Town of Salem Professional Strategies for Season 4 Ranked

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Town of Salem Professional Strategies for Season 4 Ranked

Postby Kirigirii » Sat Aug 11, 2018 5:13 pm

IGN: Kyoko Kirigiri

With Season 4 Ranked out now, so far it seems to be going smoothly. Especially with the brand new Arsonist buff which is slowly killing the Jailor Meta. Lot’s of roles, especially NE & NK still require a lot of luck and sometimes there’s not a lot you can do but here are some tips and all of my strategies for each role.


Town (Investigative)

Sheriff:
This role can be one of the most feared roles if you can confirm yourself early on and it’s extremely important that you should accuse someone of being mafia if you find a mafia as soon as possible. For the first night it doesn’t really matter who you invest, but try to avoid D1 speakers as they could be potential vet baits.

I’m extremely good at this role and I find lots of mafia by scum-reading. If you find a mafia early on and they’re defending themselves poorly, a lot of mafia tend to accuse you of being executioner even though the suspect is likely evil due to their defences. I also find lots of afk players be mafia so try and interrogate people who haven’t spoke or voted at all. Checking for non-voters when a mafia member is being voted is also important in finding mafia.

Once you’re confirmed, you’re a good target for the mafia so try and ask for TP/LO so that the evils won’t risk failing to kill you. This works especially well when you’re the only confirmed town.


Lookout:
The most powerful TI role in the game, it’s important that you confirm yourself early on. This usually is a piece of cake if there’s a Jailor claim. Going on Jailor normally confirms yourself and a lot of TP claims and can be game breaking, especially in a Serial Killer or Werewolf game. If there’s no Jailor claim, always go on the first player who asks for TP/LO.

Whispering your results to the player you visited each night is also very important, they’re normally town and can be helpful especially if you’re forged or cleaned.
If it is an Arsonist game and Jailor gets doused N1, it’s important to visit Jailor again to see if there’s anyone who didn’t who didn’t visit Jailor that night but did N1. It’s a very easy way to catch the Arsonist.

After the first night (or first two in a game where NK is unknown) you should try and watch any confirmed townies as they are more vulnerable, especially to mafia. Watching random players isn’t very effective and even if someone visits them, it’s likely you won’t be able to confirm them.


Investigator:
Depending on the situation, Investigator can be one of the most powerful TI roles and is a very good role for catching liars and gathering lots of information. As Investigator, you should always try to investigate people who haven't claimed and if there's no Spy claims, you should whisper the Jailor or a confirmed townie the information since most Blackmailers claim Spy.

A lot of Investigators normally whisper a player for their role when they invest someone, but this isn't that good of an idea since all it does is make yourself look suspicious and a lot of players refuse to answer, even if they're town. If you want to get a role out of someone then putting a load of pressure on them works. Post your results and then try and get them to post their role and will as fast as possible and threaten to lynch them if they're not quick enough. You should try and get trust from the other townies before trying to do this or wait until NE is dead as they might suspect it as an obvious Executioner play.

In Serial Killer games, you should really try to push and put pressure on anyone who appears as Doc, Disg, SK. In Werewolf games you should do the same to anyone who comes up as Sheriff, Exe, WW and especially for Arsonist games you really should push on anyone who appears as BG, GF, Arso early on as it's extremely likely they're Godfather or Arsonist.


Spy:
Depending on what the Random Mafia are, Spy can be one of the most deadly town roles and can make it difficult for mafia if they have Consort, Consigliere, Blackmailer, Framer or Disguiser. It's also a great role to catch NK, Executioner & Witch since if someone was visited, didn't die, wasn't jailed and nobody claimed to of healed them, they must of been immune.

If there's a Jailor claim N1, bugging them is a good idea as if there's a Lookout, it can help confirm you, especially if there's also another Spy too. If you bug somebody and you get a result from it, whisper the person you bugged and what happened to them immediately, it can also confirm you easily.

You should post your results every day as Spy although this can make you an easy target, it can help prove who isn't mafia and who not to invest, especially for Sheriffs. Unlike other TI roles, everyday you get useful info, so make sure town knows it.


Town (Protective)

Bodyguard:
Like all Town Protective roles, it’s very important that you try and stay alive for as long as possible or get killed while protecting a target. If a Jailor claims D1, always go on them for the first night, even in an Arsonist game so that a Lookout can back up your claim if there is one. Also if there isn’t a Lookout and you show your will, if you’re not on Jailor then it’s likely you’ll be suspicious to town and get lynched or executed.

If there isn’t a Jailor claim, then just go on the first person who asks for TP/LO for the same reasons as above. If nobody asks for it then just go on somebody completely random, preferably someone who didn’t speak D1.

For the next few days, mafia and SK tend to avoid the Jailor until at least one TP is down. During this time try and protect confirmed town or players accusing someone you think is mafia. Sheriffs who just found a mafia or Spy claims are your best bets or people who are whispering to a revealed Jailor in a game with smarter players.

Your bulletproof vest is best used when you claim to everyone you’re Bodyguard and it’s unlikely there’s another TP, there can’t be another TP or there’s already a dead TP. If you do claim Bodyguard and it is likely there’s another TP who hasn’t claimed, I normally wait a night and then use the bulletproof vest.


Doctor:
Literally the exact same strategy as Bodyguard.


Town (Killing)

Vigilante:
As Vigilante, you need to make extremely careful decisions when you're playing, more than you do for any other town role in the game as shooting the wrong person could be gamechanging and cost town the win. You should really only shoot someone when there's a very high chance or they're definitely evil or their voting pattern is suspicious and consistent.

If it's late into the game and town is starting to lose majority, you will need to start shooting people, even if you're not certain that they're evil. Look for quiet players, people who haven't voted for mafia, people who have been defending any mafia and people who haven't claimed and shoot them, even if there's a chance that they could be town. It also helps confirm a TK slot and possibly a RT slot too and if you don't shoot anyone, you will come across as suspicious later into the game.

A good way to prove yourself is if there's a person that most of the town thinks is mafia or Jester for whatever reason and convincing town to let you shoot them instead of lynching them or being executed by Jailor. Not only can this prove yourself, but if there's any other Vigilantes they might also shoot the same target to prove themselves too which can confirm at least one RT.


Veteran:
One of the most important roles in town to stay alive as. There are many different strategies to Veteran and you should use whatever one floats your boat. Trying to keep as many of your alerts as you can until the late game is also very important. Vet baiting D1 in is a really terrible strategy as a lot of mafia try to avoid any D1 speaker
including myself.

Claiming Vigilante is also a good tactic, especially in mid-late game where Vigilantes are more of a threat to mafia. Claiming Vigilante in a Witch game is also a great strategy, especially if there’s no Escort or Transporter however it can come with risk and you should claim Veteran in the end if town starts to doubt you. Make sure you’ve killed nobody before you claim Vigilante however.

If you manage to be the last surviving town and it’s a 1v1 situation, this is where you have to really focus. If I had 1 alert, I normally start off by saying I have no more alerts and then don’t alert, then I alert the next night, I would also alert the night after if I had 2 and I would alert all nights if I had all 3.


Jailor:
Without a doubt, the most powerful town role in the game, the Jailor is a role that requires immense focus and skill. Even though the Arsonist has been buffed, claiming Jailor N1 is still not too bad of a strategy as it's only a 33% chance that it'll be Arsonist and if there's a Lookout, they can potentionally reveal the Arsonist quite quickly. If you don't want to claim as Jailor D1, you should always reveal if you find out it's a SK or WW game and there's no TP dead. Sometimes, players ask to be jailed N1, jail them as they're likely to be Mayor or Retributionist since some players with those role ask to be jailed N1 so Jailor knows their role.

You should try and avoid jailing players who have claimed unless you're certain or it's likely they're evil. Knowing as many roles as you can as Jailor is important. Try and jail players who haven't talked much or at all and if a mafia member gets voted up and guiltied, check the non-voters and jail any one of those, unless one of the non-voters has claimed, then still try to avoid jailing them, unless it's late into to the game and all the non-voters have to be maf or maf/NE.

Evil roles claim Sheriff, Spy, Bodyguard or Vigilante most of the time so you should be extra suspicious of those claims, especially if there's already a claim or confirmed townie of the same type. A lot of people say that using an exe on a NE is a waste, but it really isn't, NE most of the time sides with mafia and if you lose majority, you're in huge trouble.


Town (Support)

Medium:
Easily the hardest town role to confirm yourself as, the Medium is quite often a role that is completely useless or extremely useful. The useful information that the Medium usually gets is when Sheriffs, Lookouts or Investigators find a potential or confirmed evil and are killed on the same night, which is relatively uncommon or to find Cleaned roles in a Janitor game. Mediums can also confirm each other as long as there's a dead townie and this can help fill up RT slots, especially since Mafia normally goes for Medium claims who have confirmed each other.

Telling the dead who you are every night is important since if there's a Retributionist and someone is revived, they can easily confirm you, although it's unlikely there will be a Medium and a Retributionist in the same game all the time. It also really helps on finding the other Mediums instead of waiting until someone else claims Medium in the day and then trying to confirm each other.

Especially in a Janitor game, Medium claims are suspicious a lot of the time, so the moment you get any kind of TI info, share it to help strenghten your claim a little bit. If there isn't a Janitor, try and get an Investigator to check you to confirm you since you can only be Medium or Retributionist, unless there's a surprise Janitor which is very unlikely. Claiming Medium D1 and asking for protection is not a bad strategy as if there is a Janitor, claiming Medium would be a risky. And especially if there's an Investigator in the same game, the Janitor would soon meet their doom.

The seance doesn't come in handy most of the time, but only use it when you have very important info and seance any confirmed townies. This is a one-time strategy and will take a lot of luck but if there's another Medium or a Retributionist, you could also try to seance someone you suspect and try and get the achievement for talking with Godfather, Serial Killer or Arsonist and if you do, tell the other Medium or town that they're whatever of the three because you got the achievement for seancing them.


Transporter:
This role can really destroy town sometimes if you don't know what you're doing and so it's definitely a role where you should really talk to a lot of the other confirmed townies and any TI or TK claims. You should try and claim early on into the game as mafia normally avoid you because of the fact they might attack themselves and it's extremely easy to confirm yourself as Transporter. The longer you survive for as Transporter, the more useful you become so try and not die early.

Your worst enemy as Transporter is the Vigilante as it's very common for the Vigilante to shoot a transported target and end up shooting a townie so make sure that you try and find the Vigilantes and work with them as much as possible. Transporting important townies with people who are quiet and haven't contributed much is the best strategy though try and avoid transporting people who will have TP/LO on them because they won't be attacked and you could even risk getting them killed.

Claiming Transporter D1 is an uncommon but good strategy as Mafia tends to avoid the Transporter and this way you can focus on transporting other players instead of yourself with someone suspicious. If there's lot's of claims of the same typing, especially TP then transporting two of those is a good idea as it's quite likely that the real one will be attacked soon and by killing the fake one, you're making the real one look less suspicious as well as getting rid of an evil.


Escort:
This is one of the roles that isn’t really that useful until you traverse into the late-game and it really depends down to if there’s a Spy or not whether you can confirm yourself, or if both Random Mafia are known. If there’s a Jailor claim or anyone asking for TP/LO, you should definitely go on them to help confirm yourself. Lots of Escorts don't roleblock anyone for the first few nights as they think it makes them look like a Consort but that's a bad idea and you should always roleblock someone.

Unless the Mafioso or Godfather dies early on or there’s someone who is likely the Arsonist, roleblocking the same person over and over again is not a good idea. In a Serial Killer or Werewolf game you should try and roleblock a different person every night since you die from the Serial Killer or Werewolf if you roleblock them and makes the person roleblocked very suspicious and likely to be the NK.

If there's a Mafioso or Godfather dead and you roleblock someone and there happens to be no mafia kills, roleblocking them again is a good idea as if there's no mafia kills again, it's extremely likely that they're Mafioso/Godfather. A good strategy if the NK is dead already is to just keep roleblocking that same person and find all the other mafia first before killing the person you're roleblocking to prevent a lot of townies dying.


Retributionist:
The most simple and straight forward town role in the game, and also one of the best, the Retributionist can a lot of the time be the gamechanger and the decider between which side wins. There aren't a lot of tips to being good as Retributionist as the only thing you can do is revive a dead player.

The best strategy is to revive the first townie or the most important townie out of the first bunch that dies as this way you can quickly confirm yourself, the TS slot and now you have a confirmed townie alive. Waiting for important roles like Jailor or Mayor to die is risky because you might die before they die. If you want to wait until an important townie dies, staying quiet is usually a good strategy, but you should only do this if there's a Spy and you haven't been visited by mafia and as soon as the Spy says you've been visited, you should reveal yourself as a Consigliere might of visited you.

Trying to get yourself jailed so only the Jailor knows your role is also not a bad strategy and can make you look less suspicious if someone tries to CC your ret claim but don't go over the top when trying to get yourself jailed as town might start to suspect you and put you up on trial instead. If you want to make yourself look less suspicious easily, whispering the person you revived as fast as you can also works.


Mayor:
The Mayor is one of the best town roles when town is starting to lose majority and can't vote up the person they want to be lynched. You should try and reveal only when necessary such as when town hasn't got majority, you need to confirm RT, when you're being voted up or when people tell you to reveal. Revealing D1 is a very bad strategy, especially when the Jailor reveals as TP usually ignore Mayor and stay on Jailor and there might not even be a Bodyguard anyways.

A good strategy is to claim Mayor D1 but don't actually reveal. This makes you suspicious but you're normally avoided as evils think you're Jester. Town also don't focus on you and try and lynch others. If you can get towns trust, not revealing is also a good idea because then you can whisper people and get roles before you reveal which can make you a more effective leader.

If there's a Jailor claim, whispering them that you're Mayor and then trying to do acts which can avoid you getting killed by Mafia or Neutral Killing such as pretending to be a Veteran is a good strategy although sometimes the Jailor will ask you to reveal early on and this can make this strategy ineffective, but it's worth the try. There could be a Blackmailer too so if you whisper Jailor N1 and then you die N1, writing in your will that there's a Blackmailer could also work, and if there's a Spy claim, they will become suspicious since most Blackmailers claim Spy.


Mafia (Killing)

Godfather:
The leader of the Mafia, the Godfather is the most powerful mafia role, being able to order your Mafioso to kill someone every night and being immune to Basic Attacks, as well as not appearing suspicious to Sheriffs. It's important as a Godfather that you can manage your team and keep suspision away from them without being suspicious yourself.

Only claim Bodyguard when it's likely or there is an Investigator and have a Bodyguard will at all times. Alternatively, if there is an Investigator, try and kill them as early as possible or claim TI and try to push on them unless there's a Spy since a Spy can easily confirm an Investigator. If there isn't an Investigator, a lot of claims will work, depending on what the RTs are.

What I normally do as Godfather if there's a Framer or Disguiser too is claim Sheriff and sacrifise them to strengthen my claim. It's a high risk, high reward strategy and can win you the game with enough luck. Again, make sure there isn't an Investigator or if it's an Arsonist game, claim you were doused if they find you as BG, GF, Arso.


Mafioso:
Mafioso is one of the weaker Mafia roles as all it can really do is visit and kill the Godfathers target and do his dirty work. Unlike Godfather, Mafioso is not immune to any attacks and will appear as Mafia to Sheriff. The only upside to Mafioso is that if the Godfather dies, they'll become Godfather but the Mafioso is more likely to die before the Godfather.

In an Investigator game, Vigilante & Veteran are really your only good claims, and if there's already another Veteran, that limits it to Vigilante, which becomes suspicious later on if there's been no Vigilante kill. Like with the Godfather, you should try and kill the Investigator as early as possible if there is one. If there isn't an Investigator or you manage to kill them, just go for any easy to claim role and hope for the best.


Mafia (Support)


Consigliere:
A great information gathering Mafia role, the Consigliere is one of the best Random Mafia roles as it makes it easier to know who to kill. Finding TP who haven't claimed or even the Jailor can give you a huge advantage, especially if there isn't a Spy. They can also find NE which can make cooperation with them a lot easier.

Definitely try and investigate people who haven't claimed and haven't talked as a lot of the time, those types of players are Jailor, TP, NK, NE or an important town role like Retributionist or Mayor and if you find them as an important town, you should try and kill them immediately the next night unless they claim or somebody else knows their role.

Claiming Investigator is a really bad idea unless there isn't a Spy since all the people that you'll invest will appear as mafia visits to the Spy. Even if you mix up the results and add in a few results from being who have claimed, it's likely that you'll be suspicious and caught anyways. Try and claim Investigator when there isn't a Spy or when they're dead however. If there are spies, any claim will do, it doesn't really matter that much.


Blackmailer:
One of the mediorce RM roles, like the Framer, this role only has its occasional golden moments and since that a blackmailed player can signal the fact they're blackmailed by spamming votes, it doesn't help this role much at all. You should really ever try and blackmail TI roles, it won't really have much of an effect on anyone else and definitely avoid blackmailing the NE as they might side against mafia for "taking away their fun" or something.

The most common Blackmailer claim is Spy, but this can be risky as Spy claims become extremely suspicious as soon as someone signals that they're blackmailed. In an Investigator game without any spies, claiming Spy and blackmailing nobody the entire game can sometimes be an extremely good strategy if you can get an Investigator to invest you and make it look like you're confirmed Spy and alter your spy results so it makes it look like the other RM is not Blackmailer.

You should try and blackmail any Sheriffs who have found a mafia already since if they're good at scum-reading then it's likely that they will find another mafia soon. If there's one Spy, blackmailing them is a good idea and trying to push the suspicion onto them that they're faking blackmailed, just make sure there's no other spies first. Claiming anything that you can fake claim is fine for Blackmailer if you don't want to claim Spy.


Consort:
A RM role that becomes increasingly useful the longer you survive for. Consort can be a very powerful role if not to many evils die early on and this can be deadly if there's a Witch as well. They can stop the Jailor from executing any mafia, prevent vigilantes from shooting you and even confirming themselves and can prevent spy from posting occasionaly important results.

Although Escort is the obvious claim for the Consort, you should only claim Escort if there isn't a Spy and even then, claiming Escort takes away your advantage to roleblock other townies which can help you as it just makes you look extremely suspicious. You want to try and stay alive even into the late-game so try and push suspicion onto other players and stall yourself from getting suspected. Being talkitive and helping town is a good strategy.

The Jailor is not as much of a threat to Mafia when there's a Consort and so they don't need to be urgently killed. Especially when town loses majority then you can be less worried about who to attack since Consort can just roleblock the threats. Your only problem is getting jailed yourself so try and act more like a Godfather, claiming Bodyguard is a good idea. If you don't claim Escort, claiming anything that's easy to fake is fine.


Mafia (Deception)

Framer:
This role can sometimes have its golden moments, those times when you actually frame someone and the Sheriff or Investigator visits the target you framed, but that's quite uncommon, and if there's a Spy, this role is literally beyond useless until all spies are dead. If there's any spies you should try and kill them. The Investigator results don't help for this role at all either.

If there isn't a Spy, try to frame people who haven't claimed, look suspicious but aren't mafia or have claimed TI in a game with loads of TI claims. If there's normally a RT TI then unless they're all confirmed, they'll normally suspect any Spy, Sheriff and sometimes Investigator claims. Try to avoid framing any TP claims as Sheriffs and Investigators tend to avoid them.

As for claims, avoiding to claim a TI role will benefit you quite a bit, especially if at least one RT is TI. Claiming anything else is fine though. If there's at least one Spy, an alternative is to just get another mafia to accuse you of mafia and hope for the best that their claim is less suspicious since Framer is useless with a Spy.


Forger:
In my opinion and a lot of others, this role is at the absolute bottom of the pack. This RM role is almost never useful making it just a waste of space. Especially if there's a Spy, it can be pretty obvious sometimes if a will is forged and you have to know their role and will well if you want to make a good forge, which can be tricky because you have limited time in the mafia night-chat to do that.

If you can find a Sheriff or Investigator, trying to forge their will to give false results for their most recent check can sometimes work but again, sometimes some people will think it's forged as some people will think it's unsual they didn't share the results with town. Claiming Medium and forging a Mediums will to say you're confirmed can also work but it's quite tricky to pull off.

The Investigator results don't help this role that much as Lookout is extremely hard to make a fake claim for and the other two results are evil. If you can make a convincing Lookout claim, watching the chat carefully and seeing if anyone talks about to using their abillity on someone can make for a decent fake Lookout claim. Any other easy to fake claim works fine however.


Janitor:
The Janitor is definitely one of the better of the Random Mafia roles as if there isn't a Medium, it makes it extremely difficult to confirm the RT roles. Not just that, but it can also be useful every game instead of just the occasional ones, something that roles like Framer, Disguiser & even Forger suffer from. A lot of the time, the Janitor can also spark confusion if the Jailor gets cleaned early on and a Mafia member claims Jailor.

The most obvious claim for the Janitor is Medium, especially in an Investigator game. This will make you look suspicious but if you can play well as a fake Medium by telling each of the Cleaned roles and providing fake TI information from the dead TI roles, sometimes you could get away with it. Medium claims can be very risky as if there's a real Medium, they can easily expose you. However, claiming any other easy to claim role will work as a Janitor just fine however since there can be up to three potentionally unknown roles which opens up the claim space a lot.

There's also a couple of ways you can mess with town as the Janitor. Deliberately not cleaning on a certain night can sometimes lead to suspiscions that the person who was jailed was the Janitor. If town doesn't suspect anything about the jailed player being the Janitor, try and mention the fact that the jailed player is suspicious and try and get town to vote them up. Make sure you don't try this strategy when a mafia member is jailed however. Another strategy is trying to get an Investigator to invest you and claiming Medium, but you don't clean once the whole entire game. This strategy normally only works if there isn't a Spy however.


Disguiser:
Along with Framer & Forger, the Disguiser is said to be the weakest of the Random Mafia roles as a lot of the time, it's very obvious when a Disguiser dies. If there's a Spy, the Disguiser has no chance of fooling the town unless they're killed early on. Even with a Spy dead, unless you get killed early on, dying as a Disguiser a lot of the time doesn't really do much. It just gives town more majority than they think and can even lead them to thinking there's a Disguiser sometimes because of the votes.

A good strategy as Disguiser is trying to disguise as somebody who's claimed already and then trying to make yourself suspicious, get lynched and tellTh Jailor to exe your target the day after or even a Vigilante to shoot them which is a 2 for 1 deal. Again, this will be bound to fail if there's a Spy so make sure you get rid of them first. It especially works if there's a Sheriff who claimed previously and finds you as Mafia and you've also claimed Sheriff.


Neutral (Killing)

Serial Killer:
Without debate, the easiest and strongest of all the NK roles as it simply kills a player every night which most of the time gives it a higher kill count then all of the other NK roles and if you keep killing town, can quickly make town lose majority. It does have its few weaknesses like killing the Jailor if jailed or killing the Escort or Consort if roleblocked however.

Claiming Doctor is a really bad idea as you've got no way of making yourself look confirmed and people automatically suspect any Doctor claims in a Serial Killer game. You should only ever claim Doctor if an Investigator finds you as doc, disg, SK and you're forced to claim it. Claiming Bodyguard can make you look less suspicious and make any Doctor claims more suspicious, especially if the original Godfather is dead.

You should focus on killing as many townies as possible for the first few nights so that town loses majority and starts to crumble. Try and kill people who have claimed and aren't that suspicious as they normally don't have TP on them. You should also try and refrain from voting Mafia if it looks like they might not get voted up. If town does start to lose majority, that's when you can start killing mafia members, however you should try and kill the Jailor first is they're still alive as they could also execute a mafia and town could get majority again.

You should try to stay into the shadows and if necessary, push on players you think are Mafia just incase the suspicion starts to drift on to you. Claiming something where you don't have to talk much like Vigilante or Bodyguard can work. If town does lose majority, revealing yourself as Serial Killer and trying to get town and NE to vote with you isn't a bad strategy. This can sometimes backfire but it's worth a risk as town normally sides with NK over Mafia.

Werewolf:
Definitely the hardest NK out of the three in my opinion, the Werewolf is actually the only role in the entire game apart from Juggernaut that I've never won as since it's very underpowered and incorperates a lot of luck. To be completely honest, just claim an easy to claim role and hope you get lucky. Try and attack people you think will get a lot of visits too.


Arsonist:
In my opinion, this is the mediocre NK of the three. Harder than Serial Killer but easier than Werewolf although most people would say that Arsonist is the hardest of the three. There are lots of strategies that you can play with Arsonist, and a lot of careful decision making is needed as a lot of the time you can douse people and then they get killed.

General tips for winning as this role are, don’t claim Bodyguard. In an Arsonist game, Bodyguard claims are extremely suspicious most of the time and unless you’re confirmed, it’s likely you’re going to get lynched. If an Investigator finds you as BG, GF, Arso, your best excuse is to claim a different role and say you were doused. You also should be cautious about dousing Jailor N1 just in case there’s a Lookout.

Simple claims such as Sheriff, Medium, Doctor & Vigilante, which you should claim one of those depending on what the RTs are.

The strategy I use and normally increases my chances of surviving for longer or winning is claiming Investigator. Start by putting dead players, confirmed townies, claims or if you're really daring, counter-claims for the first two nights in your will and then start investing players you’ve doused and put them as BG, GF, Arso. Try and also push on any Bodyguard claims and divert attention away from yourself.

As for players to douse, try and avoid any likely TI until there’s a few people in the Graveyard. Townies who can easily confirm themselves by simply claiming like Transporter, Retributionist who has revived someone and Lookout are good targets however. Try and douse quiet people too as they are likely to not get killed by Mafia. A lot of the time, players asked to be jailed D1. These are great targets because these players are likely Mayor or Retributionist. Confirmed townies are also important people to douse. Save Mafia until later into the game as killing too many Mafia early on will make it harder for you.


Neutral (Evil)

Jester:
While Jester does take a bit of luck, a lot of it is skill too. A lot of Jesters often pretend to be Executioner and accuse a strong claim and try to get lynched that way but with Jailor, it's a very poor strategy. You need to be careful with what you claim as it may seem to obvious that you're not whatever you claimed and you get executed or shot instead of lynched.

A good strategy is claiming the town counterpart to the NK role in the game, so if there's a Serial Killer, claim Doctor, if there's a Werewolf, claim Sheriff and if there's an Arsonist, claim Bodyguard. Try and claim when there's at least 6-7 players in the Graveyard as this can possibly avoid you from getting jailed by the Jailor earlier on. Always make sure you have a will for these claims and that it isn't too obvious that the will is fake and make sure you try and defend yourself well as it takes suspision away from you being a Jester but instead being NK or Mafia.

Another good strategy is being extremely quiet or even afk, although this can be risky when there's a Jailor & Vigilante alive so only keep doing this if the Jailor dies and the TK is known to be Veteran or there's a dead Vigilante. Lot's of afk players tend to be Mafia, especially Framer & Blackmailer.

Another challenge with Jester is making sure you don't get killed by Mafia or NK. Try and make yourself look like an evil to Mafia but without Town knowing such as whispering people you think are mafia, giving results that makes mafia immediately know you're not town such as claiming Sheriff and saying one of the mafia members is NS/GF and avoid voting up any mafia members.


Executioner:
This is an extremely luck-based role because it really depends on who your target is if you win or lose the game. If you get a townie who can easily confirm themselves such as the Retributionist, Transporter or Lookout then you should just wait until your target is dead so you become a Jester and try to get yourself lynched which isn't easy since your target might not die until much later into the game.

There's a lot of strategies you can play as Executioner and a lot of them work fine, but you should try and be cautious of any factors that prove you're an Executioner such as your target being jailed the same night you accuse them or another TI getting different results on the same person. Although it's very risky and not a lot of people like doing it, you should try and accuse your target relatively early because later into the game where more townies are confirmed, your target might be one of them and you'll also become extra suspicious accusing someone late into the game.

Although it's the most basic strategy, claiming Sheriff and accusing someone of mafia D2 or D3 can sometimes work and sometimes doesn't, it really depends on what role they are. If they claim something basic like Doctor or Sheriff then you might get away with it but if they claim something that's easy to confirm then you're doomed right off the bat. If you want to sound more believeable, try and VFR your target, wait for their claim and then claim Investigator and say you got different results for them, this can often work and not many people suspect an exe play using this tactic until they're lynched.

If a lot of townies start dying on, it's likely Mafia is going to win but your target is still alive, trying to vote with the Mafia and finding out the non-voters when town wants to accuse a Mafia and whispering them who you are and who your target is works as well. Again, this can be risky as Mafia don't have to work with the Executioner and could kill your target anyways, but it's definitely the best strategy in a situation like that and benefits Mafia the most too.


Witch:
Your chances of winning with this role heavily depends on how well the Mafia & Neutral Killing are doing. If a lot of them die early on, then you're going to have a very hard time but if not, then it's mainly down to how well you play if you can win with the evils or not. If you find a mafia or NK, you should always try and whisper them that you're the Witch as this can give you a serious upper-hand advantage, though try and whisper them during a period where there's loads of whispers or at the beginning of the day as people don't suspect whispers from the beginning of a day as much.

Your best strategy is to just stay quiet and try and make your controls useful once you've found an evil player. As it's quite a fairly common situation, a good strategy is controlling a Retributionist who said they're going to revive someone and claiming Medium. This strategy has got me the win a couple of times as town normally lynches the Retributionist over the Medium claim. This can backfire sometimes as if someone claims witched previously then it could make you look more suspicious but it's down to the Town who they choose and is worth trying when you have the chance.

Trying to find Vigilantes should also be one of your priorities as controlling a Vigilante to shoot a townie can seriously change the outcome of the game. A good strategy is claiming TK mid-game without witching anyone and trying to bait out any actual Vigilantes to claim and then making them shoot a townie. You should always be cautious of Vigilante claims especially if everyone knows it's a Witch game since they could be Veteran trying to bait you. Waiting one night often works if you're not sure which TK they are.

Good claims are anything that could make you last for a while like Doctor, Bodyguard or even claiming a role like Retributionist and saying you kept getting witched and sometimes work. It really depends on how well the Mafia and NK play if you will win or not. Siding with the Mafia is more likely going to get you the win but you should also try and side with NK and prevent them from getting lynched too.
Last edited by Kirigirii on Thu Jun 27, 2019 3:03 pm, edited 51 times in total.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby BasicFourLife » Sun Aug 12, 2018 6:11 pm

Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Circi » Wed Aug 15, 2018 7:54 pm

Nice guide!
But I want to also add that invest isnt a bad claim for any maf (not just consigis) in a high elo, aggressive town either. Bad invest claims include pretending to investigate someone whose already claimed, is dead etc but there are ways to find out someone's role before they claim or die. You don't have to fill your will with your maf member's invest results either (in case you die and tonw gets suspicious). In highly aggressive towns, people are constantly claiming and ccing, so by process of elimination you can find out their role. For example, if someone ccs a TK claim, you can just put them Vigi/Vet/Maf in your will. You don't even have to figure out which TK they are.

This is generally hard to do and can only be done well in certain situations......you have to be extremely attentive to claims and whispers. But worth a try
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kirigirii » Sat Aug 18, 2018 8:09 am

Nice tips. I've never thought of adding cc's into my will as a fake Invest. This could really benefit me when I'm Arsonist especially since I'm great at that role.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby patience0 » Sun Aug 19, 2018 5:20 pm

For TI roles, when you have a lead its important to avoid looking like an Executioner, because if the NE isn't confirmed then the evils will definitely try to play that card, either to delay their death or to possibly get you hung/executed if their lucky. When you have a lead on someone ask for their role before directly accusing them - this will not only make you look like that you actually have a lead on them but also in the case of Sheriff, its to be a bit more careful in case there is a Framer.

Good post by the way
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby polypies73 » Sun Aug 19, 2018 5:54 pm

BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.


This is correct
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kirigirii » Mon Aug 20, 2018 12:19 pm

patience0 wrote:For TI roles, when you have a lead its important to avoid looking like an Executioner, because if the NE isn't confirmed then the evils will definitely try to play that card, either to delay their death or to possibly get you hung/executed if their lucky. When you have a lead on someone ask for their role before directly accusing them - this will not only make you look like that you actually have a lead on them but also in the case of Sheriff, its to be a bit more careful in case there is a Framer.

Good post by the way

Good information, forgot to add it.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kreaal » Mon Aug 20, 2018 4:43 pm

BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby BasicFourLife » Mon Aug 20, 2018 4:57 pm

Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kreaal » Mon Aug 20, 2018 7:06 pm

BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby spelerthomas » Tue Aug 21, 2018 8:15 am

Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.


Basic four lives likes town to be almost all 'citizens', a role with no abilities and where every evil role will claim citizen and just be a matter of lucky guessing scumreading who is evil and who isn't. :roll:
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kreaal » Tue Aug 21, 2018 9:27 am

spelerthomas wrote:
Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.


Basic four lives likes town to be almost all 'citizens', a role with no abilities and where every evil role will claim citizen and just be a matter of lucky guessing scumreading who is evil and who isn't. :roll:


I don’t know about that he sure is certained that the only scum role he likes is Consort and Consigliere.
So pretty much he likes a Rolelist with All Escorts, 2 Consorts And 2 Consiglieres And I think he is well on his way to happiness. Also BasicFourLife mind telling us your Consigliere strategy? You love it so much you must have something to show for it.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby BasicFourLife » Tue Aug 21, 2018 10:08 am

Kreaal wrote:
spelerthomas wrote:
Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.


Basic four lives likes town to be almost all 'citizens', a role with no abilities and where every evil role will claim citizen and just be a matter of lucky guessing scumreading who is evil and who isn't. :roll:


I don’t know about that he sure is certained that the only scum role he likes is Consort and Consigliere.
So pretty much he likes a Rolelist with All Escorts, 2 Consorts And 2 Consiglieres And I think he is well on his way to happiness. Also BasicFourLife mind telling us your Consigliere strategy? You love it so much you must have something to show for it.

Completely invalid and not at all what I said. You both are spreading lies about what I have said.
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kreaal » Tue Aug 21, 2018 12:01 pm

BasicFourLife wrote:
Kreaal wrote:
spelerthomas wrote:
Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.


Basic four lives likes town to be almost all 'citizens', a role with no abilities and where every evil role will claim citizen and just be a matter of lucky guessing scumreading who is evil and who isn't. :roll:


I don’t know about that he sure is certained that the only scum role he likes is Consort and Consigliere.
So pretty much he likes a Rolelist with All Escorts, 2 Consorts And 2 Consiglieres And I think he is well on his way to happiness. Also BasicFourLife mind telling us your Consigliere strategy? You love it so much you must have something to show for it.

Completely invalid and not at all what I said. You both are spreading lies about what I have said.



Well then my apologies.

Still I wouldn’t mind hearing about your Consigliere strategy.

However it is true though, if there are only 3 roles in the game you like then how can you consider yourself a fan of the game?


Ah yes I miss read that PM you sent me. It actually stated that you said Consigliere/Consort/Escort Are the only roles entirely balanced and doesn’t need any changes.

Though Escort can be easily Confirmable, it’s your opinion not mine.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby BasicFourLife » Tue Aug 21, 2018 12:10 pm

Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
spelerthomas wrote:
Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.


Basic four lives likes town to be almost all 'citizens', a role with no abilities and where every evil role will claim citizen and just be a matter of lucky guessing scumreading who is evil and who isn't. :roll:


I don’t know about that he sure is certained that the only scum role he likes is Consort and Consigliere.
So pretty much he likes a Rolelist with All Escorts, 2 Consorts And 2 Consiglieres And I think he is well on his way to happiness. Also BasicFourLife mind telling us your Consigliere strategy? You love it so much you must have something to show for it.

Completely invalid and not at all what I said. You both are spreading lies about what I have said.



Well then my apologies.

Still I wouldn’t mind hearing about your Consigliere strategy.

However it is true though, if there are only 3 roles in the game you like then how can you consider yourself a fan of the game?


Ah yes I miss read that PM you sent me. It actually stated that you said Consigliere/Consort/Escort Are the only roles entirely balanced and doesn’t need any changes.

Though Escort can be easily Confirmable, it’s your opinion not mine.

Escort is confirmable because roles like Spy exist. If Spy didn't see night visits then Escort wouldn't be self confirmable.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby spelerthomas » Tue Aug 21, 2018 12:40 pm

BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
spelerthomas wrote:
Kreaal wrote:
BasicFourLife wrote:
Kreaal wrote:
BasicFourLife wrote:Everything is still pretty much the same, expect you dont claim Jailor D1 and now do it D2 or D3 instead.

Edit: Majority of the game is still luck, half the roles are broken, 4/5 of the roles are unbalanced and the players are garbage.



Define Luck. The majority of the game is Lynching and using night action, rather you win or lose is irrelevant.
If you suggesting that “Town Support” and what flips is “Luck” well yeah, no duh. If you want a game without all that then just play classic, it has no random to it except maybe Random Town but that’s it.

Yes, allot of the roles need changing. Allot of them are way too Confirmable and way too powerful.
4/5 (that’s an assumption don’t you think?) so let’s see there is about let’s say around 35 Vanilla Roles (The Number is obviously wrong but it’s close to the actual number) You are pretty much saying that only 7 roles in the game are Balanced and the rest are unbalanced. That makes entirely no sense. If that is the case though and you say that the 7 roles are balanced and none of the rest, maybe explain in detail as to why their balanced and how the rest of the roles aren’t.

Yes, only 1/5 of roles in ToS are somewhat balanced maybe not even that much. And no, im not over-exaggerating. And thirdly, this is not the right place for it.


Let’s Debait about this in PM’s cause I’m not entirely sure as to what roles you think are balanced are are not and your reasoning behind them. I know the Retributionist, Lookout, Double Doctor Combo, Jailor And Werewolf are NOT Balanced.

It would be nice if you could start up a PM and tell me what roles you feel are Balanced and which ones aren’t balanced and together we can debait and discuss our opinions.


Basic four lives likes town to be almost all 'citizens', a role with no abilities and where every evil role will claim citizen and just be a matter of lucky guessing scumreading who is evil and who isn't. :roll:


I don’t know about that he sure is certained that the only scum role he likes is Consort and Consigliere.
So pretty much he likes a Rolelist with All Escorts, 2 Consorts And 2 Consiglieres And I think he is well on his way to happiness. Also BasicFourLife mind telling us your Consigliere strategy? You love it so much you must have something to show for it.

Completely invalid and not at all what I said. You both are spreading lies about what I have said.



Well then my apologies.

Still I wouldn’t mind hearing about your Consigliere strategy.

However it is true though, if there are only 3 roles in the game you like then how can you consider yourself a fan of the game?


Ah yes I miss read that PM you sent me. It actually stated that you said Consigliere/Consort/Escort Are the only roles entirely balanced and doesn’t need any changes.

Though Escort can be easily Confirmable, it’s your opinion not mine.

Escort is confirmable because roles like Spy exist. If Spy didn't see night visits then Escort wouldn't be self confirmable.


Escort is also confirmable by his actions. If his targets are not logical then they are suspicious. Also, spy could be bm'er. Also, I was escort in a game, and maf visited the same target. Target claims to be roleblocked, so everyone agreed there was a consort. If I had to claim then I'd be dead. If I was jailed jailor would lose execution rights. Because we were already close to losing majority, I didn't claim my role. Everything worked out, though.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby strenuus » Tue Aug 21, 2018 8:09 pm

You've never won as WW? It's so easy. How sad.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kirigirii » Sat Aug 25, 2018 1:26 pm

Nothing sad about that ^
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kirigirii » Sun Nov 11, 2018 9:37 am

/revive
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby BasicFourLife » Sun Nov 11, 2018 10:07 am

No
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Chemist1422 » Sun Nov 11, 2018 10:21 am

lol ranked

I should try it sometime

Anyway, this is a pretty good overall guide. I might go into some finer points soon but yeah.
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i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby BasicFourLife » Sun Nov 11, 2018 3:53 pm

Chemist1422 wrote:lol ranked

I should try it sometime

Anyway, this is a pretty good overall guide. I might go into some finer points soon but yeah.

Highly do not recommend it Chem, you’re better than this.
RNG is never good for any strategy based game. Please learn the definition of what that means, especially if you're one of the people constantly defending it.

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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby itslitatthenightsh0w » Sun Nov 11, 2018 7:31 pm

This is a decent guide, however I'm going to point out a few flaws. First of all the biggest atrocity, where is Survivor honestly the best role, can win with everybody, most useful role. Also, you should mention random shooting in the Vig section because it is one of the best strategies for the town to win. You're wrong about Werewolf, it's the best NK and a top 5 role. Also Disguiser is the best deception role you just have to know how to play it. And you should mention how regardless of what your role is, you should always claim a town role day 1. When I'm town I usually just say my role, or sometimes lie to throw off scum. And when I'm scum I usually claim Lookout or Invest day one then make reads to confirm myself.
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Kirigirii » Mon Nov 12, 2018 12:49 pm

itslitatthenightsh0w wrote:This is a decent guide, however I'm going to point out a few flaws. First of all the biggest atrocity, where is Survivor honestly the best role, can win with everybody, most useful role. Also, you should mention random shooting in the Vig section because it is one of the best strategies for the town to win. You're wrong about Werewolf, it's the best NK and a top 5 role. Also Disguiser is the best deception role you just have to know how to play it. And you should mention how regardless of what your role is, you should always claim a town role day 1. When I'm town I usually just say my role, or sometimes lie to throw off scum. And when I'm scum I usually claim Lookout or Invest day one then make reads to confirm myself.

1. Survivor isn't in Ranked, so I haven't made a guide for it.

2. Completely random shooting, hell no, shooting with even some little basis to go on such as afk people is reasonable.

3. Where does it say Werewolf is a top 5 role?

4. Disguiser can have its golden moments but it's very hard to use and a lot of the time even if you play it well, it does nothing.

5. This sounds like a joke...
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Re: Town of Salem Professional Strategies for Season 4 Ranke

Postby Andrej3 » Sun Dec 23, 2018 5:15 am

who even plays ranked anymore?
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