SalemDK82 wrote:The big problem with this strat is that you need 3 other people with functioning brains for this to work. I have tried to do this a few times but even if I have the other townie working with me one of the killers or both of them wouldn't understand the situation and would just kill a townie (or both).
In high elo this should always work tho. Even if one of the killers is trying to act like a townie, town loses if they vote anyone up anyway so no reason to lynch anyone.
cshizzle wrote:SalemDK82 wrote:The big problem with this strat is that you need 3 other people with functioning brains for this to work. I have tried to do this a few times but even if I have the other townie working with me one of the killers or both of them wouldn't understand the situation and would just kill a townie (or both).
In high elo this should always work tho. Even if one of the killers is trying to act like a townie, town loses if they vote anyone up anyway so no reason to lynch anyone.
I just tried this strategy and the SK killed me. My townie teammate refused to punish the SK though because "that role is harder to win".
SIGHHHHHHHHHHHHH
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
Tharok wrote:This assumes that both killers would rather draw than take a loss, this will not always be the case.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
Tharok wrote:But, it really shouldn't be gamethrowing, so I could see how somebody would ignore that.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
Tharok wrote:Because nobody likes draws, draws might as well be a waste of everybody's time if they can be prevented.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
cshizzle wrote:Tharok wrote:But, it really shouldn't be gamethrowing, so I could see how somebody would ignore that.
Why shouldn't it be gamethrowin?. IMO if you aren't attempting for the best possible outcome it SHOULD be gamethrowing.
James2 wrote:
Outside of ranked, a draw is the same as a loss.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
Tharok wrote:No, it isn't. A draw is not a victory. Period. Also, the situation you describe outlines a situation in which there is a chance of victory for either side, so it isn't "you can't win under any circumstances," no matter how much your weak claim suggests it is.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
Mathelete wrote:I actually consider a draw to be a half win. Think of it like chess. A loss is 0 points, a win is 1 point, and a draw is 1/2 point.
James2 wrote:Mathelete wrote:I actually consider a draw to be a half win. Think of it like chess. A loss is 0 points, a win is 1 point, and a draw is 1/2 point.
This is only true of ranked. Outside of ranked a draw is equivalent to a loss.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
Tharok wrote:I don't understand why you came back a week later just to insist that you are right about everything. Kind of a lame reason to start the discussion again.
James2 wrote:This is only true of ranked. Outside of ranked a draw is equivalent to a loss.
cshizzle wrote:
Maybe I waited a week to respond because I have an actual job and a life outside of Town of Salem? I'd advise you to do the same. Not all of us have the luxury of checking these forums 5 times per day.
Since you failed to make a cogent point, I'm going to make this VERY simple for you. Win > draw > loss. If you prefer a loss over a draw you are a gamethrower. People like you ruin the game for everybody else.
Firestorm wrote:"When you put a bunch of broken pieces together in the right way, suddenly they don't seem so broken anymore."
Professor Farnsworth wrote:"Perfectly symmetrical violence never solved anything."
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