Moderators: Varanus, FM Game Moderators
JulianDeBeste wrote:Well we got this GIM idea, but it is mostly with strange ideas and stuff, and Invest would be broken at it, also it is very fm based.
What if there is a 'Grand Role Idea Salem'. In this mode, all joining players may submit 3 roleideas. Self made, or from the role idea category from either the forum, or the wiki. For ideas for own ideas, you can check both btw! So all players submit 3 roleideas and like 15 players could join with a rolelist Town of Salem could have (so no citizens so everyone got a night action and that is fun!), with normal ToS roles (non-coven, but with Marshal, Botanist, Tracker, Detective (Parity Cop), Double and Shade, because those roles are popular here and I think Tracker is very balanced) and the submitted role ideas. This will have many role option possibilities, so it still has a bit of the chaos part, but with very fun roles atleast, that are most likely balanced also!
The game could be played as a normal forum mafia game and I think I'll ask the balance team to put me on the queue once I got in 3 months (and then will wait like 3 ages because of the sfm queue that is longer than the travel from earth to the sun) but maybe other people think this is a very cool idea too.
Leave feedback and possibly suggestions to make this idea more cool!
ChubbyMooshroom9 wrote:JulianDeBeste wrote:Well we got this GIM idea, but it is mostly with strange ideas and stuff, and Invest would be broken at it, also it is very fm based.
What if there is a 'Grand Role Idea Salem'. In this mode, all joining players may submit 3 roleideas. Self made, or from the role idea category from either the forum, or the wiki. For ideas for own ideas, you can check both btw! So all players submit 3 roleideas and like 15 players could join with a rolelist Town of Salem could have (so no citizens so everyone got a night action and that is fun!), with normal ToS roles (non-coven, but with Marshal, Botanist, Tracker, Detective (Parity Cop), Double and Shade, because those roles are popular here and I think Tracker is very balanced) and the submitted role ideas. This will have many role option possibilities, so it still has a bit of the chaos part, but with very fun roles atleast, that are most likely balanced also!
The game could be played as a normal forum mafia game and I think I'll ask the balance team to put me on the queue once I got in 3 months (and then will wait like 3 ages because of the sfm queue that is longer than the travel from earth to the sun) but maybe other people think this is a very cool idea too.
Leave feedback and possibly suggestions to make this idea more cool!
So theypick
Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
JulianDeBeste wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
If there is a very powerful town killing that can kill 2 scum at the same time it obviously won't be accepted. And normal role ideas, so not roles that can be modkilled if not completing a mission and stuff
ChubbyMooshroom9 wrote:JulianDeBeste wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
If there is a very powerful town killing that can kill 2 scum at the same time it obviously won't be accepted. And normal role ideas, so not roles that can be modkilled if not completing a mission and stuff
Than what's the point ny dude
Tho tbf scum werent gonna win they got a shit rand
JulianDeBeste wrote:ChubbyMooshroom9 wrote:JulianDeBeste wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
If there is a very powerful town killing that can kill 2 scum at the same time it obviously won't be accepted. And normal role ideas, so not roles that can be modkilled if not completing a mission and stuff
Than what's the point ny dude
Tho tbf scum werent gonna win they got a shit rand
The point of the idea is role ideas that are rejected by people for stupid reasons got a chance to roll and maybe they are very fun in a thing like Forum Mafia
Chemist1422 wrote:JulianDeBeste wrote:ChubbyMooshroom9 wrote:JulianDeBeste wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
If there is a very powerful town killing that can kill 2 scum at the same time it obviously won't be accepted. And normal role ideas, so not roles that can be modkilled if not completing a mission and stuff
Than what's the point ny dude
Tho tbf scum werent gonna win they got a shit rand
The point of the idea is role ideas that are rejected by people for stupid reasons got a chance to roll and maybe they are very fun in a thing like Forum Mafia
or they're just dumb like fake bomber or one shot parity cop
non271103 wrote:This will turn out like RandomPick
And we all know what happened
Varanus wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
I wonder who could manage such a feat
milte345 wrote:Varanus wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
I wonder who could manage such a feat
Should just be better at the game
ChubbyMooshroom9 wrote:milte345 wrote:Varanus wrote:Chemist1422 wrote:last time we had a theypick two of the scum got killed d1 and the other got modkilled, resigned, and lynched at the same time
I wonder who could manage such a feat
Should just be better at the game
You made me side with my roll to ensure a reroll happened so the game was winnable for me
Thanks milte
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