The Deliverer (Neutral Killing)

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The Deliverer (Neutral Killing)

Postby CloudNine661 » Tue Nov 27, 2018 7:38 pm

Role Idea: Deli - Bomber (Neutral Killing)

The Deli - Bomber is a madman who terrorises the town through the delivery of explosive parcels. They go to great lengths to hide their identity, and so lets a couple of nights pass before the bomb explodes.

Abilities: Select 1 person every night to drop off a parcel to them, you can choose how many nights pass before they go off.

Attributes:
- The parcel will explode and deal a powerful attack when the number of nights have passed.
- You can choose between 1 - 4 nights. 1 being it goes off the night you pass it.
- Anyone visiting the target holding the parcel when it goes off will be dealt a basic attack from the bomb fallout.
- Targets will be notified when they have received the parcel, but not when it goes off.

Notifications:
- You have decided to pass the parcel to [Name]
- You have decided to set off the parcel in [#] Nights.

Attack and Defence
- Basic Defence (+ 1 time Self activating powerful defence upon Roleblock/control)
- Powerful Attack + Basic attack with fallout


Goal: Kill everyone who would oppose you
Wins with Survivors, Jesters, Witches, Executioners
Must Kill: Werewolves, Serial Killers, Mafia, Arsonists, Plaguebearers, Vampires, Coven, Town and Juggernauts.

Investigator Results:
Sheriff - Your Target seems inno
Investigator - You Target is a Spy/Blackmailer/Jailor/Deli - Bomber
Consigliere - Your Target plants bombs in the shadows they must be a Deli - Bomber!

Additional Notes and interactions:
- If the Deli - Bomberselects a target and sets it off in 1 night (the same night) and is roleblocked, the escort will be dealt a basic attack. The deli - Bomber will also be dealt a powerful attack. If the Deli - Bomber selected more than 1 night, he will simply be roleblocked and not drop off any parcels.
- Jailing a person holding a parcel that will go off that night will deal a basic attack to the Jailor ,and the person who was jailed will survive. However, if the deli - Bomber himself is Jailed, Jailor will not be attacked.
- Doctors can protect someone holding the parcel, but only on the night it explodes, however the doctor will be dealt a basic attack.
- Bodyguards can only protect a target on the night the Deli - Bomber delivers it.
- If the Deli - Bomber is controlled, the parcel will go off that night. If he is controlled onto himself and he's already used up his powerful defence, he will be dealt a powerful attack and die.

Achievements:
[Delivery Boy] - Win your first game as Deliverer
[Postman Pat] - kill 3 people in one night
[No Patience] - Set a parcel off on the same night
[Kamikaze] - Blow yourself up
[Special delivery] - Blow the Jailor up inadvertently through one of your parcels
Last edited by CloudNine661 on Mon Feb 11, 2019 11:25 pm, edited 5 times in total.
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Re: The Deliverer (Neutral Killing)

Postby oddluck » Tue Nov 27, 2018 11:00 pm

I really like the part where anyone can blow up the Jailor, could lead to some interesting decisions being made
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Re: The Deliverer (Neutral Killing)

Postby fwogcarf » Wed Nov 28, 2018 7:10 pm

I've got so many questions that do answer themselves in this role, so nice job of that.

But is there a certain number you can select for how many times switching of hands should occur?

Why does this softcounter TP?
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Re: The Deliverer (Neutral Killing)

Postby CloudNine661 » Thu Nov 29, 2018 4:39 am

I've got so many questions that do answer themselves in this role, so nice job of that.

But is there a certain number you can select for how many times switching of hands should occur?

Why does this softcounter TP?


I guess there isn't a limit, except that you may wanna choose 2-3 switches as opposed to more or else you're only gonna kill a few people per game. With the role description, they want at least 2 switches to hide their identity, maybe you wanna be ballsy and make it so that YOU personally deliver the parcel and kill the person you deliver it to, but then if lookout finds you you're doomed.

Not sure what is meant by softcounter, i guess, (like poisoner), healing can grant people powerful defence, and this could make them waste some nights healing these people. With the BG, i was thinking obtaining a parcel could make roles like Spy, Lookout, Random Mafia's and even THE Boduguard THEMSELF be killed by a Bodyguard
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Re: The Deliverer (Neutral Killing)

Postby MoonBlueDJ » Sat Dec 01, 2018 6:30 pm

I really like this role. There are so many different situations that can pop up...and just think about the transporter. I want this in Testing Grounds!
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Re: The Deliverer (Neutral Killing)

Postby dyaomaster » Sun Dec 02, 2018 6:58 pm

It has 2kpn.

If you just force it to change hands once (or none), what happens? That’s where it’s definitely stronger than SK.
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Re: The Deliverer (Neutral Killing)

Postby CloudNine661 » Mon Dec 03, 2018 12:51 am

dyaomaster wrote:It has 2kpn.

If you just force it to change hands once (or none), what happens? That’s where it’s definitely stronger than SK.


Changing of hands once = You visiting a target and killing them, maybe this should not be an option because then it would be exactly like SK. The number of hands switched should be 2 - 5 or something like that. Plus, the description of the role is that the Deliverer wants to hide their identity and not personally deliver the bombs themself.

You are right, 2 KPN is a bit OP, Maybe it should be like the trapper where it takes 1 night to actually build the bomb/parcel and the next night you can then pass it on.

Bear in mind that you already skip 1 nights worth of kills due to the minimum number of switches being 2 so your first kill would be on N2.
Plus, players are notified when they are handed a parcel, and maybe they could do the right thing and announce to the town that they have a parcel and wont visit anyone that night, limiting the number of kills. If they do announce to the town that they have a parcel, they could have TP on them on top of not visiting. Or Jailor can purposefully jail them and exe them of they are town
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Re: The Deliverer (Neutral Killing)

Postby oddluck » Thu Dec 06, 2018 9:08 am

Jailor killing a Townie on purpose because they have to, this is what I love about this role. Emotional sacrifice kills are rare in this game
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Re: The Deliverer (Neutral Killing)

Postby Descender » Thu Dec 06, 2018 10:07 am

I would say there would have to be at least 1 switch for this to work. I actually quite like this because if people know who you are you can choose 2 switched and put of being lynched.
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Re: The Deliverer (Neutral Killing)

Postby CloudNine661 » Fri Dec 07, 2018 7:35 pm

Helicooler wrote:I would say there would have to be at least 1 switch for this to work. I actually quite like this because if people know who you are you can choose 2 switched and put of being lynched.


Oh Actually you're right, 1 switch should be an option because in a 1v1 situation, the person being handed the parcel would just hand it right back and the game would end in a draw.
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Re: The Deliverer (Neutral Killing)

Postby Chemist1422 » Fri Dec 07, 2018 8:59 pm

This has a busted KPN. It's like WW but it can attack every night.
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Re: The Deliverer (Neutral Killing)

Postby CloudNine661 » Mon Dec 10, 2018 8:44 pm

Chemist1422 wrote:This has a busted KPN. It's like WW but it can attack every night.


Currently, It kills 2 people per night and more if the second person has a visitor. Plus it can kill everynight. However, the FIRST parcel should have minimum of 2 switches and from then on, can kill with 1 switch.

However, if a town receives a parcel, realistically they will probably not visit that night, limiting it to only 1 kill per night. Plus, they'll most likely announce to the town that they have received a parcel and get a doctor on them (doctor will be killed). If the parcel is passed to an evil, they might prefer to sacrifice and visit someone.

Taking into account roleblocked/jails/pass backs that can limit the kills too

It should be that only those handling the parcel dies, and visitors are fine.
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Re: The Deliverer (Neutral Killing)

Postby Chemist1422 » Mon Dec 10, 2018 9:01 pm

CloudNine661 wrote:
Chemist1422 wrote:This has a busted KPN. It's like WW but it can attack every night.


Currently, It kills 2 people per night and more if the second person has a visitor. Plus it can kill everynight. However, the FIRST parcel should have minimum of 2 switches and from then on, can kill with 1 switch.

However, if a town receives a parcel, realistically they will probably not visit that night, limiting it to only 1 kill per night. Plus, they'll most likely announce to the town that they have received a parcel and get a doctor on them (doctor will be killed). If the parcel is passed to an evil, they might prefer to sacrifice and visit someone.

Taking into account roleblocked/jails/pass backs that can limit the kills too

It should be that only those handling the parcel dies, and visitors are fine.

2+ people per night is way more than the other NKs, unless WW gets insanely lucky and gets 4+ kills.
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Re: The Deliverer (Neutral Killing)

Postby Kombinator1991 » Thu Dec 13, 2018 3:30 am

I like it. Though the minimum parcel handler should be set to something. Also some sort of CD, or maximum parcels out would be needed, because it could kill people kinda fast.
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Re: The Deliverer (Neutral Killing)

Postby Roarstrum » Sun Dec 16, 2018 3:08 pm

I like it in general, but I think it would be more interesting if The Deliverer was also at risk of getting the explosive parcel without being able to defuse it, kind of like a hot potato situation.
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Re: The Deliverer (Neutral Killing)

Postby CloudNine661 » Wed Dec 19, 2018 7:19 pm

Hmm, what if like for the first 3 nights, the minimum number of switches is 3, so that this role is unable to kill until N3, but from then on, it can be any number.

Also, i agree with it being able to be killed by their own parcel, but only when it has been passed back to them twice. They would have a powerful defence at the beginning, then it turns into a basic defence if the parcel has been passed back once, and then the second time they are killed by their own parcel.
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