If a town investigative finds someone, sure, go ahead and vote. But in a lot of my games people vote from 1 or 15. I'm in Master ELo, circling around 2400, and even still people do not understand how dumb this is.
No matter how many games I watch as town crumbles apart because of this strat, people tell me it's fullproof.Town is not going to lose just because an evil didn't get voted d2, yet people act like it is.
The only good I can see coming out of it is a town gets lynched in a way of helping evils slightly. But other than that I disagree with random voting.
Like what is the point of sherifs, investigators, and even lookouts if people don't want TI info?
After d2 I say go right ahead, at that point town is starting to crumble.
And there may be a small case for this in a serial killer game, but even then I'm not voting d2.
I mean if you want to win as town it's a dumb strat that people glorify. If you want to lose as town, go right ahead and do this.
Again, I say from the third day on things are alittle more settled and ti's should have more info. But d2 if ti's don't have info, don't just lynch anyone.
And yes, VFR is different from vote for lynch, but in my games, they're the same thing.
And furthermore, I am master elo. Thhat's right. The best players in the game think it's start to lynch townies d2.