compound Item.

Engineer - Can craft and Repair nearly anything. Crafting is a combination skill, take two items and combine two aspects of them to create new item. Ex. Knife + Pole = Spear. The more material or items available the more or higher quality items that can be crafted. Can use Craft or Repair three times per day. Capable of creating bombs automatically and can repair /build firearms with required blueprints.
Knowledge - Crafting Advanced, Repair Basic, Auto Repair, Ballistic Builder
Speed: Low
Strength: High
Stealth: Low
Friendliness: Medium
Bonus skill: Synthesizer repair

Crewman - Can assist other roles and reduce RNG chances in close proximity.
Speed: High
Strength: High
Stealth: Low
Friendliness: Medium
Bonus Skill: Ration Crafting
Point Bonus: Double point gain.

Carrier - Permanently has 1 infection point, except during special events or actions, can be cured and needs to be to win, can infect other players in close proximity by 1 point or by interaction by 2 points
Speed: High
Strength: Low
Stealth: Medium
Friendliness: Low
Bonus Skill: Genetic Immunity, over a period of one day the Carrier loses one infection point, until they have one left.
Point Bonus: Three points if they are cured.

Cultist - Seeks to promote Virus, Infection resistant, will only gain half as many points in events that cause more than one point to be gained, cannot kill Infected unless alone, high melee weapon accuracy against players
Speed: Low
Strength: Low
Stealth: High
Friendliness: Low
Point Bonus: One point for every person sacrificed to the Infected.

Hunter - Highest accuracy in the game with all weapons, cannot shoot other players unless fully Infected, can kill players with knives and etc.
Knowledge - Tracking, Survivalist training, Care of Firearms
Speed: Medium
Strength: Medium
Stealth: High
Friendliness: Low
Bonus Skill: Ration Crafting, Water Gatherer
Point Bonus: One point for every one shot kill on medium to large enemies. (Must use firearms.)

Intern - Can learn from any role, up to three tiers. If all three tiers are from one role, they change into said role permanently.
Speed: High
Strength: Low
Stealth: Medium
Friendliness: High
Equipment: Scanner - Can provide information on anything scanned, Basic level unlocked, Advanced and Classified require codes, provided by Quest, NPC, or educated guess.

Spy - Can hack Radios to give false quests, high accuracy with pistols, low accuracy with other firearms.
Knowledge - Knowledge of all weapons, Espionage tactics
Speed: Medium
Strength: Low
Stealth: High
Friendliness: High

Security Officer - Can open and shut Security doors, has average accuracy with all weapons, is efficient with his hands at killing human sized opponents. .
Knowledge - Military training, Knowledge of Basic and Common weaponry
Speed: Medium
Strength: High
Stealth: Low
Friendliness: Medium


Profile
Spoiler: There are three heights in game Short, Average, and Tall and three weights, Thin, Average, and Bulky, these can all have positive or negative affects on events and dictate your hunger and thirst.

Short= Not easily knocked over, can recover quickly. Cannot climb easily.
Average= The median between the two.
Tall= Easy to be knocked over, slow to recover, Can climb easily.

Thin= Requires food and water every day, Near limitless stamina, needs little sleep, low endurance/fortitude from attacks (High immune system)
Average= Requires water every day, can skip eating one day, medium endurance.
Bulky= Can go a full day without food or water, Limited Stamina, Requires sleep at least every other night, High endurance/fortitude from attacks (Low Immune system)

To join up simply comment with //join plus a simple character profile, height, and weight. Once we get about 8 players, roles will be issued along with saboteurs will be notified and given their appropriate code words. I can provide a link to the discord server that will be used for game play if needed.


This game will be taking place on discord, mainly because that's the easiest for me to get on as I may have to host a bit on mobile.

This a basic test of a game so players are very appreciated as this will help to review and better the game.

Current Player List

Nicholas Devins - Male - Gabby100
H: Short
W:Bulky

Darien Knox - Male - Cryomaniac
H:Average
W:Thin

Name: Nissa R. Halibut - Female - SushiMartyr
Age: 26
Height: average
Weight: average
Appearance: light skin, strawberry blonde hair, bluish-gray eyes that have a tendency of squinting even though her eyesight is okay (giving her a perpetually skeptical expression, which of course is enhanced when she's actually skeptical). Habit of biting her lip when thinking. Expressive eyebrows (she can raise one at a time and often does so without realizing). Kind of cute, although that's subjective.

Giorno Giovanna - Male - Timurtheking
H: Average
W: Average

Tyla - Male - TheLukundo
H: Tall
W: Thin

Henrik Libidine - Male - Jalandh
H: Tall
W: Bulky

Peter Price - Male - Kirigiri
H: Tall
W: Average

Agent Drissel - Male - Multi
H: Tall
W: Medium
Looks - No one knows. Agent Drissel can often be seen wearing a black long sleeve, long tail trench coat which hides all distinguishable feature on his body, as he silently stalks his target under the night sky. He is also usually seen wearing a black fedora, slightly tipped forward to disguise his feature, which is clearly well made and shines underneath the morning sun. To finish it off he wears a pair of sturdy-looking black sunglasses with no markings on it and a pair of black leather gloves which looks like it was bought just the day before.

Personality - Same with looks, no one knows, it is true that Agent Drissel do talk from time to time but it is usually to issue order or discuss plans. His voice is devoid of all emotions and tone, as if it was just a voice of a robot analysing and commanding. He is very analytical, as shown by his lack of tone and analysis talks and is further more a perfectionist. He will not take unncessary risks but when information is not enough he has been known to gamble with lady luck, the stakes usually his health, his status, even his life.
Last edited by Quizzicol on Mon Nov 05, 2018 1:45 pm, edited 19 times in total.
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby gabby100 » Fri Nov 02, 2018 11:57 am

>in
profile same as last time
height short
strength bulky
Last edited by gabby100 on Fri Nov 02, 2018 12:08 pm, edited 1 time in total.
I remember doing the time-warp
Drinking those moments when
The Blackness would hit me
And the void would be calling...
Let's do the time-warp again!


since i keep being forgotten here's my FM records:
town aka getting citizen almost everytime:
TFM61 TFM62 NFM53 TFM65 NFM54 TFM66 15B VFM32 15F SFM46 16D ep XVII
SFM52
evan forcing me do the VC...

mafia:
SFM40

neutral:
GFM2.43 SFM48


before the rerolls happened:
NFM55
ep XVI

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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby GrumpyGoomba » Fri Nov 02, 2018 12:01 pm

//join
Height-Average
Weight-thin
Rest same as last time.
Last edited by GrumpyGoomba on Fri Nov 02, 2018 12:06 pm, edited 1 time in total.
Spoiler: Why did you click this spoiler?
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby Quizzicol » Fri Nov 02, 2018 12:02 pm

Needing Heights and weights from you both, new additions to the game
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby SushiMartyr » Fri Nov 02, 2018 12:16 pm

/join

Name: Nissa R. Halibut
Gender: female
Age: 26
Height: average
Weight: average
Appearance: light skin, strawberry blonde hair, bluish-gray eyes that have a tendency of squinting even though her eyesight is okay (giving her a perpetually skeptical expression, which of course is enhanced when she's actually skeptical). Habit of biting her lip when thinking. Expressive eyebrows (she can raise one at a time and often does so without realizing). Kind of cute, although that's subjective.
Last edited by SushiMartyr on Fri Nov 02, 2018 12:57 pm, edited 1 time in total.
One of these days I'll do something cool with my signature. Just wait.

Or maybe not.
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby timurtheking » Fri Nov 02, 2018 12:30 pm

/join

Giorno Giovanna - Male - Timurtheking
H: Average
W: Average
Check out my ideas:
The Philosophers (New Faction)
Witch Change/buff

Just remembering the good times when this forum was alive :))

Best known for; hosting The Room FG series and being the Right Hand of Game's Hub
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby TheLukundo » Fri Nov 02, 2018 12:38 pm

Sign dis boi up
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby Kirigirii » Sat Nov 03, 2018 5:46 pm

/join
Name - Peter Price
Gender - Male
Height - Tall
Weight - Average
Proud creator of Betrayal - The ultimate game of backstabbing. There is no game in progress currently but there will be soon!

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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby Jalandh » Sun Nov 04, 2018 4:14 am

I summon thee to appear btw
Use your full power. Take out your soul weapon, and do your best. Otherwise...

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You'll die.
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Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby gabby100 » Sat Nov 10, 2018 10:53 pm

game ended btw. all three sabs and the doctor won
I remember doing the time-warp
Drinking those moments when
The Blackness would hit me
And the void would be calling...
Let's do the time-warp again!


since i keep being forgotten here's my FM records:
town aka getting citizen almost everytime:
TFM61 TFM62 NFM53 TFM65 NFM54 TFM66 15B VFM32 15F SFM46 16D ep XVII
SFM52
evan forcing me do the VC...

mafia:
SFM40

neutral:
GFM2.43 SFM48


before the rerolls happened:
NFM55
ep XVI

Image

Image
User avatar
gabby100
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Joined: Sat Nov 28, 2015 2:02 pm
Location: In someplace trying to translate my thought process into simple english for everyone to understand

Re: Welcome to Sabotage ((TAKE 2!)) Beta

Postby GrumpyGoomba » Mon Nov 12, 2018 11:14 am

Being friendly has it's perks kek
Spoiler: Why did you click this spoiler?
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