Patch 1.5.8 A Devastating Clash

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Re: Patch 1.5.8 A Devastating Clash

Postby BNinja » Sat Oct 22, 2016 4:24 pm

IlitriFC wrote:The Executioner can once again have the Spy as a target due to the recent change to the Blackmailer.

So now with a simple Spy Test the Exe is done?


Dont forget that bmer can read whispers too.
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Re: Patch 1.5.8 A Devastating Clash

Postby hasanakyel » Sat Oct 22, 2016 4:31 pm

I am actually happy to see the Turkish server(?). I came across so many Turkish players who can't speak English. I am Turkish but I know enough English to play this game. It was getting out of hand.
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Re: Patch 1.5.8 A Devastating Clash

Postby Damafaud » Sat Oct 22, 2016 11:54 pm

I love the stories! It will give a background if the Witch Coven will finally be added.
Although if the story involved more role, it will be appreciated.
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Re: Patch 1.5.8 A Devastating Clash

Postby BlazinIce » Sun Oct 23, 2016 4:36 am

@Shapesifter13 how long does it take the devs to add in a new role?
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Re: Patch 1.5.8 A Devastating Clash

Postby randomguyhavingfun » Sun Oct 23, 2016 4:57 am

BlazinIce wrote:@Shapesifter13 how long does it take the devs to add in a new role?

I'd say it depends on the role. Arsonist must have been hard and it should be a long process. A role like lookout or escort though is pretty quick
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Re: Patch 1.5.8 A Devastating Clash

Postby SpellChecker » Sun Oct 23, 2016 7:19 am

Well, usually there's no specific date and time that is given.
  
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Re: Patch 1.5.8 A Devastating Clash

Postby Alicitzen » Sun Oct 23, 2016 10:16 am

shapesifter13 wrote:Alice!
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Oh shit its me
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Re: Patch 1.5.8 A Devastating Clash

Postby Corbi » Sun Oct 23, 2016 1:21 pm

Do the extra please, I'm Spanish and I cant play good because English is not my native language. If I could play with another people who speak spanish that would be great.

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Re: Patch 1.5.8 A Devastating Clash

Postby enderpman » Sun Oct 23, 2016 3:09 pm

Just saw the new Beelzebub death animation for the first time. Epic.
Can't forget the flying eggplant

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Re: Patch 1.5.8 A Devastating Clash

Postby CrazyPerson629 » Sun Oct 23, 2016 9:27 pm

Questions

1. Are any of these limited time?

2. Are we goin to get another chance to buy grave mistake?
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Re: Patch 1.5.8 A Devastating Clash

Postby shelboo » Sun Oct 23, 2016 9:56 pm

CrazyPerson629 wrote:1. Are any of these limited time?

It was stated in the Twitch stream today that "all of the Halloween stuff is here to stay". (@16:17 & verification that Specter stays too at 17:09)
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Re: Patch 1.5.8 A Devastating Clash

Postby CrazyPerson629 » Sun Oct 23, 2016 10:47 pm

shelboo wrote:
CrazyPerson629 wrote:1. Are any of these limited time?

It was stated in the Twitch stream today that "all of the Halloween stuff is here to stay". (@16:17 & verification that Specter stays too at 17:09)


Thanks for the answer.

As much as I liked having a rare and special pet... I think it is better if stuff isn't time limited.

With that said... don't think it is far that now my pet isn't so special while last year's house still is. Any way we could get that re released?
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Re: Patch 1.5.8 A Devastating Clash

Postby BlazinIce » Mon Oct 24, 2016 2:58 pm

BlazinIce wrote:@Shapesifter13 how long does it take the devs to add in a new role?
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Re: Patch 1.5.8 A Devastating Clash

Postby shapesifter13 » Mon Oct 24, 2016 4:33 pm

That really depends on the role. I am not a programmer though so even if you told me the parameters I couldn't tell you.
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Re: Patch 1.5.8 A Devastating Clash

Postby Jewbacha » Mon Oct 24, 2016 7:07 pm

Don't know if anyone else is having this problem, but I've started getting terrible input lag with the new update during the day (in-game). If I type anything in the chat or click any button (in the game or in the window), it usually takes the entire day for the click to register. I don't have this problem during the in-game night though.
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Oh boy, another useless update.

Postby SpongeBoobies » Wed Oct 26, 2016 5:19 pm

When will the developers actually focus on gameplay instead of useless aesthetics? Look, I get it. You want money. Everyone wants money. But you aren't going to attract more people if the only "updates" you guys are putting out are pointless skins. Yeah, you guys pray that 12 year old kids are going to steal their mom's credit card, to buy some magic tokens that give you some generic skin that costs the same price as all the others. Why not focus on gameplay, to keep the playerbase happy, instead of your own greedy desires, Mrs. Clinton.
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Re: Patch 1.5.8 A Devastating Clash

Postby James2 » Wed Oct 26, 2016 10:25 pm

shapesifter13 wrote:Real quick I am going to say that 1.5.7 was a mobile only patch that was 1.5.6 plus a few more mobile crash fixes.


1.5.8 brings with it the next part of the Witch story line and is viewable on the login page of the game! This patch also brings new cosmetics, many mobile fixes, and even a small change to the Executioner.


The Witch's latest attempt to destroy the town has brought a few new members into the fray! Check out the newest cosmetics below.

New Characters!:

Beelzebub!
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Beelzebub also has a unique death animation too!


Nosferatu!
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New Pets!:

Alice!
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Tutankhamun!
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Re-release of the Specter!
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New House!:

Haunted House!
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Improvements:
Fixed an issue that was causing some players to have issues keeping a stable connection at times due to using an IPv6 connection. This should make a lot of players connections more stable.

(Mobile)
Improved how mobile handles Facebook login and should work great now!
Improved memory usage.



Bug Fixes:

(Mobile)
We fixed a bug that was allowing mobile users to whisper when they were blackmailed.
Fixed a display issue when mobile users declined invites to parties.
Fixed an issue where several roles with limited use abilities were still able to select targets at night with no uses left.
Fixed a bug where if you left a game before last will and death notes were displayed for the game they would display on the homepage.
Dead chat was being blocked at times when it shouldn't be but won't be anymore.
Lots of crash fixes for Android and iOS.

Mobile users can now lock their screens/hit the home button, and have 15 seconds to get back into the game before it disconnects them rather than instantly disconnecting them!



Game Changes:
The Executioner can no longer have the Jailor as a target.
The Executioner can once again have the Spy as a target due to the recent change to the Blackmailer.


Extra!:
We know that players have had issues getting into games where a lot of users are speaking only Turkish. We are happy to announce that we are working on a system to allow Turkish players to join matches that are meant for Turkish users. This will let Turkish players play with other Turkish players without disrupting English speakers games. Currently speaking any language other than English while playing is considered cheating and can get you suspended, but once we have this language selection system set up those players in Turkish games will be able to speak Turkish without having to face punishment. This system is on the PTR right now, so Turkish players come help us test it out!: http://www.blankmediagames.com/TownOfSa ... TestRealm/

Why Turkish? Why not Spanish, German, or any other languages?

Well in the recent months Turkish YouTubers, Streamers, and other outlets seemed to have covered our game! While this is great news for expanding the user base, and helping to grow our company name, some of the players seem to only speak Turkish. In a game where communication is key not being able to communicate with your teammates is a huge problem. This influx of users is so large that Turkey has become the country with the 2nd most users of the game. Due to this massive influx of players we decided that we needed to have an option for those players who only speak Turkish. This system is the first step towards the ability to really expand by localizing the game to other languages and we will see how it turns out!


Just a note, you can very easily create a seperate system for Turks simply by creating seperate game modes for Turks (Classic-Turkish, All Any-Turkish, etc.). Eventually you'd want to actually translate all the messages role cards and so forth into Turkish, but a system with English role cards but designated Turkish conversation would still be better than the current situation. Note that this goes for any other language as well.
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Re: Oh boy, another useless update.

Postby randomguyhavingfun » Wed Oct 26, 2016 10:55 pm

SpongeBoobies wrote:When will the developers actually focus on gameplay instead of useless aesthetics? Look, I get it. You want money. Everyone wants money. But you aren't going to attract more people if the only "updates" you guys are putting out are pointless skins. Yeah, you guys pray that 12 year old kids are going to steal their mom's credit card, to buy some magic tokens that give you some generic skin that costs the same price as all the others. Why not focus on gameplay, to keep the playerbase happy, instead of your own greedy desires, Mrs. Clinton.

This is what we have all been asking but it seems they actually are moving there. This patch also brought an executioner change. It's not much but it's a step forward. And the next one has promised a witch change, a trans change , a disguiser rework and limiting trials so they cannot be abused so it seems they finally started doing gameplay changes :D
I have become what i despise, a man who despises himself.

Check out my role suggestions
http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=45162
the psychaiatrist
Do you also want a more balanched and competetitive ranked mode in patch 1.6? See my ranked suggestions
http://www.blankmediagames.com/phpbb/viewtopic.php?f=14&t=48199

How would a new investigator list with new roles look?
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Re: Patch 1.5.8 A Devastating Clash

Postby Swordsworth » Sun Oct 30, 2016 3:53 pm

Localisation into 20+ languages
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

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Re: Patch 1.5.8 A Devastating Clash

Postby Alicitzen » Sun Oct 30, 2016 4:10 pm

Sarah Thorpe wrote:
shapesifter13 wrote:Alice!
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Oh shit its me

I got me woo.
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Re: Patch 1.5.8 A Devastating Clash

Postby randomguyhavingfun » Mon Oct 31, 2016 7:06 am

Swordsworth wrote:Localisation into 20+ languages

Nice one. Really nice one. Have you heard the other one about the chicken?
I have become what i despise, a man who despises himself.

Check out my role suggestions
http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=45162
the psychaiatrist
Do you also want a more balanched and competetitive ranked mode in patch 1.6? See my ranked suggestions
http://www.blankmediagames.com/phpbb/viewtopic.php?f=14&t=48199

How would a new investigator list with new roles look?
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Re: Patch 1.5.8 A Devastating Clash

Postby Swordsworth » Mon Oct 31, 2016 1:01 pm

randomguyhavingfun wrote:
Swordsworth wrote:Localisation into 20+ languages

Nice one. Really nice one. Have you heard the other one about the chicken?


Nay, yet I have heard the one about emotes
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Re: Patch 1.5.8 A Devastating Clash

Postby orangeandblack5 » Mon Oct 31, 2016 7:15 pm

Sarah Thorpe wrote:
Sarah Thorpe wrote:
shapesifter13 wrote:Alice!
Image

Oh shit its me

I got me woo.

gg no re

First time logging on to ToS in how long?
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Patch 1.5.8 A Devastating Clash

Postby Alicitzen » Tue Nov 01, 2016 6:28 am

orangeandblack5 wrote:
First time logging on to ToS in how long?

A week.
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Re: Patch 1.5.8 A Devastating Clash

Postby orangeandblack5 » Tue Nov 01, 2016 7:58 am

I thought you "never played ToS anymore". For like, a long time. Pick it back up?
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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