slight poisoner Buff

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slight poisoner Buff

Postby Jackparrot » Thu Nov 23, 2017 5:07 pm

Good evening everyone, and I have a proposal for a buff to poisoner. My proposal is: Instead of poisoner's poison becoming uncureable, her poison affects the person immediately(that night). That is all I have to propose for poisoner. (right now!)
Last edited by Jackparrot on Fri Nov 24, 2017 8:28 pm, edited 1 time in total.
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Re: slight poisoner change

Postby Shilster » Thu Nov 23, 2017 5:19 pm

Soooooooooo, make it a Serial Killer with no defense?
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Re: slight poisoner change

Postby HereThereEverywhere » Thu Nov 23, 2017 6:28 pm

Poisoner is already a really strong role, and it doesn't need any buff other than being uncureable.
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Re: slight poisoner change

Postby Mystoc » Thu Nov 23, 2017 7:23 pm

BUT THEN IT'S JUST MAFIOSO , ALSO WHEN YOU GET NECRONOMICON IT DOES THIS ALL READY

ok thats all ty yea bad idea /nosupport
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Re: slight poisoner change

Postby Jackparrot » Fri Nov 24, 2017 6:05 am

HereThereEverywhere wrote:Poisoner is already a really strong role, and it doesn't need any buff other than being uncureable.


This isnt a buff, it merly makes poisoner more balenced by making docter useful.(poisoner loses her uncureable poison)
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Re: slight poisoner change

Postby HereThereEverywhere » Fri Nov 24, 2017 6:10 am

It also ruins the point of the role and makes it less original.
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Re: slight poisoner change

Postby Shilster » Fri Nov 24, 2017 6:27 am

Jack, I don't know if you've heard of this word, so I'm just going to say it. BALANCE.
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Re: slight poisoner change

Postby HereThereEverywhere » Fri Nov 24, 2017 6:31 am

Shil, I don't know if you've heard this, but I'll just say it. You're not being helpful. You're really not. That post contributes literally nothing to the conversation, except the fact that it's a clear insult to Jack.
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Re: slight poisoner change

Postby junkymonky43 » Fri Nov 24, 2017 5:34 pm

I think he is saying that you get it with necromicon
nah , poisiner dosent need a change.
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Re: slight poisoner change

Postby Jackparrot » Fri Nov 24, 2017 8:15 pm

HereThereEverywhere wrote:It also ruins the point of the role and makes it less original.


1. balence > lore

2. Yeah i get that poisoner is daleyed killer but balence wise she could kill enemies more easily and have more chance to win, (ok i guess it is a buff but she loses her uncureable poison). And lore wise poisoner could have fast acting poison such as cyanide or Tedrotoxin.
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Re: slight poisoner change

Postby HereThereEverywhere » Fri Nov 24, 2017 8:17 pm

The point of a role isn't lore. The point of Vampire Hunter is to hunt vampires, if you took away it's abilities and made it into a Lookout clone, that destroys the purpose of the role and makes it another role. The point of Poisoner is to be a strong but delayed killer for Coven. It doesn't need any buff beyond Doctor not being able to heal, because players can still share info before they die.
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Re: slight poisoner change

Postby Jackparrot » Fri Nov 24, 2017 8:28 pm

yes however as poisoner is only able to overcome docs this is based off lore and not balence, the reason poisoner needs to lose unstoppable poison is so town has a chance of saving this person when tp is doc.

Poisoner needs this change as currently, poisoner is at risk of being found before her poison can take effect, mainly in late game. EX: bob the invest finds Jerme the poisoner and on the the same night he poisons bob. in this case it is a town win as bob tells town he found the poisoner. where as with my buff bob dies and there fore jerme remains safe.
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Re: slight poisoner Buff

Postby HereThereEverywhere » Fri Nov 24, 2017 8:31 pm

You're buffing it to be like Serial Killer, which doesn't need to happen. Serial Killer should be stronger than Poisoner because SK is alone, this buff makes them basically a Serial Killer. I know they don't have defense, but still. The role isn't based off of lore, it's based off of the fact that if a Doctor can heal them then there's nothing special about Poisoner and there's no reason to prefer the role.
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Re: slight poisoner Buff

Postby Jackparrot » Sat Nov 25, 2017 7:38 am

No, I find that doc should still remian useful after poisoner gets necro thats why i suggested this
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Re: slight poisoner Buff

Postby Soulshade55r » Sat Nov 25, 2017 12:38 pm

To be fair posioners Necronomicon buff is normally useless, this buff is pretty stupid honestly
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Re: slight poisoner Buff

Postby HereThereEverywhere » Sat Nov 25, 2017 12:42 pm

Jackparrot wrote:No, I find that doc should still remian useful after poisoner gets necro thats why i suggested this

What about with Arsonist? We should make it so Doctor heals against Arsonist so it's still useful, right? No, we shouldn't, because Arso doesn't need that nerf. Just like Poisoner doesn't need this one.
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Re: slight poisoner Buff

Postby Jackparrot » Sat Nov 25, 2017 6:20 pm

HereThereEverywhere wrote:
Jackparrot wrote:No, I find that doc should still remian useful after poisoner gets necro thats why i suggested this

What about with Arsonist? We should make it so Doctor heals against Arsonist so it's still useful, right? No, we shouldn't, because Arso doesn't need that nerf. Just like Poisoner doesn't need this one.


1. its a buff
2. Arso is NK and has to wait several nights before killing
3. poisoner doesnt need this, town does as in a late game senario with TP as doc it is more balenced as
poisoner currently only get garrenteed kills, that cannot be stopped which is bad as she is invincible.
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Re: slight poisoner Buff

Postby HereThereEverywhere » Sat Nov 25, 2017 7:16 pm

Poisoner needs to be a strong killer because it has literally no utility. It needs to be stronger than roles like Medusa at killing because it has no utility. Medusa is stopped by Doctor because Medusa cleans people it kills, so it doesn't need a buff. If you change Poisoner like this, there is literally no reason to ever want a Poisoner over a Medusa, you make it worse than other strong killing Coven roles.
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