The Divine One(Neutral Chaos)

Suggest new roles or changes to current roles for the game here.

What do you think of this Role?

It's Great!
1
10%
Fuck you Dilbert.
2
20%
Good step but could need some improvements
0
No votes
Meh. needs Improvements
1
10%
Your role is trash.
5
50%
Go back to hell where you belong Dilbert and take your shitty ideas with you.
1
10%
 
Total votes : 10

The Divine One(Neutral Chaos)

Postby DilbertAlmighty » Sun Dec 09, 2018 8:13 pm

The Divine One

"You are a divine entity that strives to make everyone pay for their sins."

Alignment: Neutral Chaos

Attack: Unstoppable
Defense: Immortal

Ability: Kill 1 Person for Every Marked that Remains (1-3 Marked)
Ability: Roleblock 2 People Each Night (2-3 Marked)
Ability: Learn 2 People's Roles Every Night (3 Marked)

Attributes:
-At the beginning of the game the 3 Strongest existing roles(not counting yourself) will be Marked
-You cannot be Lynched Until all Marked targets Are Dead.
(Priority List: Plaguebearer,Juggernaut,Coven,Mayor,Jailor,Other NK,Other Neutral Chaos,Mafia Killing,Town Killing,Town Protective,Town Investigative,Mafia Support,Town Support,Mafia Deception,Neutral Benign)
-All Marked Targets will give off a "Special Message" when Visited for every time that is a multiple to 2
-You Cannot Attack Until Night 3
-You cannot Be controlled
-You will know Who Marked people are but you will not know their roles.
-You Cannot Target Marked Players
-Marked Players will not know they are Marked
-You Will Lose all Abilities and Defense Upon The Marked People Dying
-Your Attacks are Based on how many Marked players Remain
-You Cannot be Transported
-You Cannot Be Roleblocked and will kill any roleblockers that even try
-You Will Automatically Kill all Marked Players when you are the only ones left

Marked Message: "You see a Peculiar Carving of an Eye on the forehead of (your target)"

Investigator: No Results
Sherrif: Suspicous
Consig/Pm/CL: Your Target Is a Immortal being Filled with Hatred Energy! They Must Be The Divine One

Goal: Have you and your Marked Targets Survive until the end of it all.

Considered Mechanics:
-Increasing Amount of marked People
-Having a Stun Attribute for when a Marked Person Dies
-Having A Mass GA Ability for marked Targets protecting them all and purifying them of any negative effects but only once.
-Having a Protection Based Ability for The Divine One
-Rampage? (Lol)
-Hexing Mechanic?
-I dunno

Disclaimer: This is a Absolutely Absurd role idea, it's quite unbalanced in all aspects and will remain EXCLUSIVELY Neutral Chaos
Edit:Im an idiot I put names instead of roles in "-You will know Who Marked people are but you will not know their roles."
Last edited by DilbertAlmighty on Mon Dec 10, 2018 8:51 pm, edited 1 time in total.
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Re: The Divine One(Neutral Chaos)

Postby MoustachioMario » Mon Dec 10, 2018 11:40 am

I like it :)
However the town should know this role exists, and should know at least one marked person
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Re: The Divine One(Neutral Chaos)

Postby DilbertAlmighty » Mon Dec 10, 2018 5:49 pm

Perhaps knowing that the role exists would be a good idea
but knowing one of the marked players instantly would automatically get them killed which is why I made it so when they are visited the 2nd time they are notified that the target is marked.

If you have any other suggestions I'm willing to listen.
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Re: The Divine One(Neutral Chaos)

Postby goldtrotter » Mon Dec 10, 2018 6:31 pm

Neutral Chaos does not mean overpowered.
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Re: The Divine One(Neutral Chaos)

Postby DilbertAlmighty » Mon Dec 10, 2018 8:41 pm

goldtrotter wrote:Neutral Chaos does not mean overpowered.


Would you be as so kind as to provide what is "Overpowered?"
Besides the obvious?
Do that for me and i'll explain my reasoning.
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Re: The Divine One(Neutral Chaos)

Postby goldtrotter » Mon Dec 10, 2018 9:48 pm

DilbertAlmighty wrote:
goldtrotter wrote:Neutral Chaos does not mean overpowered.


Would you be as so kind as to provide what is "Overpowered?"
Besides the obvious?
Do that for me and i'll explain my reasoning.


It's basically an unkillable Executioner combined with Serial Killer, Escort, and Consigliere to ruthlessly hunt down their targets and sure they may have 3 but giving it 2 extra targets is not enough to justify the "divine" increase in power.

If you want to do an Executioner spin-off, take the role Ventriloquist. This was originally proposed as a Neutral Evil who needed to get 2 targets lynched, but could choose one of their targets to talk as for one day. There are a couple variations, including a Mafia variant, but it's more workable then this role because it doesn't have all these overpowered elements defining the role to some extent.

One way to rework this role is to make it like a Survivor without vests, until they reveal themselves as the Divine One, thus gaining Unstoppable Attack, Invincible Defense, and 16 votes. Also, if put on the stand, all guilty votes will be killed and they will be automatically acquitted. Sorry, couldn't resist making this joke, already been joking about a role like this with friends lol.

In all seriousness, in some variants of Town of Salem's game of inspiration, simply called Mafia, there is a role called "Witness" who is told every member of the mafia. So potentially, this role could be made into a Town Support called Priest, and would be given the identity of 2 random evils (defining evil the same way Psychic does) without knowing any of their roles.But, as a trade-off, they will show as suspicious to the Sheriff and their investigative result will be Bodyguard/Godfather/Arsonist/Priest, making it an easy role for evils to claim.
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Re: The Divine One(Neutral Chaos)

Postby goldtrotter » Mon Dec 10, 2018 9:51 pm

The only problem with that, is the strategy will simply become to lynch all Priest claims and if they are inno then 2 evils will be outed.
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Re: The Divine One(Neutral Chaos)

Postby Kombinator1991 » Thu Dec 13, 2018 3:26 am

Way too complicated.
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Re: The Divine One(Neutral Chaos)

Postby Daddythicclegs » Thu Dec 13, 2018 6:00 am

This seems like a really cool idea, I would take away the fact that they can’t be lynched though. Either that or the fact that they’re immortal. Both of those together is a little overpowered.
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